OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.
The RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect).
The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.
The D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. It separates itself from the rest of the C&C series in terms of lore, certain game mechanics and file formats, but also shares a lot of technology with it's spiritual successors. Avoid the sandworms and build your base on stable foundations. The spice must flow!
Notable changes in playtest-20180825 include:
We are now also starting to award special profile badges to players who meet certain criteria.
See this forum thread for more information.
This playtest removes a couple of features that were not ready for prime-time, including the threaded renderer performance optimization on Windows. We found that this feature mysteriously interferes with the ability to restore minimized windows from the task bar, but don’t understand why! If you are a programmer with experience in multi-threaded OpenGL and SDL on Windows, please get in touch and help us debug this.
See the full changelog for all of the changes in this playtest, and head on over to our download page to try it out! We hope that this will be the last playtest before the next OpenRA release, so please report any other issues you know of via our forum, our GitHub issue tracker, or in the comments below.
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