March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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About C&C3: Tiberium Wars with 10 comments by ‡vlado32‡ on Jul 10th, 2014

This group is for all people who are looking for others to play Command & Conquer 3 Tiberium Wars mods online. I want a place where you can just come, ask for it and get it. I have seen people asking for buddies in comment section of various mods but I think that´s a bit clumsy way since these comment sections do not always get too much attention. There is (and will be) a lot of mods for this game and they deserve attention.. I mean more than they probably get :D So I think this might be a good way to get it for them.

I´ve tried to make this group simple (as simple as I could), if you have questions or suggestions just send me a PM. All details are in group description.. or they should be, time will tell :D

I hope the idea will be succesful and we will play a lot :)

Link is here: http://www.moddb.com/groups/tiberium-wars-mods-mp-pub

Thanks
vlado32

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ChronoShaders 0.53
C&C3: Tiberium Wars

ChronoShaders 0.53

Jun 28, 2014 ChronoShaders Full Version 0 comments

Another bugfix patch. Fixed a bug that caused certain particles to be rendered incorrectly. Thanks to Madin for the heads up.

Alpha version 0.02b
C&C3: Tiberium Wars

Alpha version 0.02b

Jun 17, 2014 Dune Demo 3 comments

1-Changed rates at Atreides 2-Added house Harkonnen 3-House Harkonnen has until three unit 4-Added aviation Atreides

Alpha version 0.01
C&C3: Tiberium Wars

Alpha version 0.01

May 10, 2014 Dune Demo 11 comments

Вот я и дождался что бы выпустить альфа версию So I waited to release an alpha version

House Harkonen beta
C&C3: Tiberium Wars

House Harkonen beta

May 10, 2014 DUNE20XX Demo 23 comments

House Harkonnen and 4 maps is available for the test.

Red Alter old test build
C&C3: Tiberium Wars

Red Alter old test build

May 10, 2014 Red Alter Demo 11 comments

After years of expectations we decided upload our old last test build of mod with old models. This is a requiem for mod. If you find that this build does...

ChronoShaders Beta 0.52
C&C3: Tiberium Wars

ChronoShaders Beta 0.52

Mar 6, 2014 ChronoShaders Full Version 5 comments

This is just a small patch. - Fixed a bug where fog was incorrectly applied to particles. - Added ambient lighting to particles. - Toned down specular...

Post comment Comments  (40 - 50 of 272)
Kane_wrath
Kane_wrath Jan 20 2013, 3:37am says:

I have a question is the AI supposed to learn in skrimish games?

+1 vote     reply to comment
bellyfeast_1001
bellyfeast_1001 Oct 10 2012, 11:38am says:

How do you stop the game from crashing and saying its out of memory, this only happens when I play the game using mods. The vanilla version works fine so I don't know.

+1 vote     reply to comment
Guest
Guest Dec 30 2012, 7:50pm replied:

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Mewdles
Mewdles Oct 8 2012, 4:57am says:

So, is there a way to make these mods work on Origin versions of the games. I bought the Ultimate Collection and got them all in lovely delight to enjoy old-fashioned RTS. Unfortunately, it seems that none of the mods actually work on the Origin versions. I am assuming they either lack mod support or there is a different process to access the mods.

+1 vote     reply to comment
renzjericho
renzjericho Mar 16 2013, 10:59am replied:

Stupid EA.. Origin don't like mods

+1 vote     reply to comment
ARMofORION
ARMofORION Nov 24 2012, 3:13pm replied:

There is no way to get mods on the Origin version.

+1 vote     reply to comment
Estielle
Estielle Oct 2 2012, 4:14pm says:

Ok so this question is for any world builder users - I always get the out if memory error, and I've been messing with a blank 750x750 map, saved fine, moved 3 waypoints, that's all, saved again and it crashed.. My comp should be more than capable but I can post more specs, I have 8gb ram and even more virtual memory.. Which some were saying it doesn't use virtual memory but also were saying 6+gb should be easily fine D:

+1 vote     reply to comment
iMpErIaLxRuLeR
iMpErIaLxRuLeR Dec 17 2012, 5:06pm replied:

here follow this post mate :)

Forums.cncden.com

+1 vote     reply to comment
Kusraina
Kusraina Aug 21 2012, 12:24pm says:

please answer :

~ did c & c 3 tiberium wars work on windows 7 x86 ?

~ and does it work on my spec :
Processor: AMD Phenom II X2 555 3.20 GHz
Graphic card: HD 6770/HIS
RAM: 4GB DDR3
OS: Windows 7 Ultimate X86

every answer is appreciated

+1 vote     reply to comment
Estielle
Estielle Oct 2 2012, 4:11pm replied:

It should! I have windows 7 too and it works beautifully

+2 votes     reply to comment
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C&C3: Tiberium Wars
Platforms
Windows, Mac
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 27, 2007
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9.4

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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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600 members
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104
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226
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327
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