34 years of war, billions of soldiers and civilians dead, all colonies on different planets under attack.
And it is up to you to save them, as an commander of one of the Frigate Class ships named "Wings of a Angel" that came from
an mission far in space to find new planets to live on, got the task to destroy the Covenant invasion of destroying humanity.

Evolutions will contain:
- Original campaign mode with over 64 missions
- All original and new units for both The UNSC and The Covenant
- New Resource system
- New General Powers based on the Halo universe
- New Multiplayer maps
- Original Soundtracks
- And many more


Evolutions is created under the licens of Microsoft Game Studios “Game Content Rules” and is using concept from Halo.Evolutions is a non profit project for Halo fans by Halo fans

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The Covenant Empire

News 5 comments

Our latest article we made is almost 8 months ago, and I noticed allot of concern regarding Evolutions: Real Time Strategy Evolved under the community. Like is the development still going, and yes it is, but because we are a small group we cant spit out screenshots, renders, and other content out like other mods do. And we hope you understand that, so what that said again lets get starting with introducing our latest addition to the mod.

Brief history for the people that are not familiar with the Halo lore.

The Covenant:

The Covenant Empire, also referred to as The Covenant, was a theocratic hegemony made up of multiple alien species that maintained control over a large portion of the Orion Arm in the Milky Way galaxy. The Covenant was a political, military, and religious affiliation, originally a mutual alliance between the San 'Shyuum and Sangheili following a brutal conflict between the two warring races. Its expansion to include at least six other races united in the worship of the Forerunners and the Halo Array soon began after the original formation.

The Covenant Empire Faction Logo

Covenant land based vehicles:

Covenant vehicles use advanced anti-gravity technology for propulsion, and are armed with directed-energy weaponry of varying potency. Though often faster than their UNSC counterparts, Covenant vehicles are more unstable over uneven terrain where the sudden changes affect handling. All Covenant vehicles (except for Jiralhanae vehicles) and structures are made from a purple or dark blue type of metal, said to be much more advanced than any alloy known to humans,

Spectre: The Spectre is a multi-sized, multi-troop armored transport vehicle of the Covenant military. The Spectre, like many other Covenant vehicles, has the ability to rapidly increase its speed with the aid of propulsion drive, but at the cost of great maneuverability.

Covenant Spectre Covenant Shadow


Shadow: The Shadow is a dedicated troop and vehicle transport machine of the Covenant, similar to the UNSC Warthog and the UNSC Elephant. As such, it is not an offensive vehicle, and due to its low speed, it can be characterised as slow and cumbersome. However, it possesses a powerful defensive plasma turret (similar to the Elephant's turret), which is used solely for defense.

Covenant Revenant Covenant Ghost


Revenant: The Revenant is a light infantry support vehicle, the Revenant is one of the few vehicles produced by Merchants of Qikost and is an example of Covenant private sector innovation.

Ghost: The Ghost is a one-person gravity-effect vehicle primarily used in a reconnaissance and close infantry support or rapid attack role. Known for its speed and maneuverability

Covenant Brute Chopper


Brute Chopper: The Brute Chopper is a heavily-armored, dual-wheeled assault vehicle, kept aloft by a gravity array under the seat at the rear and a massive double wheel in the front (which supports the vehicle's balance by its axis of gravity). The Chopper is best described as an "anti-anything" vehicle. Its powerful 35mm auto-cannons can take down most light ground vehicles with ease.

Covenant Military:

The Covenant Army comprises the majority of the Covenant's ground-based infantry and units; its purpose is to invade enemy positions and hold them after annexation as a means of military defence and uses a variety of equipment and weaponry. Primarily led by the Jiralhanae (and formerly by the Sangheili, including the former Arbiters), the army is comprised of most of the military-service races who act as infantry, or, in the case of Mgalekgolo, as mobile weapon platforms and shock troops.

Brute: The Jiralhanae (Latin, Ferus Servire, translated to "Wild Slave"), known by humans as Brutes, are the most recent members of the Covenant. They are a large, bipedal, giant ape-like species from Doisac.

Covenant Brute Covenant Elite


Elite: The Sangheili (Latin Macto Cognatus meaning "I glorify my kin") are a saurian species of strong, proud, and intelligent warriors, as well as skilled combat tacticians. The Sangheili are named after their home planet, Sanghelios.

Covenant Grunt Covenant Hunter


Grunt: The Unggoy (Latin, Monachus Frigus, meaning "cold monk") is a species of squat bipedal vertebrates in the unified races of the Covenant Empire. They are the lowest-ranking species in the hierarchy, and are frequently mistreated by almost every higher-ranking race.

Hunter: Mgalekgolo (Ophis congregatio), more commonly known as Hunters, are a unique gestalt of smaller creatures known as Lekgolo, which are orange, worm-like creatures. When grouped together to form a Mgalekgolo, Lekgolo exponentially increase their intelligence, strength, and maneuverability.

Covenant architecture:

Covenant Barracks Covenant Vehicle Factory


Covenant Barracks: The Covenant Barracks is home to the Well-trained and numerous infantry of the Covenant Forces. Grunts lead by Elites, Jackals, and Hunters are trained here. The different races are housed separately according to their status in the caste system.

Covenant Vehicle Factory: The Covenant Vehicle Factory is where the Covenant build all there land bass vehicle's from a Ghost, to the destructive Wraith.

