Rimtech TE Map Pack
Mar 29, 2009 Multiplayer Map 16 commentsMap Pack made by my friend Rimtech for tiberium essence, you will find some fine maps there so check it out.
This modification is dedicated to bring back some essential things and features from previous cnc games (especially from CnC Tiberian sun) which many CnC fans (like me) missing in vanilla CNC3 (things like classic tiberium model, blood and gore from infantry, burned infantry, tiberian sun units and more.) But it´s not only that, there are many minor visual, sound or balance changes which I want in my mod.
5 comments by Carnius on Jun 7th, 2009 digg this super bookmark
It's time to tell you something new about next release of Tiberium Essence. My goal for v1.4 is increase overall quality which means rebuild some my old models and also add some new interesting units. Currently I have finished new vision of Nod buggy, Nod Beam Cannon, Gdi Apc and Mammoth MKII - yes he got new better model too. Also I'm introducing possible new Gdi hover unit - Falcon, I say possible because his presence and fetures in v 1.4 is not yet 100% sure, but I think is worth of show you anyway.
Now when will be v1.4 released. Well that will take some time, i can´t say nothing for sure, maybe another month, maybe even more.
Map Pack made by my friend Rimtech for tiberium essence, you will find some fine maps there so check it out.
Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...
Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...
New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...
This package contains both classic green and blue tiberium model in w3x file format with required textures and xml data files. These files are useful...
Tiberium Essence 1.0 - mod for CnC3:Tiberium Wars, add new graphic, new sounds and new units to game.
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quick question.. would this mod work for C&C Kane's Wrath?
the sentenial upgrade on the NOD avatar says that it allows it to shoot in the air? i haven't seen it defend itself from air attacks is that a typo? or did u mean to put that feature in later or something. Just thought i'd mention that
I do not know if this needs changing but I am going to mention it and I am sure you guys know better what to do with it:
The NOD commando if he goes epic he can 1 shot all vehicles and 2 shot a mammoth tank. Fun but still... strange.
It's a well known issue and there will be a solution in the next version ;) Can't wait for it.
It will be perfect if you make all the sides balanced. I find Nod is a little stronger than the other two sides. Even if I like Nod the best, I do not want Nod has a weaker opponent.
Keep on~ You're doing so well.
I got questions:
1. Will you add new types of tiberium? like red tib?
2. Will You fixed Mantis's tank and GhostStalker's cameo? They look blurry...
Suggestion;
- Can you make an upgrade for the mutant hovel which unlocks the mutant commando? Its to avoid early rush..
1.No
2.I will
Ghost Stalker is now tier 3 unit.
1.howed you pull that off?
2. do you have the skill to alter the chapains. if so could you add what you have created to be a part of it. e.g having the banshees being a risk in the Sarajevo mission ( due to the fact you have the MMk2) and to give it tiberime sun fill to it
I don't think that the blurry cameos are a bad thing, perhaps field inteligence has yet to capture a good image of the new foe. tho i do agree on the suggestion part
I´m here, I was little "busy" over weekend ;)