Retired US Coast Guard Chief Electronic Tech (21 Years). ARTIC Liquid Freezer 120 Water Cooled i7-6700K @4.7Ghz (47 X 100 @ 1.385V) 37C Gaming, 32GB XMP 3200 DDR4, AORUS GTX 1080 Ti 11GB GPU, AZZA CSAZ-XT1 case, Sound Blaster Audigy FX, LG Blu-Ray, Primary SSD Samsung 950 Pro M.2 NVMe 512GB, 256GB Samsung 850 PRO & Hybrid 500GB, 16GB RAM Drive (Steam/Game files on RAM Drive), ASUS ROG Maximus VIII Hero MB. Windows 10 Pro X64, Hisense 43" monitor at 3840 X 2160P 60 FPS, Sentey 1000W PSU. SiSoftware Sandra 33.05kPT, PCMark8 9228, Windows Experience Index 7.9 across the board. I’ve repaired & built computers since the earliest 8 and 12 bit PDP-8's (Think your first computer was a dog? Google the PDP-8) I’m familiar with every operating system since MSDOS 5.0 and Windows 3.1 on the Microsoft side except Millenium, Vista, and 8 which I happily avoided. I never got the hang of Linux, but have years of experience with BTOS & CTOS operating systems. 6500 hours of CoP play as of 11/11/17

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You built yourself a better rig and sprung for 16 or 32GB of fast DDR4 to "future proof" a bit or just because you could :D Even if you moved up to an SSD large enough to house all your OS and program files you can achieve performance in excess of double the speed you get on SSD's by utilizing all that excess DDR4 to it's fullest. Detailed instructional videos on setting up a RamDrive can be viewed here: Radeonmemory.com . I don't specifically endorse AMD's ram drive, I simply noticed ads for it when installing a new GPU several generations of white box builds ago and was intrigued. I found theirs to be very easy to set up and use. I keep all Steam files and COP + Mod + Save game files on my Ram Drive image. With maxed out settings my initial load time is about 55 seconds and reloads about 5-6 seconds. Total Ram drive size required is just under 11GB, so if you have 16GB of DDR3 you can easily get away with a 12GB or 12288MB drive. The videos explain in detail, but for simplicities sake I will summarize: You create a ram drive of 12288MB or larger, use windows disk management to view your new partition and format it; NTFS is fine. Now you can access it to install games files etc. via windows explorer. You save the disc image onto either your SSD or traditional hard drive. This takes a couple minutes. I check off the box to load my image when windows loads. You can now install whatever you want on your ram drive. Prepare to be stunned at how fast things run and load. I save my image whenever I will be away from my computer for a couple minutes. I back the image up regularly just like any other files I value. I do not have the image save automatically when windows closes because it takes longer to shut down. If you do not have an adequate UPS to keep your system either up fully long enough to save your ram disk or in suspend long enough to outlast any power outage do not use a ram drive. Besides the blazing speed in games, using ram reduces wear/leveling loads on your expensive SSD and will keep it running at peak performance longer.

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Comments  (0 - 10 of 37)
jasper34 Creator
jasper34

If you don't want to search through my profile comments looking for help documents, visit my thread Moddb.com
Happy Hunting Stalkers!

Reply Good karma+1 vote
jasper34 Creator
jasper34

Here is a little info you might want to consider about making MISERY work better for you without doing anything exotic like seeking some 'texture pack' courtesy of Cromm Cruac himself:

Vision distance cuts off the objects on the horizon and greatly reduces the amount of polygons to process by the GPU.
Object detail reduces the geometry of dynamic objects and saves some FPS as well
Grass density - same, reduces the amount of data to be handled by GPU
Shadow quality - that particular one reduces the load on CPU instead of GPU as the shadows are calculated by CPU in xRay.

There is another factor that users don't think of - FOV. Everyone wants bigger FOV than a lousy vanilla one. But increasing the FOV increases the load on GPU immensely as more objects are in view. Going from vanilla 56 to 90 increases the amount of visible objects to process 4 times. Combine that with 4x bigger grass rendering distance and you have a recipe for disaster.

