About

OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact, Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tile sets, even create your own mod. Have a look at the wiki.

Get it ⬇ Download for Linux/Mac/Windows

Follow us
GitHub IRC Twitter Facebook ModDB Steam GameReplays.org iconDiscord application iconOpenRA YouTube channel


Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original, but has improved and rebalanced gameplay. The UI is modernized for higher resolutions and better usability. It has fully working multiplayer support for both internet and local play (via direct connect).

Tiberian Dawn

Tiberian Dawn The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also, new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. It separates itself from the rest of the C&C series in terms of lore, certain game mechanics and file formats, but also shares a lot of technology with its spiritual successors. Avoid the sandworms and build your base on stable foundations. The spice must flow!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Playtest 20210131

News 1 comment

Following a great run of testing over the holiday period, we are today releasing a new playtest build to fix reported issues and add some last-minute features.

Notable changes in playtest-20210131 include:

  • A new Handicap option to adjust the difficulty for individual players in Skirmish and Multiplayer
  • A new “Pause Menu Background” option in the display settings
  • One more mission (“Shock Therapy” from the Aftermath) for Red Alert
  • A new “Oil Spill” minigame map for Red Alert
  • Additional community balance refinements for Tiberian Dawn
  • A collection of audio and explosion changes to match the original games
  • Fixes for downstream Linux packaging
  • Fixes for bugs and crashes reported in playtest-20201213
  • A new Mod SDK Release for community mods

For more information, see the full changelog.

We expect this will be our final test before a full release in February, so we encourage everybody to play some games and let us know if you find any issues in the comments below, on our forum, Community Discord, or GitHub issues.

Pre-release 20220526

Pre-release 20220526

OpenHV 1 comment

Content update that adds new maps, new infantry pods and fleshes out late game.

Shattered Paradise release-20220529 is out!

Shattered Paradise release-20220529 is out!

Shattered Paradise 7 comments

A new release for Shattered Paradise has emerged. It is the biggest patch yet addressing a lot of issues, adding multiqueue and a massive balance overhaul...

Release-20220124 is out!

Release-20220124 is out!

Romanov's Vengeance

New release-20200805 of Romanov's Vengeance is out!

Lore with Logue: The Earth Federation

Lore with Logue: The Earth Federation

Fractured Realms

Since some of you showed interest in Fractured Realms' Background and Story. So I wrote an article about the Lore behind the game. This one both works...

RSS Related Files
Command & Conquer Combined Arms+ - MrBaddass Edit, version 1.04

Command & Conquer Combined Arms+ - MrBaddass Edit, version 1.04

MrBaddass Edit of Combined Arms+ OpenRA mod Full Version

Here is version 1.04 of my edit of the already popular mod Combined Arms. Full credit goes to the creators of that mod, who essentially created the foundation...

d2kA SkirmishMapPack v007 for OpenRa 2021 03 21

d2kA SkirmishMapPack v007 for OpenRa 2021 03 21

SirCakealots Dune2k Advanced mod/maps Demo

Skirmish maps for OpenRa release 2021 03 21 upgraded by N.N,>

Combined Arms+ MrBaddass edit, soundtrack

Combined Arms+ MrBaddass edit, soundtrack

MrBaddass Edit of Combined Arms+ OpenRA mod Patch

This is the soundtrack for the game, simply download and follow the instructions on the READ ME CA+ file, the soundtrack of Command & Conquer should be...

Combined Arms 0.82

Combined Arms 0.82

Command & Conquer - Combined Arms Full Version 3 comments

Another small but significant update! Addresses some balance issues in preparation for our first tournament!

Combined Arms 0.81

Combined Arms 0.81

Command & Conquer - Combined Arms Full Version 2 comments

A small but significant balance & bugfix update! Includes new maps.

Fractured Realms v0.95 release 20220222

Fractured Realms v0.95 release 20220222

Fractured Realms Full Version 2 comments

After the various feedback you have given us, here is finally the new version with various corrections and new features

Comments  (0 - 10 of 528)
Evilhog
Evilhog

Any major updates planned for this year?

Reply Good karma Bad karma+1 vote
Milanium Creator
Milanium

Yes, it is long overdue. Still some bugs to fix though.

Reply Good karma+1 vote
Jedininja28
Jedininja28

I couldn't help but notice that the amazing trailer is not on this page in any sort of obvious way!

Reply Good karma Bad karma+1 vote
Milanium Creator
Milanium

Added the latest one to the videos as well.

