March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

Image RSS Feed Latest Screens
Tiberium Wars Tiberium Wars Tiberium Wars
Blog RSS Feed Report abuse Latest News: Tiberian History: Release 6

About Command & Conquer: Tiberian History with 4 comments by Madin on Oct 13th, 2014

Tiberian History: Release 6 is authorised!


Tiberian History: Release 6

New additions:

GDI

Harvester Ren: Essential equipment! (replaces TS harvester)
Medic TS: Heal your damaged troops!
Jackhammer Tib: Barbaric static defence with artillery range!
MLRS TD: A very useful artillery piece
Crystal Crush: A new resource denial support power!

GDI: History

Nod

Banshee TS: A remarkably versatile attack aircraft!
SSM TD: A monstrous long range surface-to-surface missile launcher

Nod: History

Music

A pleasant mix of Tiberian Dawn and Tiberian Sun tunes, including some pulsating action track mixes!

Known issues:

  • Same EA code bug, were anything which tints an object, will tint everything near the object.
  • The GDI Jackhammer sometimes has animation issues due to the way it was coded, this does not effect the weapons performance.

Installation

Please note that previous versions are not required. There is no need for you to remove existing versions.

  1. Make sure that C&C3; is updated to version 1.9!
  2. Unpack the file. 
  3. Inside the file will be a 'readme' file and a folder named 'TiberianHistory'. 
  4. Cut and paste the 'TiberianHistory' folder into your 'Command & Conquer 3 Tiberium Wars\mods' folder, which should be in the 'My documents' section of your computer (typically 'C:\Documents and Settings\Username\My Documents\Command & Conquer 3 Tiberium Wars\Mods').
  5. If you get an overwrite* warning click 'yes'.

These instructions assume that you have a Windows XP PC with administrator rights. Ask the community for help with other set-ups.

*This new version does not overwrite the previous C&C history mod file, due to it having a different file name (so you can play the old version if you prefer it!)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Tiberian History: Release 6
C&C3: Tiberium Wars

Tiberian History: Release 6

Oct 13, 2014 Command & Conquer: Tiberian History Full Version 5 comments

Tiberian History release 6. More historical pieces added for your enjoyment!

Rush To Supremacy Version 1.00
C&C3: Tiberium Wars

Rush To Supremacy Version 1.00

Aug 21, 2014 Rush To Supremacy Full Version 0 comments

First Release of the mod. Almost all ranged weapons can hit both air and ground target, new units. (See readme inside the archive)

ChronoShaders 0.53
C&C3: Tiberium Wars

ChronoShaders 0.53

Jun 28, 2014 ChronoShaders Full Version 0 comments

Another bugfix patch. Fixed a bug that caused certain particles to be rendered incorrectly. Thanks to Madin for the heads up.

Alpha version 0.02b
C&C3: Tiberium Wars

Alpha version 0.02b

Jun 17, 2014 Dune Demo 3 comments

1-Changed rates at Atreides 2-Added house Harkonnen 3-House Harkonnen has until three unit 4-Added aviation Atreides

Alpha version 0.01
C&C3: Tiberium Wars

Alpha version 0.01

May 10, 2014 Dune Demo 11 comments

Вот я и дождался что бы выпустить альфа версию So I waited to release an alpha version

House Harkonen beta
C&C3: Tiberium Wars

House Harkonen beta

May 10, 2014 DUNE20XX Demo 24 comments

House Harkonnen and 4 maps is available for the test.

Post comment Comments  (20 - 30 of 277)
Hellstormer321
Hellstormer321 Oct 15 2013, 4:33pm says:

Guys u should make starship troopers mod for this game,cuz there are nearly no games for it so it would be nice if some of u could do it :)

+1 vote     reply to comment
renzjericho
renzjericho Oct 18 2013, 9:43pm replied:

Your asking the CNC 3 Community.. You must ask to another modder(s)

+2 votes     reply to comment
Guest
Guest Sep 15 2013, 9:49pm says:

This comment is currently awaiting admin approval, join now to view.

giannigianni
giannigianni Sep 5 2013, 8:28am says:

i instaled the tiberium apocalipse mod but when i try to play it plays the original tiberium wars . help please !

+2 votes     reply to comment
CommanderJames
CommanderJames Jul 10 2013, 11:57am says:

hey guys i remember playing a mod that had a secondary war factory that would build some big units from C&C4, like the mastadon, (these unit dont suck in the mod), and from the LONG list of mods i have i dont feel like going into all 30, so if anybody knows which mod im talking about send me a message PLEASE with a link or name. much appreciated :D

+1 vote     reply to comment
pizza954
pizza954 Aug 2 2013, 6:04pm replied:

It's the crossfire mod.Here is the link:
http://www.moddb.com/mods/crossfire4/downloads/crossfire-beta-v07

-1 votes     reply to comment
Guest
Guest Aug 2 2013, 5:57pm replied:

This comment is currently awaiting admin approval, join now to view.

LordMaus
LordMaus May 14 2013, 9:03am says:

guys I want to ask something. At kw-reloaded-1.7 we cannot choose all races when we open the game ? when I enter to game from desure and click this mod - 5 options appear !!!! we cannot play these 5 options with 1 option to reach all features ?? some1 help me plz - thx.

-1 votes     reply to comment
LordMaus
LordMaus May 14 2013, 10:39am replied:

I handled with the problem ;but this time . When I play with computer other functions don'T play ( only normal GDI -NOD -SCRIN PLAYS if you choose ;others don'T play at all ). will you fix this bug or error plz ingame that computer opponents will be able to play with other functions too ,for example steel racon - blackhand -marked of kane , travelers etc. )

+1 vote     reply to comment
ARMofORION
ARMofORION May 19 2013, 5:46pm replied:

He can't. Plain and simple, the Neutral faction (Unused faction in the files) can't work will ALL of the factions, and I believe Purple tried to use that faction's coding to operate the sub-factions, but it always crashes on him. Get used to fighting the vanilla factions.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C3: Tiberium Wars
Platforms
Windows, Mac
Developer & Publisher
Electronic Arts
Contact
Send Message
Official Page
Commandandconquer.com
Release Date
Released Mar 27, 2007
Game Watch
Track this game
Share
Community Rating

Average

9.4

652 votes submitted.

You Say

-

Ratings closed.

Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
Logo
C&C4: Tiberian Twilight, Released Mar 15, 2010
Logo
C&C3: Tiberium Wars, Released Mar 27, 2007
Logo
C&C: Tiberian Sun, Released Aug 12, 1999
Logo
Command & Conquer, Released Aug 30, 1995
Logo
Embed Buttons

Promote C&C3: Tiberium Wars on your homepage or blog by selecting a button and using the HTML code provided (more).

C&C3: Tiberium Wars C&C3: Tiberium Wars
C&C3: Tiberium Wars
Statistics
Rank
53 of 24,819
Last Update
3 weeks ago
Watchers
610 members
Mods
102
Addons
86
Files
228
News
331
Features
19
Tutorials
3
Reviews
49