About

OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

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Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect).

Tiberian Dawn

Tiberian Dawn The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. It separates itself from the rest of the C&C series in terms of lore, certain game mechanics and file formats, but also shares a lot of technology with it's spiritual successors. Avoid the sandworms and build your base on stable foundations. The spice must flow!

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Playtest 20200329

News 3 comments

Today’s playtest addresses the issues discovered in the previous playtest, and hopefully constitutes our last release candidate for this cycle.

The changes in playtest-20200329 include:

  • The return of the ability to use right-click orders and scrolling at the same time
  • A fix for aircraft not taking off when no rallypoint is set
  • Further pathfinding improvements for infantry
  • Adaptations to the weather overlay for smooth scrolling
  • Reworked airstrip exits in Tiberian Dawn to prevent traffic jams
  • Fixed spicebloom behaviour in Dune 2000
  • Two additional campaign missions for Tiberian Dawn and one more mission for Dune 2000
  • Community balance changes for Red Alert

As usual, this playtest also comes with a new ModSDK release for our modding community.

We plan to release our next stable version within the next three weeks, so this will be the last chance to report any remaining issues that should be fixed. Head on over to our download page to give the new playtest a try!

Playtest 20200303

Playtest 20200303

News 3 comments

With the recent hotfix release addressing the worst bugs on the stable branch, we have been able to focus on completing work for the next big release.

OpenRA - Shattered Paradise Simplified Chinese - Release 20200301

OpenRA - Shattered Paradise Simplified Chinese - Release 20200301

OpenRA Simplified Chinese Mod Series

Finally, we have worked out the first true release of OpenRA-SP! SPSC is based on SP release-20200210. Special thanks to the SP team! Thank you guys for...

Shattered Paradise New Release 20200210

Shattered Paradise New Release 20200210

Shattered Paradise

A new Release Patch and Tournament for Shattered Paradise!

OpenRA: Romanov’s Vengeance

OpenRA: Romanov’s Vengeance

Romanov's Vengeance 11 comments

Introduction and summary of Romanov’s Vengeance!

Add file RSS Related Files
CnConRAmaps v1dot1 macOS

CnConRAmaps v1dot1 macOS

CnC on RA maps mod Full Version

This file is for the MacOS client of mod. contains .app folder for installing it.

CnConRAmaps v1 1 x86

CnConRAmaps v1 1 x86

CnC on RA maps mod Full Version

This is the installer for 32 bit Windows client of the mod.

CnConRAmaps v1dot1 x64

CnConRAmaps v1dot1 x64

CnC on RA maps mod Full Version

This is the installer for 64 bit Windows client of the mod.

CnConRAmaps v1dot1 x86 winportable

CnConRAmaps v1dot1 x86 winportable

CnC on RA maps mod Full Version

This is the 32 bit Windows client of mod, zipped and ready to play.

CnConRAmaps v1dot1 x64 winportable

CnConRAmaps v1dot1 x64 winportable

CnC on RA maps mod Full Version

This is the 64 bit Windows client of mod, zipped and ready to play.

OpenRA Red Alert AI Mod

OpenRA Red Alert AI Mod

Dahner Productions OpenRA Mods Script

This Mod add 2 new Bots and make another Bots heavy. Diese Mod fügt 2 neue Bots hinzu und macht die anderen Bots schwerer.

Comments  (0 - 10 of 511)
Megaauthor
Megaauthor

Hey OpenRA team.

I can't seemed to be able to download the latest version of OpenRA.

Help?

It reads Failed - Forbidden

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sungjem_jamir
sungjem_jamir

Is there a way to make the Red Alert infantries small as the C&C? Because the infantries look so big

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Milanium Creator
Milanium

It is being discussed at Github.com

Reply Good karma+1 vote
azzameen1990
azzameen1990

Does anyone think about adding the game "EMPEROR Battle for Dune" because its the updated version of DUNE 2000? I'm thinking this because it doesn't run on any of the newer systems mac, apple, and windows 10. Please keep this as an idea. Thank you from an major C&C and EA fan.

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Milanium Creator
Milanium

Maybe ask at Opensage.github.io if they also want to add support for the W3D engine.

Reply Good karma+1 vote
SMIFFGIG
SMIFFGIG

yea add Call of Duty and Mario 64 whilst you're at it!

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naryanrobinson
naryanrobinson

• I like to play with the default right-click orders, but holding right-click and moving the cursor drags the battlefield. Often the order doesn't register because I accidentally dragged a couple of millimetres. Any way around this while still using right-click orders?
• Is there any way to make the game config tool remember what the last game's config was? So it doesn't reset every time and you don't have to set up everything every game?
• Please don't mistake this for impatience, but is anything happening with «Red Alert 2»? Is anyone working on it? I read something somewhere about a 20-year law. «Tiberian Sun» passed 20 years on Tuesday. «RA2» in October next year. What is it exactly? Does it exist at all? Did I just make it up?

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Slambert-Anders
Slambert-Anders

You guys know when the tiberian sun part will be playable? :) I Really love what you're doing! Have been playing alot of Red Alert

Reply Good karma Bad karma+6 votes
Milanium Creator
Milanium

It is already playable. See Github.com for the roadmap to an initial release.

Reply Good karma+1 vote
Redler_M_Schnyder
Redler_M_Schnyder

I really love your open-sourced C&C game engine. I've been playing it like crazy and would love to see at least some indie, original games from this engine.

Also, when are you going to input that aircraft carrier logic?

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Milanium Creator
Milanium

See Github.com for a WIP version.

Reply Good karma+1 vote
Redler_M_Schnyder
Redler_M_Schnyder

Also thanks to you and your team for the update as well. I love the inclusion of the Cluster Weapon logic.

I always have a habit of making units with overpowered weapons for myself that have a large blast radius that destroys a large portion of the map, but it always crashes due to the poor handling of integers.

With that cluster logic, I can sort-of make the blast radius much wider, although it's complicated when making it spread in a circle but it works and the game no longer crashes! So, again, thanks!

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OpenRA
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Jan 18 2012 by Torpedo1986

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Latest tweets from @openra

Today's playtest comes with critical bugfixes, three more singleplayer missions and Red Alert balance changes. Head… T.co

Mar 29 2020

A new playtest is out for testing - this time featuring zooming (!) , an army graph for spectators and much more. F… T.co

Mar 3 2020

Preparing for the next round of features, we're presenting you the hotfix release 20200202 today. Head right to… T.co

Feb 1 2020

A new playtest containing a lot of bugfixes has been released. As usual, downloads are at Openra.netT.co

Jan 18 2020

RT @MattMailaender: @danctheduck @openRA Fog of war and smooth zooming(!) as this is based on a developer preview version of the… T.co

Jan 14 2020

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