Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

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Tools used to create this mod

Tools used to create this mod

SirCakealots Dune2k Advanced mod/maps Starting a mod 2 comments

Since my mod maps are now feature-complete and only small changes like bugfixes of upgrades to newer versions of OpenRA will be done for some time (and...

Single Player Mapping Tutorial

Single Player Mapping Tutorial

OpenRA-Crossfire Mapping/Technical

This tutorial is to help you get started in single player mission making.

Mapping

Mapping

Mapping/Technical Tutorial

OpenRA comes with an easy to understand map editor. It has support for importing legacy maps. You can also create new maps from scratch.

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OpenRA
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OpenRA developers
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