Retired USCG Chief Electronic Technician. System: Water cooled H60 I5-3570K @4.545Ghz, 32GB of XMP 1866 DDR3, ASUS R9 290 DirectCU II OC 4GB, Primary SSD 256GB, Secondary Hybrid 500GB, 16GB AMD RAM Drive (all Steam and game files installed on RAM Drive), ASRock Z75 Pro3 Motherboard. Windows 7 Professional X64, BenQ GW2750HM 27" Monitor.

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0 comments by jasper34 on Dec 12th, 2014

You built yourself a better rig and sprung for 16 or 32GB of fast DDR3 to "future proof" a bit or just because you could :D Even if you moved up to an SSD large enough to house all your OS and program files you can achieve performance in excess of double the speed you get on SSD's by utilizing all that excess DDR3 to it's fullest. Detailed instructional videos on setting up a RamDrive can be viewed here: Radeonmemory.com . I don't specifically endorse AMD's ram drive, I simply noticed ads for it when installing a new GPU several generations of white box builds ago and was intrigued. I found theirs to be very easy to set up and use. I keep all Steam files and COP + Mod + Save game files on my Ram Drive image. With maxed out settings my initial load time is about 55 seconds and reloads about 5-6 seconds. Total Ram drive size required is just under 11GB, so if you have 16GB of DDR3 you can easily get away with a 12GB or 12288MB drive. The videos explain in detail, but for simplicities sake I will summarize: You create a ram drive of 12288MB or larger, use windows disk management to view your new partition and format it; FAT32 is fine. Now you can access it to install games files etc. via windows explorer. You save the disc image onto either your SSD or traditional hard drive. This takes a couple minutes. I check off the box to load my image when windows loads. You can now install whatever you want on your ram drive. Prepare to be stunned at how fast things run and load. I save my image whenever I will be away from my computer for a couple minutes. I back the image up regularly just like any other files I value. I do not have the image save automatically when windows closes because it takes longer to shut down. If you do not have an adequate UPS to keep your system either up fully long enough to save your ram disk or in suspend long enough to outlast any power outage do not use a ram drive. Besides the blazing speed in games, using ram reduces wear/leveling loads on your expensive SSD and will keep it running at peak performance longer.

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jasper34 Creator
jasper34 Dec 17 2014, 9:07pm says:

The standard corpse remove/stay after death time in configs-creatures-monster.ltx is only 1 hour. This means once a mission requiring you to search a body is triggered you must find and loot it in less than an hour game time. If you sleep, trade, repair, upgrade, etc. before getting around to finding those bodies you will experience storyline breaking losses. Grouse's body and sometimes the vampires too, the two squads you search for in Pripyat (especially the one with the explosives for the Kindergarten, even Hook and Ridges bodies at the processing plant need you to loot them within an hour to get their PDA's. You can briefly edit this corpse remove/stay after death time higher for what can be a longer battle with the mercs for instance, but there is about a 10 FPS performance hit per additional hour so you don't want to leave it there. So, do whatever patching up and unburdening of your load you need before triggering those missions or you will have to resort to spawning items to continue.

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jasper34 Creator
jasper34 Dec 10 2014, 10:11am says:

Link to Corrected corrected artifact files Dropbox.com

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jasper34 Creator
jasper34 Dec 10 2014, 10:09am says:

