This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world nor is it a mod that every S.T.A.L.K.E.R...
Thanks for all the encouragement and feedback that we get.
This is the reason why we put such an effort into the public display and promoting of our mod project.
In case you are interested the currently active MISERY development team is:
See Q12 in the FAQ for more credits.
Highest Rated (74 agree) 10/10
Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.
Jan 15 2012, 9:07am by pinkribbonscars
Lowest Rated (97 agree) 3/10
With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…
Jan 14 2012, 8:58pm by FBtheUndead
Nov 24 2013, 4:13am by misery_dev
Nov 24 2013, 4:08am by tzp_official
Nov 24 2013, 4:06am by tzp_official
Nov 13 2013, 4:21am by tzp_official
New feature unveiled! T.co
Nov 11 2013, 6:37am by misery_dev
Nov 5 2013, 6:11am by misery_dev
Nov 4 2013, 7:48am by misery_dev
Nov 4 2013, 7:43am by tzp_official