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STALKER event April 26 MISERY 2.1 - Now in green? Enter the Darkness
Blog RSS Feed Report abuse Latest News: MISERY 2.1 RELEASE

28 comments by N.Aaroe on Mar 18th, 2014


- - - MISERY 2.1 RELEASE - - -

 
               MISERY_box_24 
MISERY 2.1 is here and with it the end of an era of compassionate modding.
The energy and drive that flood the development team on a daily basis is quite extraordinary.
MDT has evolved a love/hate relationship with the X-Ray engine and although the MISERY mod
can now be considered a completed modding project there will be more updates and extraordinary content to follow in future updates. We just love our Zone and modding projects that much.

THANKS
Thank you all trackers, testers, gamers... Stalkers!
For the patience, the feedback, the emails, the love and the hatred.
All of this would never have seen the light of day without such a wonderful community to back us when times were rough and when we had to take a beating.

In celebration of this support we have now opened the MDT Testing Lab allowing everyone to utilize this forum as 'core testers' for any future tests, ideas and new content for the mod. So welcome all!

Having worked with MISERY on a daily basis for years now it is needless to say that we all would very much love to enter the gaming industry as professionals.
Such dream scenario does not simply fall from the sky so we decided to go all-in on a new standalone game project.

- - -

                         

Misery Development Ltd. hereby proudly announces: The Seed
Story-driven post-apocalyptic video game set in Eastern Europe, 2026. Single-player 2D interactive novel deeply rooted in psychology.
The Seed is a game where choice matters. YOUR choice. The decisions you make in the novel will have far-reaching consequences affecting how the plot unfolds as
the Construct 2 engine is tracking everything you do to deliver a tailored game experience.

Story progression heavily under the influence of player choices and morale. The player will be able to travel solo or join a group of other survivors.
Conduct an outdoor hunting type of survival or roam the regions as a bandit scavenger.



Constituting such actual game development does not only involve financial investments but it is a real life bet with everything involved and lead MDT members have quit theirs jobs to be able to work full-time on this.

Revealing this project to you all here feels like sharing a new found zone artifact with our best friends. You are our main audience and we hope to have your thoughts and ideas shared as much as it has been the case with MISERY.
For that we have established several social media to be able to discuss apocalypse, survival, ethics and morale.


Join the debate on:
- Kickstarter
- Facebook
- Twitter
- VK

We hope that you will feel as passionate about this project as we do and we can't wait to share our development progression with our backers all along the way.
Please share the news with your friends to let them all know about The Seed.

See you all in Eastern Europe 2026
(Or around the corner on social media)

Thanks again and best regards
The MISERY Development Team

Media RSS Feed Latest Video
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MISERY 2.1 UPDATE (2.0x / 2.1 BETA -> 2.1)

MISERY 2.1 UPDATE (2.0x / 2.1 BETA -> 2.1)

Mar 19, 2014 Patch 26 comments

Upgrade your MISERY installation to MISERY 2.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1 (All-in-one)

MISERY 2.1 (All-in-one)

Mar 19, 2014 Full Version 74 comments

The full version of MISERY 2.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...

GAME GUIDE

GAME GUIDE

Jan 21, 2014 Guides 19 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

MISERY 2.1 BETA  (now outdated)

MISERY 2.1 BETA (now outdated)

Jul 31, 2013 Full Version 351 comments

This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world nor is it a mod that every S.T.A.L.K.E.R...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 132 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

MISERY 1.1 (now outdated)

MISERY 1.1 (now outdated)

Jan 12, 2012 Full Version 142 comments

A 'full package' conceptualized version of STALKER Call of Pripyat that touches every game aspect including graphics, audio, interface, difficulty, weapons...

Post comment Comments  (0 - 10 of 23,114)
TheTarman
TheTarman 5mins 39secs ago says: Online

Howdy pards!

Is it possible to obtain "Man of Balance" as well as recruit Strider in the same play through? There are SO MANY conflicting reports online and I would love to know how you guys have done in this regard.

