Tiberian Sun Rising is a total conversion modification for Command & Conquer 3: Tiberium Wars, which see's the return of the Global Defense Initiative and the Brotherhood of Nod battling it out during the the Second Tiberum War! retelling Tiberian Sun like never before.

A Whole New Tiberian Sun!
Not just a remake, but Tiberian Sun Rising is the next evolution of Tiberian Sun! Its time you saw the future, while you still have human eyes! Having been redesigned from the ground up to include all the things you love from Tiberian Sun, with new features, abilities, units and gameplay better then ever. We take the mindset that this is the first time Tiberian Sun is being made as an originale game as a design concept/mindset for our development.

This mod will include the additions made in the expansion Firestorm as well they will make a return with a new spin. This mod promise's to do alot and we'll be bringing back the thing's you love from Tiberian Sun like. Stealth technology, Real Tiberium, Subtterain Units the Firestorm Defense system and more!

Battle the Elements!
One of the most exciting feature's we'll be including is a dynamic growing Tiberum environment which mutates the battlefield as it spreads! You could start on a map with not much tiberium at all, and finish the battle with Vein Holes, Ion Storms and more all occuring! So watch out!

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Nod Stealth Generator Amphibious APC Nod Engineer
Blog RSS Feed Report abuse Latest News: Behold! the Technology of Peace!

6 comments by AssassinCS on Nov 19th, 2009 digg this super bookmark


Thankyou to all those who applied to help over at Tiberian Sun Rising, were always on the eye for new talent so still feel free to send me an email (assassin@cnc-source.com) if you'd like to be a part of what we do. The TSR team and our new team members have been busy working away on the project there are a lot of exciting things coming up ;) in our future updates.

Begin Transmission - 

Nod Stealth Generator

Behold Brothers and Sisters of Nod! The Technology of Peace!
The Brotherhood has developed its stealth technology above and beyond what it was in the First Tiberian War. The Brotherhood now has the Stealth Generator which the most recent deployments GDI has been unable to detect. Our true progress and presence remains unknown to the GDI and we are now less reliant on our Sub terrain Caverns of course due to the high energy requirements of the Stealth Generator it does require sufficient power, Nod Scientists are working on ways to make this technology more mobile and use less power.

Amphibious APC

A Nod Scout party reported GDI's upgrade to their Armoured Personnel Carrier from the First Tiberium War. The GDI Amphibous APC is capable of carrying troops over sea and land, as well as protecting them from Tiberium's Effects. Nod Commanders be advised of this new deployement when engaging GDI forces.

Peace Through Power!

End Transmission

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Tiberian Sun Rising Trailer (Zero Hour)

Tiberian Sun Rising Trailer (Zero Hour)

Dec 08, 2006 Movies 5 comments

The next evolution of Tiberian Sun! See it while you still have human eyes! The trailer for the now out of production Zero Hour Total Conversion, experiance...

[TSR Soundtrack] Secrets of the Scrin

[TSR Soundtrack] Secrets of the Scrin

Nov 02, 2006 Music 0 comments

Title: Secrets of the Scrin Composer: Michal Bartnikowski (feat. Paul Statezny) Length: 6:09

[TSR Soundtrack] Snowy

[TSR Soundtrack] Snowy

Nov 02, 2006 Music 1 comment

Title: Snowy Composer: Paul Statezny Length: 4:58

[TSR Soundtrack] Harvester Ambush

[TSR Soundtrack] Harvester Ambush

Nov 02, 2006 Music 0 comments

Title: Harvester Ambush Composer: Paul Statezny Length: 4:43

Comments  (0 - 10 of 1,609)
Lukson
Lukson 7hours 8mins ago says: Online

Hey about the Rail guns, i think the railguns on the Mammoth MK.II need to go faster when it fires, and please let the railguns fire first instead of the missle launcher thank you.

+1 vote     reply to comment
Pouk
Pouk Nov 20 2009, 11:15am says:

Oh, that sounds great!

+1 vote     reply to comment
Lukson
Lukson Nov 20 2009, 11:22am replied: Online

what sounds great Pouk?

+1 vote     reply to comment
milfern
milfern Nov 19 2009, 7:45pm says:

Love the dark atmosphere you guys bringing back!
Are there any possible realease dates?

-1 votes     reply to comment
FekLeyrTarg
FekLeyrTarg 44mins 17secs ago replied: New Comment

I think the release date will also depend on the team of the Tiberian Dawn mod. (AssassinCS once told me that they're going to use their models for the abandoned TD bases)

+1 vote     reply to comment
Lukson
Lukson Nov 20 2009, 5:04am replied: Online

forget it "milfern" they won't give us any idea of when the game is gonna be finished!

+1 vote     reply to comment
yoda589
yoda589 5hours 38mins ago replied:

lol, well if you stop being a stalker to their mod, they might come out and tell us when they might release the mod


(they are scared of u Lukson) :P

+1 vote     reply to comment
Butch66
Butch66 Nov 19 2009, 4:42pm says:

BLOODY AWESOME!! Keep up the good work!

+1 vote     reply to comment
jonathan9066
jonathan9066 Nov 19 2009, 12:51pm says: Online

Will there be other lifeforms? like those Yellow-killer.tripod.com

+1 vote     reply to comment
General_Aurum
General_Aurum Nov 19 2009, 4:18pm replied:

Every part of the Tiberium ecosystem that existed in TS will be recreated in TSR, with a few additions... ;)

+1 vote     reply to comment
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AssassinCS
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