So, before you get carried away looking for some utility to yield smaller textures, consider using all the option available right in the game's control panel :)

Reply Good karma+1 vote
jasper34 Creator
jasper34

Here is a link to 4K fonts for anyone using UHD 2160P Moddb.com
They are not perfect, some side effects, but very easy to read at 3840x2160

Reply Good karma+1 vote
jasper34 Creator
jasper34

Here are some quick tweaks anyone can make if they don't like the zooms being accurate ( they currently magnify the naked eye view exactly what their descriptions state) or want to change their FOV easily Dropbox.com

Reply Good karma+1 vote
jasper34 Creator
jasper34

I have released my own medical items addon for 2.2 (it should also work for 2.1.1) just in time for release. Moddb.com It is untested for Recon and Assaulter as I primarily play Sniper. I appreciate any feedback via PM suggesting tweaks, etc.

For your additional enjoyment, I will mention a couple personal tweaks you may like: In configs/creatures/actor.ltx bump your jump_speed = 6.6 setting by 1 to enable a little more enjoyable parkour fun (I love parkour ;) ) Your current speed will vary by class.

In gamedata/configs/alife.ltx, increase your process time to 20000. This will make mutants a little more challenging. Note: some systems MAY see unwanted NPC squad behavior if they can't keep up with the load. Simply change it back if you observe this.

None of these changes require a new game :)

There is an add-on folder inside the unzipped installation folders. There are late tweaks to the combat helmet upgrades which it was too late to test. I suggest copying those files over your installation. My local testing resulted in no problems, but we wanted no further delays in release so made them an addon. Best done before starting a new game.

Reply Good karma+1 vote
jasper34 Creator
jasper34

The alternative to quoting the previous poster:

ModDb has a two hour delay between when a new post forces a new page and when the page becomes available to view. To greatly reduce the size of the posts, number of new pages and frequency of two hour delays (which only delay the response you would like ASAP) you can simply do the following:

If you don't keep the Number Lock function on, turn it on.

Press and hold the "Alt" key and type the number 30 into the number pad, release the Alt key and a ▲ symbol will appear making it doubly clear you are responding to the post immediately above you :)

Reply Good karma+3 votes
jasper34 Creator
jasper34

Some of my mates on the MISERY Development Team (MDT) have just released the first chapter of their independent creation The Seed Facebook.com… The game is Post-apocalyptic survival, set in Russia in 2026. It is only $10 via Paypal right now. I just bought my copy and look forward to checking it out. Congratulations guys!

Reply Good karma+2 votes
jasper34 Creator
jasper34

Since this is utterly unrelated to MISERY, I'll post this here: There is an Early Access game available on Steam called "The Long Dark". It is a pre-release Alpha sandbox right now, but the $20 I paid for it was well worth every penny. It has a very steep learning curve, but the hardest difficulty (I don't recommend learning the ropes that way) makes MISERY look like vanilla in difficulty. It's a survival game pitting you against the terrain, weather and local fauna. The weather mechanics are simply amazing. The graphics are for crap (unity) but it is still somewhat addicting. When you think you have mastered it, try the Interloper difficulty. MISERY will seem too easy after that ;)

Reply Good karma+4 votes
jasper34 Creator
jasper34

Here is the latest fix (2.1.1 compatible) for Noah/Lassie and tunnel friendly fire reduction: Dropbox.com Unpack and copy the enclosed gamedata folder over your current install. A new game is not required.

Reply Good karma+4 votes
jasper34 Creator
jasper34

Several comments below is how to remove the ammo counters from you HUD, but here courtesy of Gandalf is what to edit to remove the stamina and health bars from your Hud:
Edit gamadata/config/ui/ maingame.xml and maingame_16.xml.
(or maingame.xml if you are using 4:3 screen ratio)
<progress_bar_stamina x="-5000" y="-5000" width="113" height="10" horz="1" min="0" max="100" pos="0">
<progress_bar_health x="-5000" y="-5000" width="113" height="16" horz="1" min="0" max="100" pos="0">

Reply Good karma+4 votes
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