Covenant Landingpad Covenant Powerplant


Covenant Landing pad: The Covenant landing pad is the main structure of the Covenant where you can construct aerial vehicles like the Covenant Banshee, Spirit, Phantom and other aerial vehicles.

Covenant Plasma Generator: The Covenant Plasma Generator is the Covenant version of the UNSC Nuclear Reactor. However the Plasma Generator can not be upgraded to generate more power whole the Human counter part can.

Covenant Prophets Chamber


Covenant Prophets Chamber: The Covenant Prophets Chamber is the main structure of The Covenant empire, and function the same as the UNSC Counter Part. When the Prophets Chamber is destroyed, The Covenant empire is unable to expend there bases until a new Prophets chamber is constructed.

The End:

Finally I want to thank everyone who voted for us for in Mod of the Year 2015 competition, we made it in the top 100 from the +2000 mods on Moddb. Now round 2 started and only 100 mods are left, we kindly ask you again to vote fur us and your other favorite mods aswel.

Moty 2015

The journey go's on

The journey go's on

News 10 comments

It have been a while since we have posted a original news article about the development of the mod so for the few that are still sticking with us we thank...

Microsoft is reviving a well loved strategy game franchise

Microsoft is reviving a well loved strategy game franchise

News 18 comments

Age of Empires? Halo Wars 2? Viva Pinata? Command and Conquer ?

Evolutions: April update

Evolutions: April update

News 4 comments

It's April and that's why we have our April update for this month. Today we showcase you the UNSC Grizzly, Falcon and Cyclops.

Evolutions: March update

Evolutions: March update

News 7 comments

Welcome to the first update in 2014, we got some remapped models and textures to show, and questions that have been asked and answered.

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Efflower
Efflower

Think* it will be finished

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MrTimm Creator
MrTimm

sorry no, you have to do with TBD

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Efflower
Efflower

Look awesome! is there an estimated date that you this it will be finnished

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camwars
camwars

A demo possibly anytime soon?

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xXXx_CO2_xXXx
xXXx_CO2_xXXx

Hopfully, But using past experience as a modder it takes more time than you think. The reason i think its gonna be a demo soon because the screenshots look pretty polished

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ghostofpast
ghostofpast

I think its still a bit far. If you see the youtube streamer that have the sneak peek. There still some more work like unit cameo, plasma animation and model for covie, new look for harvester or something that replace it, and maybe more bugfixing and balancing.

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xXXx_CO2_xXXx
xXXx_CO2_xXXx

I just realized something... Nod = flood? Its a possiblity but not any time soon, you have enough to work on all ready xD

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Kyora473
Kyora473

Let's not forget insurrectionist forces area possibility too. there's all manner of innie factions (they're not all one united group, a bit closer to a ton of different groups with a shared hatred of the Unified Earth Government and United Nations Space Command, with some groups being anarchist while others want independence, or to form a replacement government). "Insurrectionists" is the catch-all parlance used to refer to any group that actively opposes the UEG and UNSC. That grants the mod devs a lot of narrative freedom as to how well equipped these guys are, how they divide their forces (anti-armor vs rifle squads, or if they combine the two, if they have anti-spartan units (like that one group in the books that used a magnetized plate jury-rigged into a weapon operated by like 3 guys to stun a spartan))

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camwars
camwars

Mutants = Flood

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Phills96
Phills96

I was gonna say the same thing, but like add it way later

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Tiberium_Exposure
Tiberium_Exposure

nah, more like Nod = Forerunner Tech. for example, there is a WIDE variety of sentinel types and monitors based through the entirety of the halo series, as well as structures and technological upgrades to boot. also if you add-in the sentinels from Onyx, and their ability to combine together to become even more powerful machines of war, with the capacity to utterly annihilate an entire UNSC frigate in one shot... the flood simply hijack and control stolen technology & units from both factions.

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xXXx_CO2_xXXx
xXXx_CO2_xXXx

That makes sense. But what i meant is that you can build flood carrier forms and combat forms and such. And dont forget the flood destroyed an entire CSO-Class Covenant Carrier ;)

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Latest tweets from @363productions

Sep 25 2014

@slowatsch this is with different MP maps. some of them got a pink hue over it, we are fixing that in the new patch. we are making.

Aug 1 2014

Our new logo for Evolutions Real Time Strategy Evolved. Total conversion mod for CnC 3 based on #Halo T.co

Aug 1 2014

Showcasing some Covenant units we have so far only on FB check it out right here. T.co

Jul 28 2014

Ghost, Wraith, Banshee see them in action on Blood Gulch. T.co

Jul 27 2014

T.co

Jul 27 2014

So July 25, I was play testing Evolutions on legendary, and forgot the timebuild for the covenant was 0.5 seconds. T.co

Jul 24 2014

havent like us on facebook yet? then go here for some facebook exclusive screenshot containing some covenant footage T.co

Jul 24 2014

@Danayoub Hi Dan, I'm the lead developer of Evolutions a mod for Tiberium Wars based on Halo can you take a look and tell us what you think?

Apr 29 2014

@burnie what Gavin means in the podcast 268 about the whale is that we have more if we are small and less if we are big.

Oct 23 2013

We launched also our website again check it out at: T.co

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