The epic struggle of the Hiigarans and their leader Karan S'jet continues. Many thought their hardships would end when they returned to Hiigara, yet fate has not been so kind to the Exiles. Now the Hiigarans face a new and bitter enemy, a renegade clan from the eastern fringes of the galaxy, who wield the power of the ancients.

Homeworld 2 chronicles the valiant journey of the Mothership and its crew into the oldest regions of the galaxy to confront their new foe and discover the truth behind their exile.

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Homeworld: Remastered page on ModDB tadamir tadamir
Blog RSS Feed Report abuse Latest News: Homeworld: Remastered now available!

6 comments by Erayser on Feb 26th, 2015

The Homeworld Remastered Collection introduces Relic's acclaimed space strategy games Homeworld and Homeworld 2 to modern players and operating systems using the newest sophisticated graphics rendering technology, plus a fully remastered score and new, high fidelity voice recordings by the original actors, and more!

The Mothership awaits your command starting now!

The Remastered collection also includes the original Homeworld and Homeworld 2.
Both games still have a thriving modding community with many amazing, expansion sized enhancements packs and grand scale total conversions.

What mods are you looking forward to being remastered, are you going to re-alunch a home world 2 mod? We will keep you posted regarding the upcomming mod tools release, so be sure to track the game for more updates!

For more information, visit Homeworldremastered.com

Buy the game on Steam: Store.steampowered.com
Buy the game on Amazon: Amazon.com

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Homeworld Twitter: Twitter.com
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Gearbox Software Facebook: Facebook.com
Gearbox Software Forums: Forums.gearboxsoftware.com

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Homeworld Classic Enhanced v1.2.5
Homeworld 2

Homeworld Classic Enhanced v1.2.5

Feb 27, 2015 Homeworld Classic Enhanced Full Version 0 comments

CHANGE LOG 1.2.5 • Tweaked several maps. • Updated the HTML reference sheet with my own personal quality ratings for many maps.

FreeSpace: Fleet Command 3.31
Homeworld 2

FreeSpace: Fleet Command 3.31

Feb 25, 2015 Freespace: Fleet Command v3 Full Version 0 comments

Fleet Command 3.31 is the final release for Homeworld 2. This mod is the definitive FreeSpace strategy experience. 3.31 is compatible with both retail...

STC - Mod Launcher Compatibility Fix
Homeworld 2

STC - Mod Launcher Compatibility Fix

Feb 22, 2015 Star Trek: Continuum Patch 5 comments

This is a Windows XP compatibility fix for the mod launcher of Star Trek - Continuum (Release GAMMA). Note: Windows XP support has ended. It is highly...

homeworld2 Manual PDF
Game

homeworld2 Manual PDF

Feb 20, 2015 Tutorials 0 comments

Homeworld 2 Manual was a 68 page book delivered with Homeworld 2. Manual was available both in pdf version on CD or printed, depending on edition.

Star Trek: Continuum - Release GAMMA
Homeworld 2

Star Trek: Continuum - Release GAMMA

Feb 19, 2015 Star Trek: Continuum Full Version 16 comments

This is a full standalone installer version with a launcher and the option to scale back to default shaders and fonts if your system has trouble with...

Tactical Fleet Simulator (v2.9.1)
Homeworld 2

Tactical Fleet Simulator (v2.9.1)

Feb 19, 2015 Tactical Fleet Simulator Full Version 2 comments

TFS v2.9.1 Full Release. See the release notes below for more information.

Post comment Comments  (0 - 10 of 432)
warwolf1ab2ef
warwolf1ab2ef Jan 12 2015, 9:00pm says:

Hi,

I created a mod called:
World War Space
its a homeworld 2 mod and im looking for people to become a part of my mod and help me make it. I do have skills as a 3-d modeler but do not know how to export the files into homeworld 2 compatiable files and many of the other things required to make a mod.

here's the mod info page:
moddb.com/mods/world-war-space tell me what you guys think

+2 votes     reply to comment
AdmiralKelly
AdmiralKelly Dec 14 2014, 11:33am says:

does anybody know where i can buy this game for a decent price? i have been looking everywhere an the few places i did find it was like 500 bucks and crazy **** like that

+1 vote     reply to comment
comrad_b_fox
comrad_b_fox Dec 19 2014, 1:47am replied:

i know...

