OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.
The RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect).
The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.
The D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. It separates itself from the rest of the C&C series in terms of lore, certain game mechanics and file formats, but also shares a lot of technology with it's spiritual successors. Avoid the sandworms and build your base on stable foundations. The spice must flow!
Today’s playtest addresses the issues discovered in the previous playtest, and hopefully constitutes our last release candidate for this cycle.
The changes in playtest-20200329 include:
As usual, this playtest also comes with a new ModSDK release for our modding community.
We plan to release our next stable version within the next three weeks, so this will be the last chance to report any remaining issues that should be fixed. Head on over to our download page to give the new playtest a try!
Finally, we have worked out the first true release of OpenRA-SP! SPSC is based on SP release-20200210. Special thanks to the SP team! Thank you guys for...
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