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Project leadership Eric Chou (GeneralJist) & Matt Ross (Fandore) will be attending GDC, the world renown game developers conference.


GDC 2017!

Greetings Community,

I was gifted 2 free passes (All Access +VRDC & Main Conference) from the chief Administrator Khawk, of gamedev.net, a game development hub I frequent.

Fandore is flying in from Louisiana, and we will be there all week.

We will be meeting with many of the game development contacts we made throughout the years, from indie to Industry. This will include chief of our platform, moddb/ indiedb,etc. Scott Reismanis (INtense!), our lawyer, and some former C&C devs, most prominently, Louis Castle.

GDC is htypically held annually in San Francisco CA.

The "All Access" pass also grants me access to GDC Vault, videos / recordings of current and past featured sessions at GDC, which I'll be working on extending to the full team if possible.

Our Business cards:

Matt Business Card Front New


Matt Business Card Front New


New Business Card Back


This will be the 1st time we meet in person since we started this project ~6 years ago.

If you happen to be in the SF bay area, come out and see us. (PM or email me)

Anyone who gets a business card and emails us that week or the week after, will get Closed testing for the lifetime of the project. (even if your not from the conference)

if you meet us at the conference, please put "GDC 2017" in the title line, and briefly summarize our interaction for our records. If your not from the conference, just summarize the conversation. (That goes a long way)

As long as you can prove to us you still have one of our business cards, your closed testing will continue. (Unless your a former C&C dev, which in that case you automatically get closed testing.)

I know most of our community will not be able to make it, so if you have any questions or comments for any of the former C&C devs, or EA, feel free to put them in the comments.

Wish us luck!

Fandore has already said, that after he's recovered from the flood and gets up and running, he expects it to take us 2 months to get the Closed Alpha out.

Thanks again so much to everyone at Gamedev.net, yall made our dream a reality.

We have a great community, because:

Together We Stand For Tomorrow!


“For those with drive, and for those who endure, they shall be bonded forevermore.”

For everyone here @ Tiberium Secrets: Jist

(Project Coordinator/producer, PR Lead, Lead Writer)

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Comments  (0 - 10 of 903)
Fandore Creator
Fandore

hey guys, my computer's in the shop and should be getting back and up running soon to complete the little amount of work that is left be for ASI's alpha, to all the members who where at GDC and want closed access, please contact me via moddb or my personal moddb page, Generaljist will also be reviewing those interested in closed alpha as well... we are on the verge of release, at least two months away now that my tower is being looked into. I want to thank everyone personally who has stuck by us through our ups and downs but the wait is almost over.. work will start back up soon for the rest of the art assets and closed alpha will be leased to the people soon.. be patient commanders, your time is neigh!

Reply Good karma+4 votes
GeneralJist Creator
GeneralJist

I just managed to secure 2 free passes from gamedev.net to go to GDC!

Me and Matt will be there all week.

He's flying in.

Reply Good karma+4 votes
Fandore Creator
Fandore

as the DEV art lead, i am currently quite busy with recovering from a devastating flood that claimed quite a lot of my personal items, fortunately, it did not claim my tower, however, there will need to be work done on it to get it back up and running properly the way it should to be able to progress quite a heavy chunk of work to finish up and tie off some loose ends... as of now, i am the only individual to be able to do such unless others step up and take on the very little bit of work left to finish the ASI up for release. our visuals will be fully functional and hand built, using only the maps done by the game, the factions core development and units have been reworked to give the ASI their own "feel" building the core mechanics from the ground up. as of now, the ASI are Approximately 96% complete.

Reply Good karma+4 votes
Oaks
Oaks

Have a nice conference guys. Say hello to Westwood leader xD
Hope your..recuperation from flood and RL are going back on track the right way.
And then. Those who persevere shall be bonded forevermore.
At long last, we shall rejoice.
Nice to have you and see you back.and TiSe too :D

Reply Good karma Bad karma0 votes
Capt_Polak
Capt_Polak

We Appreciate your dedication to the mod. We will patiently wait until you recover 100% from the flood.

Reply Good karma Bad karma+1 vote
TrueGamer30k
TrueGamer30k

Wait is this going to have full sp campaign hope so

Reply Good karma Bad karma+1 vote
GeneralJist Creator
GeneralJist

As of now, we do not have the resources to do so. However, there will be a full Cannon and written lore.
We have no current plans to make any maps of any kind. If the community steps up, then it's something we may consider in the future.

Reply Good karma+2 votes
LeonardoWatch
LeonardoWatch

Hey creator Whats The Release Date? it looks cool

Reply Good karma Bad karma+1 vote
GeneralJist Creator
GeneralJist

Sometime in mid to late 2017, hopefully.

Reply Good karma+1 vote
rayray444
rayray444

wait im confused is the vein hole file the Tiberium secerets mod or just something you wanted to release for letting us know whats coming on the mod

Reply Good karma Bad karma+1 vote
GeneralJist Creator
GeneralJist

It was a really old build from our former co-founder & lead coder.
Some of it may be in the current mod somewhere, but not really a representation of our current work.

Reply Good karma+1 vote
rayray444
rayray444

so you are working on the mod its self?

Reply Good karma Bad karma+1 vote
GeneralJist Creator
GeneralJist

yes the project is till active.

Reply Good karma+1 vote
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