March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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Blog RSS Feed Report abuse Latest News: The Banshee

About Command & Conquer: Tiberian History with 2 comments by Madin on Aug 8th, 2014

The omen of death


The Banshee never made the impact that was expected during the 2nd Tiberium war.

Well the dimensional rift has afforded Nod another opportunity, the Nod Banshee is back and this time Kane is determined to get the best out of this potentially fearsome piece of 'alien' technology.
The good news is that Nod's understanding of alien technology has greatly increased since the 2nd Tiberium war, thanks in no small part to the Scrin invasion.

Aircraft signature scan

The first example of this increased understanding is the fact that Nod are better able to utilise the remarkable target/threat scanning capabilities of the Banshee.

Banshee News images

Naturally Nod tactical command are using a fraction of the full ability.
Using the target scanner will reveal all relevant aerial targets on the battlefield (through the fog of war) for a limited period of time.

Elite armour

Banshee News images

One item that will be ready almost immediately is the armour that the elite guard of Kane had on their Banshees during the 2nd Tiberium war. This armour provides a nice boost in resistance against all damage types, and is available to all Banshee squadron commanders.

Banshee News images


Transpulse plasma

Banshee News images

One forsaken weapon that scientist have 'unlocked' is the Transpulse plasma. Apparently this weapon was used in a gunship type Banshee configuration. The Transpulse plasma can ricochet of larger targets which causes smaller burst of plasma to hit additional targets!

Banshee News images
Difficult to capture in a still! The FX are not final!

How did the Scrin manage to get intelligent re-targeting of plasma, based on a fraction of the original burst?  Whatever the facts are, it works, and will soon be available for Nod Banshee pilots to use.

Future upgrades

While Nod scientist have been unable to recreate the Scrin force field technology, they have had limited success in accessing and enabling the locked force field on the Banshee.

Apparently the Scrin are surprised by the lack of effectiveness of their force field in solar system based battles.

Nod scientist believe that the ridged inflexibility of Scrin command, which includes their habitual 'locking' of Scrin vehicles and operators, prevents them from learning from battle experience and making the required adjustments. However Nod scientist have found that by allowing a pilot to gain extensive battle data with an unlocked Banshee, eventually a force field will be constructed which takes into account the various damage types experienced during battle! This force field has proved at least twice has effective in comparison to the Scrin capitol ships force fields!

Banshee News images
"Now we ready!"

Listen to the wailing! look up and see the omen of impending GDI doom!

Banshee News images
"Where's that GDI armour hiding!"

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Rush To Supremacy Version 1.00
C&C3: Tiberium Wars

Rush To Supremacy Version 1.00

Aug 21, 2014 Rush To Supremacy Full Version 0 comments

First Release of the mod. Almost all ranged weapons can hit both air and ground target, new units. (See readme inside the archive)

ChronoShaders 0.53
C&C3: Tiberium Wars

ChronoShaders 0.53

Jun 28, 2014 ChronoShaders Full Version 1 comment

Another bugfix patch. Fixed a bug that caused certain particles to be rendered incorrectly. Thanks to Madin for the heads up.

Alpha version 0.02b
C&C3: Tiberium Wars

Alpha version 0.02b

Jun 17, 2014 Dune Demo 3 comments

1-Changed rates at Atreides 2-Added house Harkonnen 3-House Harkonnen has until three unit 4-Added aviation Atreides

Alpha version 0.01
C&C3: Tiberium Wars

Alpha version 0.01

May 10, 2014 Dune Demo 11 comments

Вот я и дождался что бы выпустить альфа версию So I waited to release an alpha version

House Harkonen beta
C&C3: Tiberium Wars

House Harkonen beta

May 10, 2014 DUNE20XX Demo 24 comments

House Harkonnen and 4 maps is available for the test.

Red Alter old test build
C&C3: Tiberium Wars

Red Alter old test build

May 10, 2014 Red Alter Demo 11 comments

After years of expectations we decided upload our old last test build of mod with old models. This is a requiem for mod. If you find that this build does...

Post comment Comments  (10 - 20 of 277)
xXYALE70Xx
xXYALE70Xx Mar 20 2014, 9:51pm says:

Anyone know if it's possible to mod kanes wrath's world domination mode?

+2 votes     reply to comment
CM32
CM32 Mar 9 2014, 3:39am says:

Urgh, anybody know how to add Ion Storms in maps? I can't seem to get it right.

+2 votes     reply to comment
-Redeemer-
-Redeemer- Feb 17 2014, 9:27am says:

hey guys, how do I add an addon directly for TW so that it shows the TW icon next to my upload? I know i gotta go to addons and upload a file, but I dont have that "+"-sign to add some media. I only have it for adding downloads. Anyone able to help here? thx

Edit: ok, I think I just found my solution. Just alter the "add"-Link for downloads into one for addons: Moddb.com

+2 votes     reply to comment
UNSC_SCOUT
UNSC_SCOUT Feb 14 2014, 7:46pm says:

What happaned to all the mods. only one shows up now.

+1 vote     reply to comment
Stuart98
Stuart98 Feb 12 2014, 9:36pm says:

Anyone up for the task of recreating the Tiberian Sun/Firestorm campaigns in TE 1.6?

+2 votes     reply to comment
Нunter-Seeker
Нunter-Seeker Jan 16 2014, 12:51pm says:

My most favorite game!

+1 vote     reply to comment
mrgdyr
mrgdyr Jan 16 2014, 11:27am says:

little off topic butttt does anobody know how to get this game to run on windows 8?

+1 vote     reply to comment
Guest
Guest Jan 8 2014, 10:38am says:

This comment is currently awaiting admin approval, join now to view.

zlixine
zlixine Jan 26 2014, 10:09pm replied:

go to yuri's revenge page on moddb and ask there

-1 votes     reply to comment
jlwh86
jlwh86 Nov 11 2013, 9:19am says:

Is there a mod that have all the 5 factions in C&C Tiberium universe (GDI, Nod, Scrin, CABAL, Forgotten)?

+2 votes     reply to comment
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C&C3: Tiberium Wars
Platforms
Windows, Mac
Developer & Publisher
Electronic Arts
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Commandandconquer.com
Release Date
Released Mar 27, 2007
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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Style
Genre
Real Time Strategy
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Sci-Fi
Players
Single & Multiplayer
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AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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