March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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About C&C3: Tiberium Wars with 10 comments by ‡vlado32‡ on Jul 10th, 2014

This group is for all people who are looking for others to play Command & Conquer 3 Tiberium Wars mods online. I want a place where you can just come, ask for it and get it. I have seen people asking for buddies in comment section of various mods but I think that´s a bit clumsy way since these comment sections do not always get too much attention. There is (and will be) a lot of mods for this game and they deserve attention.. I mean more than they probably get :D So I think this might be a good way to get it for them.

I´ve tried to make this group simple (as simple as I could), if you have questions or suggestions just send me a PM. All details are in group description.. or they should be, time will tell :D

I hope the idea will be succesful and we will play a lot :)

Link is here: http://www.moddb.com/groups/tiberium-wars-mods-mp-pub

Thanks
vlado32

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ChronoShaders 0.53
C&C3: Tiberium Wars

ChronoShaders 0.53

Jun 28, 2014 ChronoShaders Full Version 0 comments

Another bugfix patch. Fixed a bug that caused certain particles to be rendered incorrectly. Thanks to Madin for the heads up.

Alpha version 0.02b
C&C3: Tiberium Wars

Alpha version 0.02b

Jun 17, 2014 Dune Demo 3 comments

1-Changed rates at Atreides 2-Added house Harkonnen 3-House Harkonnen has until three unit 4-Added aviation Atreides

Alpha version 0.01
C&C3: Tiberium Wars

Alpha version 0.01

May 10, 2014 Dune Demo 11 comments

Вот я и дождался что бы выпустить альфа версию So I waited to release an alpha version

House Harkonen beta
C&C3: Tiberium Wars

House Harkonen beta

May 10, 2014 DUNE20XX Demo 23 comments

House Harkonnen and 4 maps is available for the test.

Red Alter old test build
C&C3: Tiberium Wars

Red Alter old test build

May 10, 2014 Red Alter Demo 11 comments

After years of expectations we decided upload our old last test build of mod with old models. This is a requiem for mod. If you find that this build does...

ChronoShaders Beta 0.52
C&C3: Tiberium Wars

ChronoShaders Beta 0.52

Mar 6, 2014 ChronoShaders Full Version 5 comments

This is just a small patch. - Fixed a bug where fog was incorrectly applied to particles. - Added ambient lighting to particles. - Toned down specular...

Post comment Comments  (20 - 30 of 271)
CommanderJames
CommanderJames Jul 10 2013, 11:57am says:

hey guys i remember playing a mod that had a secondary war factory that would build some big units from C&C4, like the mastadon, (these unit dont suck in the mod), and from the LONG list of mods i have i dont feel like going into all 30, so if anybody knows which mod im talking about send me a message PLEASE with a link or name. much appreciated :D

+1 vote     reply to comment
LordMaus
LordMaus May 14 2013, 9:03am says:

guys I want to ask something. At kw-reloaded-1.7 we cannot choose all races when we open the game ? when I enter to game from desure and click this mod - 5 options appear !!!! we cannot play these 5 options with 1 option to reach all features ?? some1 help me plz - thx.

-1 votes     reply to comment
LordMaus
LordMaus May 14 2013, 10:39am replied:

I handled with the problem ;but this time . When I play with computer other functions don'T play ( only normal GDI -NOD -SCRIN PLAYS if you choose ;others don'T play at all ). will you fix this bug or error plz ingame that computer opponents will be able to play with other functions too ,for example steel racon - blackhand -marked of kane , travelers etc. )

+1 vote     reply to comment
ARMofORION
ARMofORION May 19 2013, 5:46pm replied:

He can't. Plain and simple, the Neutral faction (Unused faction in the files) can't work will ALL of the factions, and I believe Purple tried to use that faction's coding to operate the sub-factions, but it always crashes on him. Get used to fighting the vanilla factions.

+1 vote     reply to comment
red3000
red3000 Apr 29 2013, 12:21pm says:

you need to make big files for the ultimate collection users.
i have zero hour and big files work just fine

+1 vote     reply to comment
Gamemaster_Fox
Gamemaster_Fox Apr 20 2013, 10:49pm says:

Me and my bros at Spacebattles.com are thinking of transplanting a proposed Zero Hour mod to the TibWars game.

I need to know if there are any faction limits and other things... we've got a lot of factions (5 core factions with three sub-factions each) and awesome ideas planned. We're hoping to use TibWars as the core of our mod and make a game that many would be proud of.

+4 votes     reply to comment
WAABOOSHI
WAABOOSHI Mar 22 2013, 3:17am says:

Hi, I'd like to know why the Kane's Wrath expansion on this site is dead and that this one is so Alive? If I want to give this game a try which one should I buy?

+1 vote     reply to comment
edwardcc
edwardcc Apr 24 2013, 6:57am replied:

both are great games (( tiberium wars and his expansion )) but developers take the first to make their mods (( in most cases is a hard work for months, or years )), i recommend try first "tiberium wars" first cuz it allow to you play campaign mode with the GDI, NOD and SCRIN factions, and kanes wrath expansion only have a NOD Campaign.

+1 vote     reply to comment
renzjericho
renzjericho Mar 22 2013, 5:38am replied:

I think Both..

+1 vote     reply to comment
bellyfeast_1001
bellyfeast_1001 Mar 4 2013, 3:26pm says:

Is there like some kind of fix for this? Cause it would be a lot of help if there was as it stops me or anybody else with the same problem from playing these awesome maps.

+1 vote     reply to comment
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C&C3: Tiberium Wars
Platforms
Windows, Mac
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 27, 2007
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9.4

650 votes submitted.

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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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42 of 22,456
Last Update
22 hours ago
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598 members
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104
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79
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226
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327
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19
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49