C&C2: Tiberian Sun is the sequel to C&C: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the GDI against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first C&C.
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About Tiberian Sun: Asset Expansion with 9 comments by Regulus_V on Aug 17th, 2014

Tiberian Sun: Asset Expansion isn't just a mod. Hopefully one day it will also be a toolset. The entire goal of TS:AE is to remaster every asset to a replicable standard. Hopefully, in order to create any asset for TS:AE, all a modder will have to do is:

1: Own 3dsmax or a similar program
2: Have a basic understanding of how to drag objects around on the screen
3: Understand how to render objects correctly
4: Understand how to get the new custom assets into the game

Most of the TS:AE assets that have been posted have required very little photoshopping, and many have required none at all.

That being said, I'd like to take this week to showcase some of the stuff you can make with TS:AE's render environments in a very quick timeframe. All of these assets took less than a few hours to make, and are by no means the only possibilities. Generally speaking, I have expanded upon an asset already in the game so that it "fits" in the world and doesn't stick out like a sore thumb.

First, we have the Port-A-Shack and Port-A-Shack deluxe. I did doll them up a bit compared to vanilla TS, but the change is subtle.


These buildings are very common and I assume they were meant to be houses of some sort. However, I have taken the idea of them being prefabricated modular buildings and made more and larger buildings based on that idea.
 
Here are three quickly strewn together ideas that fit with these buildings.


From left to right we have an automobile garage, a coffee shop, and an middle class home, all based around the aesthetics of the Port-A-Shack.

As a second example, here are the Subterranean Dwellings that are found in the map.


To me, I thought they looked like Quonset huts, and have expanded them with that idea in mind.


Just piecing and resizing certain assets together were the only techniques used to create these buildings. As the saying goes, the only limit is your imagination.

Towards that end, I've also been working on Doodads (bits, or whatever you'd like to call them) that will be of great help in decorating the environment. Expect many many more in the future.


I couldn't let the day's post go by without showing some sort of progress for GDI and Nod, so I decided to appease both and remaster the Tiberium Harvesters



But, as always, there is a lastly leastly, but one that I am particularly excited to share with you all.

INFANTRY

I did say every asset, didn't I?

TS:AE will also include a large library of animations to...you know what? How about I just show you some very WIPPY but fully rigged and ready to animated infantry and let them do the talking.

Some people like outlines, some don't, and TS:AE can render infantry in either fashion.


 Tiny tiny I know. Here are two that are blown up to 300%.



Generic poses aside, these are still somewhat a work in progress, but are nearing completion and are worth sharing.



And finally, here are some WIP infantry accessories for GDI.


(NOTE: THIS IMAGE IS NOT TO SCALE)

So get ready to strike a pose.


Bye for now!

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Twisted Insurrection: Public Beta 5 (Full)
C&C: Tiberian Sun

Twisted Insurrection: Public Beta 5 (Full)

Jul 19, 2014 Tiberian Sun: UMP Full Version 23 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

The Dawn of the Tiberium Age v1.1294
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1294

Jul 9, 2014 The Dawn of the Tiberium Age Full Version 16 comments

This is the full version of The Dawn of the Tiberium Age v1.1292; all files necessary to play are included, so you also don't need to have the original...

The Second Tiberium War Patch 1.11
C&C: Tiberian Sun

The Second Tiberium War Patch 1.11

Jul 8, 2014 The Second Tiberium War Patch 2 comments

Changes the lasers to railgun effects, less flashy but prevents the game from crashing due to a Tiberian Sun graphics issue. (no other changes) Just toss...

The Dawn of the Tiberium Age v1.1292
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1292

Jul 4, 2014 The Dawn of the Tiberium Age Full Version 5 comments

This is the full version of The Dawn of the Tiberium Age v1.1292; all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1290
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1290

Jun 28, 2014 The Dawn of the Tiberium Age Full Version 10 comments

This is the full version of The Dawn of the Tiberium Age v1.1290 with all files necessary to play the mod included (so the client won't have to download...

The Dawn of the Tiberium Age v1.1282
C&C: Tiberian Sun

The Dawn of the Tiberium Age v1.1282

Jun 25, 2014 The Dawn of the Tiberium Age Full Version 4 comments

This is the full version of The Dawn of the Tiberium Age v1.1282 with all files necessary to play the mod included (so the client won't have to download...

Post comment Comments  (0 - 10 of 96)
APOTHECARY888
APOTHECARY888 Dec 29 2013, 1:35pm says:

Hi I was wondering if anyone know where to get the Tiberian sun (NOT FIRESTORM)campaign maps that are converted to multiplayer maps... if anyone can do this or know where to get it please let me know

0 votes     reply to comment
code_man
code_man Jul 15 2014, 6:50am replied:

I never heard of MP campaign maps, you will likeley have to do it yourself.

+1 vote     reply to comment
Hib117
Hib117 Dec 8 2013, 12:33pm says:

Does anybody have the campaign savegames. All the download links I've found are dead.

+1 vote     reply to comment
xiedongli
xiedongli Mar 2 2013, 10:07pm says:

This game is my sweet old memory...
The futurisitc and crysis atmosphere is the most immersing and best one I have ever experienced, so far even now I would vote for this game. Westwood at its best!

+4 votes     reply to comment
Polygo
Polygo Dec 14 2012, 7:47am says:

Merry Christmas!

+2 votes     reply to comment
aim9-sidewinder
aim9-sidewinder Oct 19 2012, 9:25pm says:

I LOVE this GAME!! but my game menu(load&save, option , campaign selection) is stuck when i using WIN 7. ( i have updated by using file in TS "download" of moddb) can anyone solve this? thx a LOT if anyone could help me!!!

+1 vote     reply to comment
FIN7
FIN7 Aug 4 2012, 11:40am says:

Tiperian sun music is best scifi music i ve ever heard and second is Metroid prime and last is Mass effect and Halo

+3 votes     reply to comment
TAK02
TAK02 Jan 3 2014, 1:57am replied:

In case no one's noticed, TV series these days ain't that much different.

+1 vote     reply to comment
Piemanlives
Piemanlives Apr 2 2012, 9:36pm replied:

i would recommend the homeworld series, such fun there, plus a great game

+4 votes     reply to comment
Rampastring
Rampastring Apr 1 2012, 4:04pm replied:

What's slightly funny is that even though RTS series are trying to appeal to the masses, most of them are actually selling less nowadays than they did a dozen years ago. The only exception coming to my mind is Starcraft.

+3 votes     reply to comment
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C&C: Tiberian Sun
Platform
Windows
Developer
Westwood Studios
Publisher
Electronic Arts
Engine
Westwood 2D
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Official Page
Westwood.com
Release Date
Released Aug 12, 1999
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9.3

185 votes submitted.

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Highest Rated (5 agree) 10/10

Men! This is the first computer game that I played! And I just love this!

Mar 24 2010, 9:37am by █Black/Brunez█

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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