The first version of the engine was known as W3D ("Westwood 3D") was highly modified version of SurRender 3D engine, developed by Hybrid Graphics Ltd. Westwood used W3D for Emperor: Battle for Dune and updated for Command & Conquer: Renegade.

After Westwood was bought by Electronic Arts the engine was further updated for Command & Conquer: Generals, and renamed to SAGE. The rendering part remains nearly identical to the W3D engine, but most other elements have been redesigned from the ground up.

The SAGE engine allows for dynamic lighting that casts realistic shadows and realistic reflections on most objects. High quality visual effects are now possible with the SAGE engine powering games. One example of a unique effect is the stop-motion camera. Blow up a gas station, for example, and the action will freeze in mid-explosion, and the camera will quickly pan around the environment, revealing pieces of debris and shrapnel suspended in the air, before the action promptly resumes. The SAGE engine also allows games to take place during different times of the day, with realistic lighting and shadow changes, etc.

A new, highly modified version is now used to power Command and Conquer 3: Tiberium Wars.

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About Red Alert: A Path Beyond with 1 comment by Xyrom on Feb 13th, 2015

Release 2.1.4.4

First up we have a new patch released for A Path Beyond including a small number of changes including updates to the games scripts from branch 4.0 to 4.2!

Here's a small list of changes made in version 2.1.4.4:

  • Defenses properly handled stealth (e.g. Phase Tanks)
  • Updated vehicle sounds
  • Updated purchase icons
  • Updated vehicle physics/driving
  • Performance improvements
  • Captains unavailable without Barracks
  • Medium Tank damage increased
  • Volkov/Flamethrower tougher vs. bullets
  • Hind rebalanced yet again

For a full list of changes visit here! Download the Launcher here!

Next a treat! A new render of the new Medium tank!


An Unfortunate Split...

Lastly I'd like to unfortunately announce that RA2: Apocalypse Rising and Tiberian Sun have left Bluehell Production and formed a new name to produce under. You can find more information about this split on the full news post HERE!
This means there are some changes that have and are happening including a new temporary version of the launcher for APB that can be downloaded here!

Games
Renegade Imperial Age

Renegade Imperial Age Renegade Imperial Age

Updated 2 hours ago Released Jun 3, 2014 Multiplayer First Person Shooter

100% Free Multiplayer. Built on the SAGE engine from the classic C&C Renegade with a lot of extra Buildings, Vehicles, Characters and Weapons. Even Naval...

Battle for Middle-earth II: Rise of the Witch King

Battle for Middle-earth II: Rise of the Witch King Battle for Middle-earth II: Rise of the Witch King

Updated 1 week ago Released Nov 27, 2006 Single & Multiplayer Real Time Strategy

This is an expansion pack for Battle for Middle Earth II. It adds new armies such as Arnor & Angmar and has many new expanded heroes and units. The game...

Tiberian Sun Reborn

Tiberian Sun Reborn Tiberian Sun Reborn

Updated 1 week ago Released May 30, 2013 Multiplayer First Person Shooter

Tiberian Sun Reborn is a standalone game recreating the universe of Tiberian Sun in a FPS. The project first started in 2004 with a first release in 2008...

Red Alert 2: Apocalypse Rising

Red Alert 2: Apocalypse Rising Red Alert 2: Apocalypse Rising

Updated 1 week ago TBD Multiplayer Tactical Shooter

Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective...

Battle for Dune: War of Assassins

Battle for Dune: War of Assassins Battle for Dune: War of Assassins

Updated 1 week ago TBD Multiplayer Tactical Shooter

Battle for Dune: War of Assassins brings you the experience of the 3 great houses, Atreides, Harkonnen and the Ordos first hand in this Dune First Person...

Post comment Comments  (0 - 10 of 36)
Mohammed111
Mohammed111 Oct 29 2014, 8:33am says:

This Engine has lags and so BAD! .CC Generals uses SAGE engine and it has performance problems on Modern OS like;Win8.1 x64...

0 votes     reply to comment
WartotalXD
WartotalXD Jun 14 2014, 11:32am says:

where can i get Sage engine pls help??? I need it for a Mod

+1 vote     reply to comment
Kark-Jocke
Kark-Jocke Apr 3 2012, 3:35am says:

Wery good mod ;)

+2 votes     reply to comment
jordanrw8
jordanrw8 Oct 6 2013, 8:25pm buried:

(buried)

Norwegian piece of ******* ****.

-10 votes     reply to comment
JMEK96
JMEK96 Feb 3 2012, 7:27am says:

i probably sound like a complete retard here guys but im new to this sorta thing so could anyone give me advice to how to get these engines??

+4 votes     reply to comment
Guest
Guest Dec 7 2013, 4:06pm replied:

This comment is currently awaiting admin approval, join now to view.

FILM_Smartson
FILM_Smartson Feb 23 2013, 1:23am replied:

1. buy a game that uses SAGE engine.
Examples: C&C3, RA3, C&C Generals
2. learn how to code with the .INI files
3. if you are going to make a game with this engine, make sure that the textures, models, gameplay, is completely different
4. if you have a copyright problem with the engine,
just make a total conversion mod

+3 votes     reply to comment
Fapper
Fapper Jan 27 2015, 11:20pm replied:

I think EA should give up their SAGE because it sucks and they don't have originality

+2 votes     reply to comment
ApornasPlanet
ApornasPlanet Oct 18 2011, 1:35pm says:

Hello! I need to learn how I can open up the official SP missions from TW in world builder. So that I can look at the scripting and stuff. Please let me know!

//Apornas

+1 vote     reply to comment
TAK02
TAK02 Jan 3 2015, 11:40am replied:

There should be a file with the name Maps or something. Open it with XCC Mixer, extract and open using world builder. You may need to go inside every directory inside the game's folder before you find it. In C&C4; it's in Data

+1 vote     reply to comment
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Platforms
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Released Jun 14, 2001
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Highest Rated (4 agree) 10/10

one of the best RTS engines out there.

Feb 7 2010, 7:21pm by Maxen1416

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