+1 vote     reply to comment
KOYK_GR
KOYK_GR Nov 11 2014, 3:20am says:

Single, Multiplayer & Co-Op
(Co-Op)??? lol humans are stupid

-2 votes     reply to comment
KOYK_GR
KOYK_GR Dec 26 2014, 9:28pm replied:

downvoted for what?

-2 votes     reply to comment
Firebird1985
Firebird1985 Jun 10 2014, 3:27pm says:

I have some ideas, specifically for one with a pirate faction, like the Turanic Raiders. (I know there are some pretty good mods, where they are a playable faction; like FX Commander, or Complex Simple, but; at least from my point of view, the Raiders there are fun to play, but not yet perfect.)
-Make them a faction very dependant on boarding and capturing ships. For example by giving only access to ships up to a cruiser size, just through normal research. They could hold their ground till around late midgame, but to win they need to capture other ships to: a)Have those ships and b)Get access to some new technology (ship types or upgrades) or weapons (interchangeable subsystems on some ships).
Capturing a Battleship Would give them access to their own type, boarding an Ion Cannon Frigate Would slightly improve their own Ion Array vessels, and so on.
-To do that they need some weapons and technologies oriented towards improving their chances at boarding: EMP weapons; perhaps an EMP mine with a small or medium sized AOE, ways to speed up the boarding process, etc. Also a cruiser outfitted for ship capture would make things easier. Corvettes and Frigates often have quite a hard time. Maybe limit the number of ships of this type that can be build to 1 or 2.
Since I lack time and skills for a mod of this type, I want to throw these ideas into the room, hoping some of them, if not all get picked up by somebody.
Sorry for the long post, but I just wanted to get this out of my head.

+1 vote     reply to comment
Guest
Guest Feb 20 2015, 4:01am replied:

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siliconworm
siliconworm Jun 16 2014, 1:48am replied:

In Path To Victory, you need to capture enemy ships to gain technologies when playing the Raider. However, from a player's point of view, I find this dissuade me from playing the Raider, simply because I'm just not a blitz type player (I'm a turtle type player actually) and I'm really bad at capturing enemy ships in battle!

Also, as a modder who transplanted PTV into Complex Simple, I also find that the Turanic AI will be too weak if they have to capture some particular types of ships in game -- those ship types may simply never present in a game!

0 votes     reply to comment
Shadow85
Shadow85 Apr 28 2014, 8:48pm says:

Any mods that add races/factions message me them please

-2 votes     reply to comment
Guest
Guest Feb 16 2014, 10:18pm says:

This comment is currently awaiting admin approval, join now to view.

我才不写用户名
我才不写用户名 Aug 9 2014, 8:01am replied:

逗比

0 votes     reply to comment
Guest
Guest Apr 22 2014, 2:09am replied:

This comment is currently awaiting admin approval, join now to view.

和光同尘
和光同尘 Apr 8 2014, 11:45am replied:

为毛

-1 votes     reply to comment
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Homeworld 2
Platforms
Windows, Mac
Engine
Custom Built
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Official Page
Homeworld2.sierra.com
Release Date
Released Sep 12, 2003
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Community Rating

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9.7

852 votes submitted.

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Highest Rated (5 agree) 10/10

Awesome game!

Nov 23 2010, 5:27am by testerchops

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single, Multiplayer & Co-Op
Project
AAA
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Sequels
Homeworld: Remastered, Released Feb 24, 2015
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Homeworld 2, Released Sep 12, 2003
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Homeworld, Released Jul 31, 1999
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Homeworld 2
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