OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

Get it ⬇ Download for Linux/Mac/Windows

Follow us
GitHub IRC Twitter Facebook ModDB Steam GameReplays.org iconDiscord application icon

Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect).

Tiberian Dawn

Tiberian Dawn The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. It separates itself from the rest of the C&C series in terms of lore, certain game mechanics and file formats, but also shares a lot of technology with it's spiritual successors. Avoid the sandworms and build your base on stable foundations. The spice must flow!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

UPDATE 2018/03/08: We are today pushing a new bugfix release that addresses a collection of issues that were missed during the playtesting phase of release-20180218.

The changes in release-20180307 are:

  • Fixed an issue that could cause excessive debug log file sizes.
  • Fixed a compatibility issue with mono 5.10 and newer.
  • Increased the minimum required mono version to 4.2 (fixing the "Failed to query server list" issue).
  • Fixed Windows build scripts to account for GitHub API changes.

Head on over to our download page to grab the new release, and spread the word!

The original announcement for release-20180218 is included below:

The main focus of this development cycle was modernizing core parts of the engine and game code to support the work-in-progress Tiberian Sun mod and other community projects. Thanks to our contributors, and to everybody who tested the playtest and reported bugs! Please note that changes to the way hotkeys are managed mean you will need to redefine any custom hotkeys in the Input settings.

The changes weren’t all behind the scenes; an overhaul of the multiplayer UI added long-requested features:

  • The server browser shows the name/faction/team of connected players
  • The server browser is now also available as a tab in the server lobby
  • The main menu and server browser will notify you if a new release is available
  • The Global Chat has been removed from the server browser and lobby
  • A chat dialog has been added to the in-game menu

Server player list

The new server player list is one of several improvements to the multiplayer UI.

Of course, we realize that the vast majority of OpenRA players do not play online. We haven’t forgotten about you either! Improvements for the singleplayer experience include:

  • The full Harkonnen campaign in D2K
  • Refinements and improvements to several campaign missions in Red Alert and Tiberian Dawn
  • A fix for the AI cheating when it uses superweapons and support powers
  • Several other changes that should improve the AI behaviour and performance

AI Airstrike

Improvements to the AI support power targeting mean that this will be a rarer sight.

Other notable changes include:

  • New lobby options to disable bounty, build radius, and re-packing Construction Yards
  • Units will no longer target enemies revealed by the Red Alert GPS Satellite
  • A collection of community-driven balance changes for Red Alert and Tiberian Dawn
  • Fixes for many graphical glitches and polish issues
  • Fixes for several platform integration issues on Windows and macOS
  • Further improvements to memory usage and performance

Expanded game options

The Map Options tab includes several new settings, and can be customized by scripted maps.

Windows and macOS improvements

Platform integration fixes include “Pin to taskbar” support on Windows and 64 bit support for macOS.

As always, we suggest you read the full changelog if you’d like more information on the full list of changes.

Now download and head to the battlefield!

What has happend the past months?

What has happend the past months?

C&C Tiberian Sun Crystallized Doom 8 comments

A report from my side on what exactly happend the last months.

Playtest 20180102 now available

Playtest 20180102 now available

News 6 comments

We are excited to welcome the new year with a new OpenRA playtest! More than 700 commits from 42 contributors were merged over the last five months, with...

Release 20171014

Release 20171014

News 8 comments

After three months of public playtesting we are pleased to finally declare “Mission Accomplished” on the new OpenRA release! Release 20171014 makes...

New Gameplay Videos

New Gameplay Videos

Tiberian Dawn Apolyton

I have uploaded new videos to show you my mod in game.

Add file RSS Related Files
Tiberian Origins 0.85b for OpenRA 2018

Tiberian Origins 0.85b for OpenRA 2018

Command & Conquer - Tiberian Origins Full Version 8 comments

Added Tiberium, unique notification voices for each side, added Tiberian Dawn music and various balance tweaks. This realease is very close in functionality...

Tiberian Origins 0.75

Tiberian Origins 0.75

Command & Conquer - Tiberian Origins Full Version 2 comments

Tiberian Origins NO LONGER OVERRIDES OpenRa's built in Red Alert mod, meaning you can play both games using the same installation folder.

