March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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Blog RSS Feed Report abuse Latest News: New year update, finally

About Tiberium Essence with 11 comments by Carnius on Feb 1st, 2015

Hello everyone!

This supposed to be New year update but due unforeseen consequences this news had to wait until now.

Anyway update is here and this time it´s nothing smaller than Forgotten epic unit. Something that was in my mind for very long time. Main inspiration for me was MARV from kane's wrath and Unreal tournament Leviathan but visually I wanted something based on those huge american dump trucks and also something that looks like land battleship.
So I have put all those ideas together and you can see the result for yourself. Of course it is still WIP so there might be some changes over time also your response do matters so leave comments and you opinions below.

Tiberium Essence 2.0 Forgotten

The philosophy behind this units is based on several elements that is characteristic for forgotten as faction salvaged vehicles and mastering use of tiberium that compete even with scrin. Also there is idea of reclaiming land either from the enemy or from the tiberium infestation, reclaim tiberium in its purest and harmless form. Therefore we get reclaimed reclaimer that is powered by reactor based on blue tiberium, which is normally unstable, but Forgotten managed to solved the stability problem and provide their army with very powerful weapons which allows them to
create competitive fighting force.

One ability based on that reclaiming idea is going to be ability which destroys tiberium crystals in small area and replace them with easy to collect piles of resources - tiberium in its purest form, basically small money crates that looks like crystals. Its fast way how to boost your income, but you extract only small amount of money from crystals this way, so it is best used on distant tiberium fields. Overall its similar to marv tiberium "eating" ability, but under you control.

Tiberium Essence 2.0 ForgottenTiberium Essence 2.0 Forgotten

Also you can garrison troops on Reclaimer, but probably only one squad. This is due engine limitations that cause more than one garrisoned troops inside a vehicle get stuck and been unable to exit vehicle any further. But maybe in case of this unit it can be explained in description that this is one way ticked for your squads and leave it that way.

Main cannon is designed as anti-structure weapon at this moment, secondary weapons are anti-vehicle, no AA weapon at his point hance you can garrison troops with AA weapons on board .
So its rather siege unit with support abilities that assault overkill like Mammoth MKII. There will be another epic class unit for forgotten that will be designed mainly on assault, but its too soon to reveal any details.

Tiberium Essence 2.0 ForgottenTiberium Essence 2.0 Forgotten

Also once again thank you very much for participating in moddb awards! Tiberium Essence managed to get into first 10! What a success! I did not expect that coming. Honestly that took me completely off guard.
I wanted cover this event sooner but some things I wish not to speak about prevent me to do so in time so at least now.

One note at the end. I must apologize for been not much responsive lately, I just can't scramble that much amount of free time, my real life issues keeps me that much busy and its not going to be better anytime soon. Hope you understand.

See you around ;)

Carnius

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C&C3: Tiberium Wars

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The very final release for KW players who wanted just KW playable content.

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15 Epic Command & Conquer Songs! Composition from various CNC Games. Hf

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A simple mod that adds 32 new multiplayer colors, and alters the existing 8.

Ordos VS Harkonen
C&C3: Tiberium Wars

Ordos VS Harkonen

Dec 31, 2014 DUNE20XX Demo 14 comments

second beta comes,and happy new year! mod is pretty big now, and i need your help to fix all bugs, so please post bugs and mistakes i made under.

Tiberian History: Release 6.10
C&C3: Tiberium Wars

Tiberian History: Release 6.10

Dec 23, 2014 Command & Conquer: Tiberian History Full Version 3 comments

Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.

KW Reloaded 1.8 (part one)
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KW Reloaded 1.8 (part one)

Dec 18, 2014 Kane's Wrath Reloaded Full Version 1 comment

This first part of the mod contains the main files required to run the mod. A PDF readme is included in this part. An additional readme file for extra...

Post comment Comments  (70 - 80 of 284)
spaceyvaczy
spaceyvaczy Feb 29 2012, 8:42pm says:

does any one know why none of the mods for c&c3 might not work?

+2 votes     reply to comment
conspirat
conspirat Jun 11 2012, 12:17am replied:

One way works is by using shortcut:

For vista / se7en:

C:\INSTALLATION PATH\CNC3.exe -modConfig "C:\Users\USER\Documents\Command & Conquer 3 Tiberium Wars\mods\MOD NAME\MOD NAME_1.51.skudef"

NOTE: Run in Administrator privillege

+2 votes     reply to comment
Death_Night_674
Death_Night_674 Apr 13 2012, 2:47pm replied:

You need the latest patch, and make sure you have/create a mods folder.

EDIT: Just look at the comments section. Someone probably has the answer.

+2 votes     reply to comment
SpartanFer
SpartanFer Mar 2 2012, 7:26am replied:

do you have the c&c3 version 1.09?
steam or normal in DVD?

+2 votes     reply to comment
DR][FT
DR][FT Feb 3 2012, 8:22pm says:

Can somebody help me out here. Are any of you aware of a mod for Tiberium Wars that adds units and structures from Tiberium Twilight? Not a total conversion, just add-ons to make it more fun?

+2 votes     reply to comment
alenoguerol
alenoguerol Jan 11 2012, 3:05pm says:

cant bealive that there are no DUNE mods for this game

+2 votes     reply to comment
sgfan206
sgfan206 Jan 31 2012, 12:56pm replied:

There was one ... but AFAIK it is dead.

However, I hope for a wonder ...

+2 votes     reply to comment
candyman957
candyman957 Jan 6 2012, 9:44pm says:

does anyone know if there are any tutorial videos on how to put mods for the steam version of command and conquer

+2 votes     reply to comment
chulaksaviour
chulaksaviour Jan 21 2012, 5:22pm replied:

intall them like in the readmes, and then go to steam right click on C&C 3 go to Properties.
Click on the 'Set Launch Options'
and Copy and Paste this: -ui
Click okay.
If you have followed the install intructions in the readme and followed my advice, just double click on c&c 3 in the steam panel and it will bring up the C&C user control panel. from there click on game browser and then the Mod of your choice

+3 votes     reply to comment
insanelymatt
insanelymatt Dec 23 2011, 9:20pm says:

Ah could someone explain how to Install a mod

+2 votes     reply to comment
GeneralKong
GeneralKong Dec 25 2011, 11:15pm replied:

basically you get the 1.9 patch for the game(so far all mod have been using this patch), in your public folder you will find a new "Mod" folder in your TibWar Folder, just download your mods and put them in there :)

+2 votes     reply to comment
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C&C3: Tiberium Wars
Platforms
Windows, Mac
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 27, 2007
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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Style
Genre
Real Time Strategy
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Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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