About

OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect). A single player campaign is currently being worked on.

Command & Conquer

GDI The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. The mod tries to optimize balancing and gameplay. Currently in early stages of development, but already playable. The spice must flow!

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⬇ Download for Linux/Mac/Windows


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Blog RSS Feed Report abuse Latest News: Playtest 20150118

16 comments by Milanium on Jan 18th, 2015

We wish everyone a late happy new year and prepared a new playtest which builds upon our Halloween release.

These playtest builds provide a snapshot of our current development for feedback by our testers. You can help shape the future of OpenRA by testing them and reporting bugs or simply letting the community know what you think.Some highlights in this development build are:

  • Added carryalls and sandworms to the Dune 2000 mod
  • Added countries (with their own unique abilities) to the Red Alert mod.
  • Added an often requested lobby option for disabling the “Short Game” mode.
  • Improved performance and memory usage across the board.
  • Added hardware cursors support for smoother mouse movements.
  • Added new missions: GDI 03, Soviet 01 as well as Survival 01 and 02.
  • Fixed Fort Lonestar and the Dropzone minigames not starting.

See the changelog for more details on the playtest changes and bugfixes.

The playtest-20150118 build is available from the download page.

We have put a lot of work into streamlining our development and release process, which included a shake-up of our Linux packages. We now provide distro-specific RPM via the openSUSE Build Service, but recommend that most users install OpenRA from their main distribution repositories. We have also fixed the “bad quality” package warning that occurs when installing our Ubuntu package.

Countries

The Red Alert mod introduces support for sub-factions inspired by the way Red Alert 2 introduced them. These countries have special units or support powers, but otherwise have a lot in common with the Allied or Soviet army they belong to.

Game server browser

We overhauled the server browser. It is grouped by mods with the currently loaded one on top, but you can now join any game if the mod is installed. The ingame interface has been updated to use the same new color scheme as the web-based game server overview. We also added a filter for password-protected servers.

Sandworms and Carryalls

Let your slow harvesters make use of the convenient airlift shuttle service, and save your units from becoming worm food! Carryalls and Worms are now included in our D2K mod. The worm balancing is a work in progress, and they can be disabled in the lobby options.

Heightmaps

Paul is making good progress in implementing the height map support required for all next generation titles such as Tiberian Sun. It will take (at least) several months to polish this into a glitch-free experience that can be shipped in stable releases.

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Post comment Comments  (40 - 50 of 361)
Meyerm Online
Meyerm May 3 2014, 1:10am says:

Has anyone considered a mod for the Dune 2000 portion of the game that adds Corrino as a 4th faction?

+1 vote     reply to comment
Milanium Creator
Milanium May 20 2014, 5:38am replied:

I set up some sequences for a Corrino starport, heavy factory and someone even made a really good icon for the palace from the FMV sequences. Nothing is used at the moment. Feel free to send us your mission or new faction setup. Not sure if a mod of the mod could survive long enough outside the official repository. You may better contribute to us directly.

+1 vote   reply to comment
Meyerm Online
Meyerm May 20 2014, 5:16pm replied:

I can't offer any assistance with coding, but may be able to help with balancing.

+1 vote     reply to comment
Milanium Creator
Milanium May 21 2014, 11:20am replied:

Send your patches via Github.com

+1 vote   reply to comment
Dan5
Dan5 Apr 25 2014, 6:48pm says:

Guys I'm kind of ****** of when I hosted a game under the mod Tiberian Origins and I don't know if the problem is also on the other mods since I haven't checked those out yet online wise I think its just that my friend can't join my game and I can't join his please help!!!!!

+1 vote     reply to comment
Dan5
Dan5 Apr 26 2014, 1:24am replied:

Sorry I meant off* not of.

+1 vote     reply to comment
dennis93
dennis93 Apr 13 2014, 12:38pm says:

is there a way to reduce te lag for windows.
i cant find any way.

+1 vote     reply to comment
Milanium Creator
Milanium Apr 13 2014, 1:58pm replied:

We need more information to help you and track down the problems in the source code. See our guide at Github.com

+1 vote   reply to comment
bsnighteye
bsnighteye Apr 6 2014, 12:16pm says:

Got problems with helicopters:

Red Alert Mod at Version playtest-20140405-2
Operating System: % data_expunged %
Runtime Version: % data_expunged %
Exception of type `System.InvalidOperationException`: Attempted to finalize an undisposed DisposableAction. hind (594) reserved hpad (632)
в OpenRA.Mods.RA.Reservable.<Reserve>c__AnonStorey1D1.<>m__5AC()
в System.Action.Invoke()
в OpenRA.FileFormats.ActionQueue.PerformActions()
в OpenRA.Game.Tick(OrderManager orderManager)
в OpenRA.Game.Run()
в OpenRA.Program.Run(String[] args)
в OpenRA.Program.Main(String[] args)

+1 vote     reply to comment
Milanium Creator
Milanium Apr 6 2014, 4:15pm replied: +1 vote   reply to comment
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OpenRA
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Released Jan 18, 2010
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Jan 18 2012, 10:30pm by Torpedo1986

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