Our new direction, and a trailer for the game are released in this update.
"From Same shape marriage, to Inter-color unions, Shape Wars puts an all new spin on the history of mathkind.
# rave about all the possible sides of this epic conflict, unlike anything you could count on before. Dangerous imaginary #s fight to take over the plains of existence, and only you, the Geomancer, has what it taakes to unify the shapes against their oblong enemies."
To make sure the #s just don't add up....
After much deliberation, we've decided to shift our efforts onto a new, much more spectacular project. One with more playable sides, and more tactical angles. Sure, some of you may think us obtuse, but I can assure you, we're very acute.
Bringing you top of the line HD Graphics, unlike anything seen before in traditional gaming. Powered by the Flat Lander engine, we have some quarks to hammer out. but we trust in our linear minded team to pull it all together.
I know some of you might find this decision puzzling, so we put together a diagram, to really show off the hidden potential of this project.
This is an idea that involves the war of shapes, that we will do and Announce for April fools. We discussed how we would potentially tell the entire history of mankind using shapes, of varying sizes and colors. We further discussed how they would attack each other with math, such as the square shoots the #4. And how different abnormal shapes could shoot other things. And how spheres are the perfect shape, and how they can shoot function signs.
We further discussed how we could shoot Nukes, and just have a big E=MC Squared come out.
We also discussed the concept of flat landers, how there will be 2D shapes. And how it would act as a form of stealth, since you can only see what it is from a certain angle.
We also discussed how we could later find out they all live on a pool table.
We also discussed future related titles, such as “English” and how we have 26 letters units and they fight each other by creating words, and messing with grammar.
An Industry Producer Interview with Mark Skaggs, our ranking for mod of the year 2015, and future plans are released in this news article!
A Cross promotion & an Industry Producer Interview with Louis Castle are released in this news article! (this is a special anniversary update, and doesn't...
Releasing brand new Concept Art and new parts of the Storyline along side insights about the changes to the team roster and our publishment plans are...
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