This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

Friends:

Tiberium Videos Production                       Tiberium Essence Fans
- cnc related videos and more                      - community maps, pictures, tips and tutorials
- Tiberium Essence video unit profiles            - community forum
                                      

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Tiberium Essence 1.52 Tiberium Essence 1.52 Tiberium Essence 1.52
Blog RSS Feed Report abuse Latest News: New maps have arrived

12 comments by Carnius on May 11th, 2013

Today's news is not about my mod, but about work of a talented mapmaker and TE fan from Finland. CnC_Fin made two briliant mini campaigns for Gdi and Nod, 3 map each. Campaigns have tiberian sun atmosphere and maps are very detailed and worth of playing and re-plaing.  Maps are full of TE specific assets and requires tiberium Essence v1.51 to play.

Here is the link:
Moddb.com

As mapmaker myself i admire CnC_fin for his dedication, he have to spend a lot of time on this maps and i personnaly enjoy it.
Hopefully we shall see more in future :)

Next time about progress on TE

Carnius

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Tiberium Essence 1.51 Beta

Tiberium Essence 1.51 Beta

Jun 5, 2012 Full Version 93 comments

This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.

Tiberium Essence v 1.4

Tiberium Essence v 1.4

Dec 23, 2009 Full Version 156 comments

Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...

Tiberium Essence v1.3

Tiberium Essence v1.3

Mar 28, 2009 Full Version 75 comments

Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...

Tiberium Essence v1.2

Tiberium Essence v1.2

Dec 18, 2008 Full Version 15 comments

Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...

Tiberium Essence v1.1

Tiberium Essence v1.1

Nov 27, 2008 Full Version 17 comments

New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...

Tiberium Essence

Tiberium Essence

Sep 5, 2008 Full Version 23 comments

Tiberium Essence 1.0 - mod for CnC3:Tiberium Wars, add new graphic, new sounds and new units to game.

Post comment Comments  (0 - 10 of 11,229)
M0nkfish
M0nkfish May 21 2013, 1:25pm replied:

Cyborgs are all tiberium-infused corpses so i doubt they have any concept of humanity

+2 votes     reply to comment
Starfox100
Starfox100 May 21 2013, 12:53pm replied:

Reapers and destroyers maybe got a good awareness of what is going on around them, so they can kick people away that try to place C4 on their legs? (just like approaching a horse from the back. that can hurt)

+3 votes     reply to comment
M0nkfish
M0nkfish May 21 2013, 1:23pm replied:

yes - infantry do not want to get too close to these guys, remember the Reapers' classic move of netting infantry then impaling them on the legs? i'm sure a kick from those legs would definately give an approaching commando something to think about (like maybe "hey where did my stomach go?" or "so THAT'S what my small intestine looks like.")

+2 votes     reply to comment
Kane_wrath
Kane_wrath May 21 2013, 6:40pm replied: Online

It would actually be quite easy for a commando to put C4 on a reaper all they have to do is throw it and hope their using C4 that sticks or it lands close enough then press the detonator and BOOM good bye reaper/destroyer.

+1 vote     reply to comment
M0nkfish
M0nkfish 16hours 59mins ago replied:

C4 thrown like a grenade is an interesting concept, perhaps this could be applied to the Nod commando as she is a little underpowered, maybe have the throw as a secondary ability like blackhand grenades

+4 votes     reply to comment
Oaks
Oaks 13hours 57mins ago replied:

Well,we've sort of strayed off from my question. xd
Cyborgs are actually really dead bodies? Man,thats twisted.To impregnate with tiberium,implant cybernetic stuff to a corpse.If they dont have classic stereotype brain chips, how are they controlled? Corpses has their neural net kind of..offline. What I wanted to say is I personally count reapers,destroyers between walkers.(just like Titan) "Hey,Oaks,but,but,you cant just!?".. :D
GDI Commando has Orbital strike as a "ranged C4".If only on structures.

+1 vote     reply to comment
M0nkfish
M0nkfish 12hours 49mins ago replied:

As "Nod Cyborg Technician" would be my dream job in the Tiberium Universe, I feel qualified to answer this one (in theory). First the corpse is assessed for damage (eg. if the guy had his legs blown off then he's a candidate to become a Reaper), then augmentations are added to the body - fully integrating tiberium fueled power-cells into the flesh along with specific modifications. CPU is integrated into the brain before the corpse is embalmed with Liquid Tiberium fully saturating the tissue and thusly powering the cyborgs systems. Finally the augmented cadavar is shocked with high voltage to boot up the CPU which then feeds the current into the dead brain (after all thoughts are simply electrical impulses) then from the safety of another room software is installed and cyborg is ready for combat use.

+1 vote     reply to comment
Gallade
Gallade 11hours 27mins ago replied:

I think you are actually a Nod Inner Circle Science Minister posing as M0nkfish :D

+2 votes     reply to comment
Gallade
Gallade 14hours 1min ago replied:

I did notice how underpowered she is compared to the Zone Commando. If he can destroy buildings from quite a considerable distance then surely the Black Hand Commando can have some sort of equivalent. I think her rate of fire should be increased as well.

+1 vote     reply to comment
Kane_wrath
Kane_wrath 4hours 41mins ago replied: Online

the black hand commando is underpowered a little because nod also has the cyborg commando which is basically everything the black hand one isn't it balances the game out a little bit better.

+1 vote     reply to comment
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Platform
Windows
Developed By
Carnius
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Release Date
Released Sep 5, 2008
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Highest Rated (42 agree) 10/10

AWESOME MOD
-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music

if I could i would this mod [infinity] out of 10 points

Jun 1 2010, 11:26am by -Redeemer-

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Real Time Strategy
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