This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.


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Tiberium Essence 2.0 Forgotten Tiberium Essence 2.0 Forgotten Tiberium Essence 2.0 Forgotten
Blog RSS Feed Report abuse Latest News: New year update, finally

16 comments by Carnius on Feb 1st, 2015

Hello everyone!

This supposed to be New year update but due unforeseen consequences this news had to wait until now.

Anyway update is here and this time it´s nothing smaller than Forgotten epic unit. Something that was in my mind for very long time. Main inspiration for me was MARV from kane's wrath and Unreal tournament Leviathan but visually I wanted something based on those huge american dump trucks and also something that looks like land battleship.
So I have put all those ideas together and you can see the result for yourself. Of course it is still WIP so there might be some changes over time also your response do matters so leave comments and you opinions below.

Tiberium Essence 2.0 Forgotten

The philosophy behind this units is based on several elements that is characteristic for forgotten as faction salvaged vehicles and mastering use of tiberium that compete even with scrin. Also there is idea of reclaiming land either from the enemy or from the tiberium infestation, reclaim tiberium in its purest and harmless form. Therefore we get reclaimed reclaimer that is powered by reactor based on blue tiberium, which is normally unstable, but Forgotten managed to solved the stability problem and provide their army with very powerful weapons which allows them to
create competitive fighting force.

One ability based on that reclaiming idea is going to be ability which destroys tiberium crystals in small area and replace them with easy to collect piles of resources - tiberium in its purest form, basically small money crates that looks like crystals. Its fast way how to boost your income, but you extract only small amount of money from crystals this way, so it is best used on distant tiberium fields. Overall its similar to marv tiberium "eating" ability, but under you control.

Tiberium Essence 2.0 ForgottenTiberium Essence 2.0 Forgotten

Also you can garrison troops on Reclaimer, but probably only one squad. This is due engine limitations that cause more than one garrisoned troops inside a vehicle get stuck and been unable to exit vehicle any further. But maybe in case of this unit it can be explained in description that this is one way ticked for your squads and leave it that way.

Main cannon is designed as anti-structure weapon at this moment, secondary weapons are anti-vehicle, no AA weapon at his point hance you can garrison troops with AA weapons on board .
So its rather siege unit with support abilities that assault overkill like Mammoth MKII. There will be another epic class unit for forgotten that will be designed mainly on assault, but its too soon to reveal any details.

Tiberium Essence 2.0 ForgottenTiberium Essence 2.0 Forgotten

Also once again thank you very much for participating in moddb awards! Tiberium Essence managed to get into first 10! What a success! I did not expect that coming. Honestly that took me completely off guard.
I wanted cover this event sooner but some things I wish not to speak about prevent me to do so in time so at least now.

One note at the end. I must apologize for been not much responsive lately, I just can't scramble that much amount of free time, my real life issues keeps me that much busy and its not going to be better anytime soon. Hope you understand.

See you around ;)


Downloads RSS Feed Latest Downloads
Tiberium Essence 1.6 Beta

Tiberium Essence 1.6 Beta

Feb 2, 2014 Full Version 152 comments

This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.

Tiberium Essence 1.51 Beta

Tiberium Essence 1.51 Beta

Jun 5, 2012 Full Version 148 comments

This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.

Tiberium Essence v 1.4

Tiberium Essence v 1.4

Dec 23, 2009 Full Version 158 comments

Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...

Tiberium Essence v1.3

Tiberium Essence v1.3

Mar 28, 2009 Full Version 76 comments

Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...

Tiberium Essence v1.2

Tiberium Essence v1.2

Dec 18, 2008 Full Version 15 comments

Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...

Tiberium Essence v1.1

Tiberium Essence v1.1

Nov 27, 2008 Full Version 17 comments

New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...

Post comment Comments  (0 - 10 of 13,145)
Fucking-Qapla 7hours 49mins ago says:

Is this compatible with Kane's Wrath?

+1 vote     reply to comment
ErastusMercy 4hours 1min ago replied:

Nope, just Tiberium Wars.

+2 votes     reply to comment
Oaks 13hours 42mins ago says:

Nice one literally BADASS mutant epic unit. xd
Happy April fools day!
Dat Tiberium Mutant Dragonspawn reminds me of KKND2 Evolved faction.
But hes T4 supportive epic to Reclaimer or vice versa, aint he, instead of "just" (spamable?!) T3 ?

+4 votes     reply to comment
SHASUI Mar 27 2015, 1:36am says:

Is there any way to switch to vanilla music?

+1 vote     reply to comment
Oaks Mar 27 2015, 10:20am replied:

Not even tau fire warriors cannot get used to ‡vlado32‡'s and frankie klepacki's old good rock-n-roll eighties remix music?

+2 votes     reply to comment
SHASUI Mar 27 2015, 1:49pm replied:

I prefer the 'original' CnC-3 dynamic soundtrack.

+1 vote     reply to comment
bidnessmike Mar 21 2015, 4:26pm says:

got the mod to work. However now when I try to play (mod or otherwise) it'll play for about 3 minutes, then the entire program will shut down and give me an error... anyone know why this happens and how to fix?

+2 votes     reply to comment
bidnessmike Mar 22 2015, 2:46pm replied:

It says "the program stopped working, windows will let you know if it finds a solution" or something along those lines. No specific color or anything, just an instant exit of the program with that message in it's place.

Also, I downloaded V1.51 of this mod, and it works fine. N my laptop is pretty new. Core I7, 8gb ram, not sure exact graphics card and sound card but they are pretty decent. was able to play new SimCity at almost max graphics with little-no lag. So it seems like the issue lies in the V1.6 itself, or compatibility with it.

+2 votes     reply to comment
Oaks Mar 22 2015, 9:58am replied:

Depends on what error(s) it gives you.
Cannot possibly be OOM aka the infamous Direct3D error (E_OUTOFMEMORY), could be?
Does the icons or screen go pink or white or something before it crashes?
I guess it could be compatibility and need for updated drivers, graphic card, directx.
Try it in lowest settings.
From what I googled, set your Shaders atleast on Medium.
Its also neccesity for all mods to work properly.
Anyone has idea what "onboard graphic" is? Cannot tranlate it.xd
Well, HTH, commander, otherwise I guess our friend Starfox100 could do better than me, when it comes to solving technical stuff.

+2 votes     reply to comment
GEN.ZOOL 13hours 24mins ago replied:

Pink screen is a sign of over heat.
TE1.6 works on lowest settings (even though the Tasitus Archive is invisible)
Windows 8.1 don't like MODs very much, I don't know how to fix that.
OOM is to do with running too many programs.
TE1.6 works on Vista an Win7.

+1 vote     reply to comment
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C&C3: Tiberium Wars Icon
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Release Date
Released Sep 5, 2008
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1319 votes submitted.

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Highest Rated (53 agree) 10/10

-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music

if I could i would this mod [infinity] out of 10 points

Jun 1 2010, 11:26am by -Redeemer-

Real Time Strategy
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