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23 comments by N.Aaroe on Apr 13th, 2015

When will MISERY 2.1.2 be out?
MDT: Never

Why not?
MDT: Because this

Thanks for all the support and encouragement!
Misery Development Ltd.

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MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 53 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

Mar 19, 2014 Patch 34 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 159 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



Jan 21, 2014 Guides 22 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (20 - 30 of 24,019)
IAMALONER May 19 2015, 11:41am says:

you know I think adding toilets to skadovsk and yanov on empty and unused spaces(areas behind beard or owl,etc)would be more realistic because have you ever seen a guy holding himself for two month?!

+2 votes     reply to comment
jasper34 May 19 2015, 11:47am replied:

I'm sure most Stalkers shat themselves more than enough when a bloodsucker gives them a reach around :D I don't need to walk past and see them squatting. There's plenty of bathrooms in Jupiter and Pripyat, it is funny they don't have them in Zaton.

+2 votes     reply to comment
mp5lng May 19 2015, 2:19pm replied:

Zaton have tons of bushes, there is no need for a toilet.

+2 votes     reply to comment
jasper34 May 19 2015, 2:31pm replied:

Exactly, and the Bandits make such entertaining faces when you **** off the bridge on them ....

+2 votes     reply to comment
easternhunter1944 May 19 2015, 11:43am replied:

That would be cool, and more realistic.

+1 vote     reply to comment
maffertodd May 17 2015, 8:49pm says:

I wish Misery had "High Quality Sounds". More click clocks on solid ground footsteps.

+4 votes     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 May 18 2015, 11:14am replied:

It's not something that's undoable to do!

+2 votes   reply to comment
Zamio May 16 2015, 10:51am says:

Well done, you successfully gave me a heart attack with the 2.1.2 cancellation and changing it to 2.2 gag. Well played.

+6 votes     reply to comment
XCheekiXBreekiX May 16 2015, 12:12am says:

ok im confused are they working on 2.1.2 or did it really get cancelled?

+1 vote     reply to comment
jasper34 May 16 2015, 2:17am replied:

They decided to call the new release 2.2 because of the huge amount of changes and new features. No worries :D

+3 votes     reply to comment
dachiakia May 15 2015, 3:25pm says:

So I've looked around and tried a bit, and I have noticed that this mod is apparently not compatible with the steam version of the game? Can someone give me more info on this?

+3 votes     reply to comment
jasper34 May 15 2015, 3:45pm replied:

It's 100% compatible. You want a clean install via steam with any remnants of previous mods removed. Start base game once and save, then exit. Download the 2.1.1 all-in-one and unzip. Right click and install Mod as admin.

+4 votes     reply to comment
dachiakia May 15 2015, 4:11pm replied:

AHH okay, that makes sense.

+3 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Release Date
Released Jul 30, 2013
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1860 votes submitted.

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Ratings closed.

Highest Rated (84 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (128 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

First Person Shooter
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