Artifact Patch Change Log
Recon
Dummy Glass Beads: Bleeding Restore from .00173 to .00144
Eye: Bleeding Restore from .00327 to .00278
Blood: Power Restore from -.00025 to -.00031
Mincer Meat: Power Restore from -.00027 to -.00040
Soul: Power Restore from -.00038 to -.00054
Kolobok: Power Restore from -.00042 to -.00074
Baloon: Power Restore from -.0136 to -.0172
Glass: Power Restore from -.00077 to -.00141, w/ AAC Rad Restore from 0 to .00022
Electra Sparkler: Power Restore from .000124 to .000200
Electra Flash: Power Restore from .00015 to .00027
Electra Moonlight: Power Restore from.00025 to .00039
Dummy Battery: Power Restore from .00062 to .00088
Dummy Dummy: Power Restore from .00092 to .00142
Ice: Power Restore from .00122 to .00186
B14 Twisted: W/AAM Radiation Restore from .00054 to .00056
ALL Artifacts edited to have ZERO effect inside Lead Box
Assaulter
Dummy Battery: Bleeding Restore from -.00152 to -.00170
Dummy Dummy: Bleeding Restore from -.00228 to -.00256
Glass: In IAM Radiation Restore from 0 to .00022
B14 Twisted: In AAM Radiation Restore from .00054 to .00056
ALL Artifacts edited to have ZERO effect inside Lead Box
Sniper
ALL Artifacts edited to have ZERO effect inside Lead Box
dummy_dummy: Power Restore from .000116 to .00116
glass: Radiation Restore from 0 to .00022
blood: Bleeding Restore from .00126 to .00072
soul: Power Restore from -.00038 to -.00046
kolobok: Power Restore from -.00042 to -.00058

Serves me right for losing my notes on Sniper first time around. The files in my dropbox are now corrected. Somehow I put the wrong copy in originally.

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jasper34 Creator
jasper34 Dec 7 2014, 10:14am says:

I just blew away a Burer through a steel door with my souped up KSVK 12.7. I'll bet his sneaky hooded little behind was surprised :D

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jasper34 Creator
jasper34 Dec 6 2014, 4:51pm says:

Want to have some fun? Change the k_ap of your anti-materiel rifles ammo to 11 and you can take down 2 Exoskeleton clad NPC's with one shot. Change k-pierce to 10 and you can kill one through a foot thick concrete pole :D

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jasper34 Creator
jasper34 Nov 29 2014, 7:50am says:

OK, The changes in my blog SHOULD have made Noah invulnerable. We can't kill him by any means, but evidently mutants still can ???? Back to the drawing board ....

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jasper34 Creator
jasper34 Nov 24 2014, 12:17pm says:

While trying to set up a new GPU yesterday I nailed down a couple things to help new GPU owners and first time Misery Stalkers get their rigs set up. If you want to start fresh with the least demanding and arguably most compatible set of video settings do the following: Go to R:\SteamLibrary\SteamApps\common\Stalker Call of Pripyat\_appdata_ (substitute your particular install location) and delete tmp.ltx and user.ltx. When you load the game you will have the base low video options set. Each time you want to try a new set of parameters out do the following: Select Medium, High, or Extreme base settings, apply. Before going out of the game and restarting adjust anything else you want changed. Note: Nvidia users need to select HBAO, AMD HDAO. Apply again. Exit game and go to the above directory. Delete the tmp.ltx. Copy the user.ltx to the SAME directory; it will make a copy 2. Click once on the second copy and change the name to tmp. Start game and try your new settings. Yes, you will have to bind all your keys and change your non-video options back after deleting both files, but only once. I don't know why, but if you just change options and don't replace the tmp.ltx with the changed user.ltx, some or all of your changes will display in game, but won't actually be applied.

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jasper34 Creator
jasper34 Nov 17 2014, 6:02am says:

Since loading the latest Nvidia drivers 344.65 I no longer need a frame limiter for my GTX 660 to keep the FPS from going up to 1500 on the main menu screens. It seems to be self-limiting now.

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jasper34 Creator
jasper34 Oct 21 2014, 12:08pm says:

If you are having trouble getting different GPU settings to work, try deleting user.ltx first. It will restore you to defaults then go from there.

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jasper34 Creator
jasper34 Oct 18 2014, 9:56am says:

Latest drivers aren't always the best, but running latest drivers on my GTX 660 static lighting is definitely the fastest and quickest loading/saving. I was able to run smooth on DX11 as follows: OBJ & Texture detail Max, Anistropic Min, Grass Min, Sun Shadows off, SSAO Mode HBAO (required for Nvidia), SSAO Quality Low. The following turned off: Soft Water, Volumetric light & smoke, Vert Sync and Freq 60HZ unticked. Frame limited at 60HZ (plays smooth through at least 80HZ) with XPrecision (latest 5.2.3)

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