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22 comments by N.Aaroe on Apr 13th, 2015

When will MISERY 2.1.2 be out?
MDT: Never

Why not?
MDT: Because this

Thanks for all the support and encouragement!
Misery Development Ltd.

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MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 51 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

Mar 19, 2014 Patch 32 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 154 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



Jan 21, 2014 Guides 21 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (60 - 70 of 23,902)
Tomkilla Mar 30 2015, 7:30am says:

Are the weapons mirrored (shell ejection on the right side)?

+1 vote     reply to comment
EZEILL Mar 29 2015, 8:17pm says:

Cannot play CoP with this. No matter what settings I am using, the game is choppy, and when I try starting with the USS Sniper class, the game crashes as soon as I head around the plateau.

+1 vote     reply to comment
jasper34 Mar 29 2015, 8:47pm replied:

The stuttering and pauses happen as new AI come online as you change locations on the maps. There are ways to alleviate it. Is the CTD near the controllers cave? What are your system specs, alife.ltx switch distance (you selected during install - default is 300) and video settings?

+1 vote     reply to comment
EZEILL Apr 1 2015, 12:55am replied:

I am currently running CoP with Arsenal Overhaul, Absolute max settings, and aside from poor framerate it is running fine. So I do not know what the problem is with MISERY.

+1 vote     reply to comment
EZEILL Apr 1 2015, 12:50am replied:

The CTD is right after I start as the USS Sniper, I go to the right around the plateau and as the road comes into site it crashes. AMD A6-3420M APU with Radeon HD Graphics 1.50 GHz, 6GB RAM. After the first couple of times trying to run it I selected the lowest switch distance, and lowered the basic settings in game to the lowest except for the resolution which I left at 1366x768

+1 vote     reply to comment
jasper34 Apr 1 2015, 6:22am replied:

Your notebook is on the extreme low end of the scale to get satisfactory performance from Misery without adding any other mods to confuse things. Select static lighting as the renderer, the second lowest preset for graphics and apply it and then delete tmp.ltx in the _appdata_ directory. Copy the user.ltx in that directory back into the same directory and then rename the copy tmp. Go into the main COP directory and if there is another copy of user.ltx there delete it. This will ensure you graphics settings are properly applied. You should then get high 20's to 30 FPS most of the time. I would set alife.ltx switch_distance to 200 and objects_per_update to 1 vs. 10. You can edit it with notepad++ or just plain notepad. I have tested these settings along with frame limiting at 30 FPS and that's the best you can do with your hardware. COP only uses one CPU core so core speed is critical to performance. Misery is much more demanding than the base game and makes this even more so.

+1 vote     reply to comment
jasper34 Mar 27 2015, 9:57pm says:

Here is a trick you can show off at your next Stalker party ... take any weapon equipped with a grenade launcher and load it with 1 grenade. Borrow one clip of AP ammo from someone in the crowd, load the weapon. Show the audience that your pack is empty and you have no other ammo of any kind. Equip your grenade launcher and save your game. Reload your save and show the audience that you have magically transformed the AP ammo into standard ammo. Sheepishly explain to the dolt who handed you the AP ammo that you haven't learned how to convert it back yet. Exit stage left ...

+2 votes     reply to comment
Reef_Budseed Mar 28 2015, 1:18am replied:

I'm no expert, but I am detecting some hostility...;)
Sheepishly I ask what happened?

+1 vote     reply to comment
jasper34 Mar 28 2015, 5:02am replied:

It's a minor bug I never noticed in Vanilla game. Lesson learned was do not save with your grenade launcher selected or your AP ammo will turn to regular. I was beta testing and saved just outside the controller lair ready to blast him with my grenade launcher. I missed and died ;-( I reloaded and switched to bullets and discovered I had regular ammo which was not even in my inventory. I thought that's a quirky bug must be the controllers psy influence. So I tried it somewhere elsewhere there was radiation and thought: No it must be saving during that slight white out effect from radiation. I finally had it happen where there was no radiation or psy influence. I reloaded 2.1.1 still happens, I loaded Vanilla and felt like a dolt. It had always happened. I just never used grenade launcher because ammo was not available early. I was so focused on looking for problems I found one from original game. I laughed and learned not to save with grenade launcher selected :D

+1 vote     reply to comment
VictorsMod Mar 22 2015, 11:52am says:

Started a little album to accompany my new playthrough of Misery :)
I really like how the game looks with this mod!

+5 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Release Date
Released Jul 30, 2013
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1850 votes submitted.

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Highest Rated (84 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (128 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

First Person Shooter
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