Reply Good karma+1 vote
coreDFDR99
coreDFDR99

HI, Milanium, I'm on Windows 7. I've been trying to reach out to someone on Moddb.com about OpenRA and netframework 4.6.2. I had trouble installing
both on my computer and had a real hard time with it today. I couldn't install OpenRA or the .Netframework 4.6.2. I did manage to get OpenRA working I ended up getting an old version of OpenRA and it worked and I didn't need the netframework. Now I'm trying to get C and C Shattered Paradise working and it installs but I'm getting the OpenRA.utility has stopped working error notice so I'm not sure how to tie in Shattered Paradise into Open RA. I've done this before but now its like I can't get anything to work. Any Suggestions will be much appreciated.

Reply Good karma Bad karma+1 vote
Milanium Creator
Milanium

.NET Framework v4.7.2 or later is required to run the current version of OpenRA. The Installer will also tell you that.

Reply Good karma+1 vote
Jedininja28
Jedininja28

i am also having this problem, with the latest update, though it is notable that my current computer is made out of garbage and my internet is, i think, up a *** pile of gestapo ases, which i have come to dub "gestapo @$$net", perhaps a fix or patch is necessary.

Reply Good karma Bad karma0 votes
greg0rvpl.pl
greg0rvpl.pl

Dune 2000 some notes to improve the game.
1.Spice refinery the ability to add new positions for harvester and new harvesters.
2. flying Trnasporter for infantry
3. flying transporter for mechanical units.
Emphasizing that the Atredias are better than the others.
4. 2-3 air combat units for each house.
5. Since the Ordos are stealthy, they could have a few special units in the light factory.
6. Atriedes should be allowed to build fremen in the barracks after the palace is built. A minimum of two types of this unit would be useful. The Fremen artwork was brilliant with D2
7. Atriedies should have more specialized infantry eg sniper, medic, anti-tank dedicated infantry.
8. Harkonnen I would remove the light factory in exchange for special infantry units and vehicles in the heavy factory, or instead of the current units in the light factory, I would add heavy (6/8/10 wheels).
A general change for the three Houses is proposing that Harkonnen have global armor bonus, Ordosi for speed and Atreides for damage dealt.
9. The Harkonen should have a siege tank as in the classic Dune2 and a rocket gun with unguided or poorly guided long range.
10. Atriedias the rocket launcher should fire a series of rockets of two / three
11. In the upgrade menu, can I add an upgrade tab for units?
12. star port or can it work as D2 where several units are ordered and waiting for the order. And then the ordered number of units arrives. And not as now it is a copy of the factory with a slight delay in its arrival on the battlefield.
12A. Units should be available in the star port, not for the factions with their bonuses or without them, but standard units from the market from the house of Riches. An interesting fact would be to add a tab with experimental units from IX.
13. Family bonuses.
Atriedia gain experience faster for units and / or the ability to gain 4th experience level.
Harkonnen ???
Ordosi regeneration for mechanical units (living metal). Fast units, much faster than other factions, light armor, high firepower and the ability to regenerate.

14. I forgot that it would nice as if the prices of the units and their availability were changing in a space port.

I hope you will apply at least some of the changes I have proposed. Greetings and thanks for the great work of restoring us, the player, nostlgic titles from Westwood.

Reply Good karma Bad karma+2 votes
greg0rvpl.pl
greg0rvpl.pl

Dune 2000:
it would be useful to add a command for the scraper to fly for the damaged mechanical unit and take it to the repair shop. Or the damaged unit was going to the nearest repair shop. It can also be set automatically that the scraper takes each damaged unit of at least or lower 25% of the energy to the repair shop, as in the classic Dune2.

Reply Good karma Bad karma+1 vote
doitall
doitall

OpenRA is an absolute game changer! C&C 1, Red Alert, and Dune 2000 FOR FREE right out of the box. Higher resolutions, no patching, just pure gameplay! And with the huge list of active mods, there's tons to try out!

Some gameplay from OpenRA, feel free to use the footage for whatever!

And if you are looking for a mod to try out, check out my OpenRA Mods Playlist!

Youtube.com

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Twitter

Latest tweets from @openra

RAGL Season 11 is coming to an end, with the Minions final between Kaution and Gacius taking place this saturday! a… T.co

Dec 14 2021

Greetings Commanders, A new anniversary event is upon us, combining all the Red Alerts. Proud to announce that 3 Op… T.co

Oct 17 2021

OpenRA featured in @github's "30 great free and open source Linux games" series! T.co

Aug 29 2021

The C&C community has been kind enough to promote Shattered Paradise on all their social media for the upcoming Tib… T.co

Aug 3 2021

Tiberian Sun will soon come to its 22nd anniversary. Every CnC community came together to organise a hype event reg… T.co

Jul 18 2021

With an anonymous donation from the community, the Open League prize pool is through the roof! Lets turn this int… T.co

Jul 4 2021