Experimental Warp Pillars Mod Beta1 (DLC ONLY)
Apr 6, 2012 Revamp Expansion Mod 1.2 (RVE) Full Version 26 commentsPlease read below for install info and full change log.
Experience brutal battles on a massive scale! Wage war by creating enormous customizable armies and experimental war machines that can change the balance of power at any given moment. Take the role of one of the three enigmatic commanders, each representing a unique faction with a rich story that brings a new level of emotional connection to the RTS genre, or fight the battle online. Where do your loyalties lie?
We're sorry, but no news has been posted here.
If you would like to share news with the community, sign up and you can.
Please read below for install info and full change log.
The Infinite War has escalated into an Eternal Conflict. Pick your faction and rejoin the battle with new units and technologies to unleash upon your...
Created a little external utility that handles the loading of .scd files into the /gamedata directory when the .scd file contains some extra info. Written...
Please read below for patch release notes and requirements. DLC USERS ONLY
Please read below for install info and requirements.
Please read below for install info and full change log.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
And change the camping color for the multiplayer color?
Is there a way to change the camping color for the multiplayer color?
This is what happens when you almost totally change the formula that receives an editor's choice from a major gaming magazine. In other words, you alienate the fans, mildly interest new players for a couple of weeks, and get flamed. Not only is this a mediocre game given an overpriced expansion pack, but it seems downright awful to fans of SupCom 1 and FA.
Does anyone know if a 1st or 3rd person view (jump into unit) would be possible in SupCom 2 ?
Imagine taking direct control of a Monkeylord's movement (WASD) and laser (mouse aim)...
I think it'd be cool if you could bring units and structures from other RTS games and somehow convert it to SupCom2 format for a mod or something. Would that even be possible modders???
Depends on the game's model files, it probably is possible to some extent.
Why won't the mod list show up for me? I have to maually type in what mod i wanna find. The mod tab on this page and every other day won't work. It used to work just fine but now i can't see anything
Cool Game.
It's too bad GPG won't release official mapping tools. But we might have some really good coders around to fix this.
For this... why bother... all the dedicated SupCom coders are likely still playing the first one.