Tiberian Origins 0.7

Tiberian Origins 0.7

Command & Conquer - Tiberian Origins Full Version

After a long break, the Tiberium Origins mod has been adapted to the 2018 openRA engine. It had to be rebuild from scratch, and not all previous features...

Medieval Warfare playtest 0203201802

Medieval Warfare playtest 0203201802

Medieval Warfare Full Version 10 comments

There was a fatal error in the file 0203201801 so I Updated this file to 0203201802! Installer for the playtest (can contain Bugs) alpha of Medieval Warfare...

Medieval Warfare playtest 2402201801

Medieval Warfare playtest 2402201801

Medieval Warfare Full Version

Installer for the playtest (can contain Bugs) alpha of Medieval Warfare 2402201801

Combined Arms Alpha 0.41 for OpenRA 20170527

Combined Arms Alpha 0.41 for OpenRA 20170527

Command & Conquer - Combined Arms Full Version 1 comment

Unfortunatly this is not the big update you were hoping for! CA for the latest version of OpenRA is still under development. However I made some small...

Comments  (0 - 10 of 492)

This should be on steam :O

Reply Good karma Bad karma+1 vote

Is there a nice guide showing how to get mods working out? It was simple, now it is a bit complicated

Reply Good karma Bad karma+1 vote
Milanium Creator
Milanium Reply Good karma+1 vote

get patreon and charge one dollar for each release!

Reply Good karma Bad karma+1 vote
Milanium Creator

There is Salt.bountysource.com if you want to help cover the fees for hosting the servers.

Reply Good karma+2 votes

Edit: I found the Github page haha, whoops. Might be handy if you just had a tutorial article here on ModDB that links straight too it :P

Reply Good karma Bad karma+2 votes
Milanium Creator
Milanium Reply Good karma+2 votes

I like the launcher better.

Reply Good karma Bad karma+1 vote

So just to clarify,
is Red Alert 2 ever coming to OpenRA?

Reply Good karma Bad karma+2 votes

Probably yes, they have RA2 repository in the OpenRA git.

Reply Good karma Bad karma+3 votes

Is it much of an upgrade technologically speaking from Tiberian Sun?

Reply Good karma Bad karma+2 votes

Not too much, but it needs a few more modules to support RA2's funky stuff. TS is still under rapid development and we need to wait: Github.com

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Windows, Mac, Linux
Developer & Publisher
OpenRA developers
Send Message
Release date
Game watch
Community Rating



244 votes submitted.

You Say


Ratings closed.

Highest Rated (13 agree) 10/10

This game should get more praise.

Jan 18 2012 by Torpedo1986


Latest tweets from @openra

Youtube.com Oil control has never been this important since the Bush administration! Fb.me

Mar 16 2018

Gaming.youtube.com FiveAces' livestream going up right now! Join us for some... Fb.me

Mar 13 2018

Youtube.com Highlighting SoScared's brand new "failed rally point into great... Fb.me

Mar 9 2018

A hotfix release just arrived! Be sure to grab your installer from Openra.net to get the latest set of bugfixes.

Mar 8 2018

Gaming.youtube.com FiveAces' stream going live! Tune in for some Red Alert and... Fb.me

Mar 6 2018

Exposé of Shattered Paradise tonight! The most anticipated and fully featured Tiberian Sun mod is close to... Fb.me

Mar 4 2018

Youtube.com Nukes'n'Navy! Fb.me

Mar 2 2018

Gaming.youtube.com FiveAces' 1v1 Bootcamp livestream is going live soon,... Fb.me

Feb 28 2018

Youtube.com APC antics! Fb.me

Feb 23 2018

The first OpenRA release of this year has arrived! While most changes are not visible ingame as they improve... Fb.me

Feb 18 2018

Embed Buttons
Link to OpenRA by selecting a button and using the embed code provided more...
Last Update
1,377 members
You may also like
Codename: Panzers Phase One
Codename: Panzers Phase One Real Time Strategy
Napoleon: Total War
Napoleon: Total War Real Time Strategy
Blitzkrieg 2
Blitzkrieg 2 Real Time Strategy
C&C: Red Alert 2
C&C: Red Alert 2 Real Time Strategy
Blitzkrieg Real Time Strategy