+1 vote     reply to comment
Timewarp82
Timewarp82 10hours 34mins ago says: Online

Hi there, :)

great mod really but please can someone tell me where i can configure such settings like "how many grenades should the AI have" ^^ I dont want that AI can use grenades, where i can adjust this?

Thx in advice

+1 vote     reply to comment
Swirekster
Swirekster 15hours 49mins ago says: +2 votes     reply to comment
Vancer2
Vancer2 Apr 23 2014, 11:01pm says:

New version of sub mod for Misery Moddb.com check it out :O

Also new Grenades! For when you want to throw a Mini whirligi (minigig :D) anomaly at a pack of dogs.

Moddb.com

+2 votes     reply to comment
repablican04
repablican04 22hours 11mins ago replied:

how do install that?

+1 vote     reply to comment
Vancer2
Vancer2 13hours 46mins ago replied:

Which mod? Install instructions are listed on on the page.

+1 vote     reply to comment
TheHollowJester
TheHollowJester Apr 23 2014, 10:22pm says:

Okay so I'm trying to do the Veles detector mission getting three but I can't find two more I still have the one you get as a reward from Beard. Where can I find more?

+1 vote     reply to comment
jasper34
jasper34 Apr 24 2014, 12:12am replied:

Just do all the missions for the scientists, etc and they will come to you. You are unlikely to "find" any. There are no detectors in any stashes I'm aware of.

+1 vote     reply to comment
TheHollowJester
TheHollowJester Apr 23 2014, 10:20pm replied:

I've had the same thing happen with a FN FS2000, sometimes the game changes the quality for the weapon when you load and degrades it. Sometimes you can reload the save and it will be back to normal.

+1 vote     reply to comment
***Geroj***
***Geroj*** Apr 24 2014, 2:55am replied:

There are 3 full bars from 8, so I take it that gun have 35%+
I tried repair APS (6 bars) with handgun toolkit and it not shows it in that window where you have avaible guns for repair

+1 vote     reply to comment
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Icon
S.T.A.L.K.E.R.: Call of Pripyat Icon
Platform
Windows
Developer
T.Z.P. ®
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Release Date
Released Jul 30, 2013
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Community Rating

Average

8.7

1676 votes submitted.

You Say

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Ratings closed.

Highest Rated (78 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (122 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

Style
Genre
First Person Shooter
Theme
Realism
Players
Single Player
Twitter

Latest tweets from @tzp_official, @misery_dev

@Pauly_Wallynuts We advice everyone to start a new game. The changelog is huge. T.co

Mar 13 2014, 4:08am by misery_dev

Hi fellow MISERY fans. It's time. Pack your bags, reload your guns and get ready. Blowout soon ... S.T.A.L.K.E.R.S. T.co

Mar 13 2014, 3:58am by misery_dev

Release time! @MISERY_Dev #MDT #MISERY Visit us in the zone on the 18th of this month! T.co

Mar 13 2014, 3:56am by tzp_official

Check it out - #DirectX12 is coming to #GDC! T.co

Mar 8 2014, 4:41am by tzp_official

@luizpsc Indeed! Especially with the new features we're pushing the engine. There is still good news, though! Expect more to come soon!

Feb 6 2014, 4:10pm by misery_dev

@luizpsc MISERY isn't heavy on the system because of the visuals, but because of the new scripting routines. Light = less features, sadly :(

Feb 6 2014, 3:48pm by misery_dev

We've been quite busy as of lately, but rest assure, 2.1 is only a short time ahead of us! #MDT @TZP_Official

Feb 6 2014, 1:51pm by misery_dev

S.T.A.L.K.E.R. MISERY 2.1 Teaser: T.co via @YouTube

Dec 7 2013, 3:06pm by tzp_official

Hey guys, MISERY PR-Lead and head of TZP here. Follow @TZP_Official for daily mod updates and features to expand your mod database! #MDT

Nov 24 2013, 4:13am by misery_dev

First Array of #MPS! 1: Arsenal Overhaul T.co 2: Gunslinger Mod! T.co 3: TK2 T.co #MDT

Nov 24 2013, 4:08am by tzp_official

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