Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the Nintendo 64 port) is a 1995 real-time strategy video game produced by Westwood Studios for MS-DOS and released internationally by Virgin Interactive. It was the first of twelve games to date to be released under the title Command & Conquer; six subsequent titles having since continued the story set as sequels with one acting as a prequel, along with the production of several spin-off games. Met with universal acclaim by consumers and critics, Command & Conquer was released for seven separate platforms along with becoming the initiator of the Command & Conquer franchise, and today generally is considered as the title which originally defined and popularized the modern real-time strategy genre.

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DTA Logo


The time has come; DTA 1.15 has been released.

Soviet Theme Main Menu

Tiberian Dawn Theme Private MessagingCnCNet Game Lobby


Highlights of this version include the new client with its huge number of new features and improvements, 8 new multiplayer maps, 5 new co-op missions, 1 new singleplayer mission, various technical improvements and game balance tweaks. With the additions, DTA now includes over 100 multiplayer maps and almost 40 single-player and co-op missions!

We hope that this version will entertain you for countless hours!

Also, we staff members were spending some time on CnCNet yesterday and will likely continue to do that through the weekend, so if you want to play a game or just want to share feedback or ask questions, you'll be able to find us there!

Release promotion image

PS. The initial release was a bit rough - some people got a version that didn't work at all, but we discovered the problem and fixed it as soon as we could. We apologize for the inconvenience, and right now everything should work correctly again. We'll attempt to hire more testers for future releases to make sure that nothing similar will happen again.

Our updates will be more frequent again from now on. If you encounter any further bugs, please report them so we can get them fixed!

Playtest 20160904

Playtest 20160904

News 13 comments

Today we’re happy to finally announce the first release candidate for our next OpenRA release. The new playtest contains over 1200 commits by 38 authors...

DTA 1.15 Preview & Release Date

DTA 1.15 Preview & Release Date

News 15 comments

A few weeks remain until DTA 1.15's release, so have a look at some of the things you can expect.

Public registrations for Red Alert Global League Season 2 now open!

Public registrations for Red Alert Global League Season 2 now open!

News 3 comments

Coming soon: AI bots using engineers, improved scoreboards, Origin support, 6 new missions for Tiberian Dawn and 3 Red Alert co-op missions have a comeback!...

Revealing Dawn of the Tiberium Age Version 1.15

Revealing Dawn of the Tiberium Age Version 1.15

News 37 comments

The future is closer than you'd expect! DTA 1.15 announcement and client updates.

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Dawn of the Tiberium Age v1.1550

Dawn of the Tiberium Age v1.1550

Full Version 2 comments

This is the full version of Dawn of the Tiberium Age v1.1550: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age v1.1548

Dawn of the Tiberium Age v1.1548

Full Version 5 comments

This is the full version of Dawn of the Tiberium Age v1.1548: all files necessary to play are included, so you also don't need to have the original game...

Command & Conquer Mac German Demo

Command & Conquer Mac German Demo

Demo 0 comments

This is the German version of the 1996 Command & Conquer demo for the Macintosh. Compatibility with newer OS X releases not guaranteed.

Command & Conquer Mac English Demo

Command & Conquer Mac English Demo

Patch 0 comments

This is the English version of the 1996 Command & Conquer demo for the Macintosh.

Command & Conquer Mac Patch v1.72

Command & Conquer Mac Patch v1.72

Patch 0 comments

This is the latest official patch for the 1996 Macintosh release of the original Command & Conquer.

C&C: The Covert Operations Demo

C&C: The Covert Operations Demo

Demo 0 comments

This is the official demo of Command & Conquer: The Covert Operations. It requires Command & Conquer DOS patched to version 1.19 or newer. It is also...

Comments  (0 - 10 of 59)
renefrijhoff5
renefrijhoff5

It would be nice to have a slower scrolling speed as it's currently way too fast. So when I found this patch, I tried it out. Well I do have a slower scroll speed, but thats about it. It completely messes up the graphics when scrolling (doesn't matter which resolution, although the bigger the resolution, the bigger the mess). So I have to revert to the unpatched version.

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Nyerguds
Nyerguds

You know, I'd see this kind of comments much faster if you'd reply to the actual article instead of the general comments on the C&C game.
As for your bug...
1. Read the patch FAQ. I explain these things in there.
2. It's caused by the missions being smaller than your game resolution, so there's not a lot I can do about that. Increasing the game resolution doesn't magically make missions bigger, hmm?
3. It keeps baffling me how people manage to exit the game to complain about this bug, without noticing that the simple act of opening the ingame menu, which is a necessary step to exit the game, FIXES THE ISSUE.

I'll go ahead and add a #4 here. The graphic messup is a purely cosmetic thing, which in no way prevents you from playing on and finishing the mission.

Oh, and maybe I can squeeze in a #5? Sure, why not. Here we go: playing on the original game resolution ALSO completely fixes this issue. And the patch allows completely free resolution control, if you just bother to open the configuration tool.

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TAK02
TAK02

I don't know wether it's a glitch or not: At the bigining of every skirmish, AI strikes with all starting units. When I look around the whole map, I never find the AIs base, which I doubt exists. Worse, I can't change the starting cash (5000).

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Nyerguds
Nyerguds

Skirmish in the C&C95 v1.06 patch doesn't include bases. More info about that can be found in the patch readme file, and on the moddb page of the patch.

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TAK02
TAK02

Thanks for the illumination. Now I know I have to build up defences asap.

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Nyerguds
Nyerguds

A fun way to play Skirmish is to use Capture the Flag mode, and do surgical strikes against the mobile headquarters of the AI armies :)

It's a pity the "timed hunt" logic used in the multiplayer AI doesn't adapt to the number of units it has though. It'd be much nicer if they didn't all rush at once after a while. The logic was meant to just give a steady stream of enemies.

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ripamoramee1
ripamoramee1

Odd yellow stuff? That's detailing.

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Nyerguds
Nyerguds

You know, comments (even snarky ones) related to my news article are better put in the comments OF the article, rather than here in the place which is meant for general comments about the game...

And no, it wasn't detailing, since only one frame of the 32-frame rotation sequence had it :p

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MadWolf
MadWolf

hi
command and conquer ultimate edition has been released the command and conquer and The Covert Operations has 225 MB of .VQA files i think you can delete all the .VQA

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Nyerguds
Nyerguds

I made a cleanup script for that stuff. It's included in the unofficial 1.06 patch ;)

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Command & Conquer
Platforms
Windows, Mac, DOS, N64
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Westwood Studios
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Electronic Arts
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Westwood 2D
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Good times, good times...

Oct 9 2010 by zwedizhfizh

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Command & Conquer
Command & Conquer Real Time Strategy
C&C: Tiberian Sun
C&C: Tiberian Sun Real Time Strategy
C&C3: Tiberium Wars
C&C3: Tiberium Wars Real Time Strategy
C&C4: Tiberian Twilight
C&C4: Tiberian Twilight Real Time Tactics
C&C: Tiberium Alliances
C&C: Tiberium Alliances Real Time Strategy
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C&C: The Covert Operations
C&C: The Covert Operations Real Time Strategy
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