Full concept modification of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, AI, items, weather difficulty and much more.
Gather around me, as I tell you a story ... the story of 'Autumn Aurora' ...A fellow STALKER wandered around in the zone. Leaves red, wind blowing through carrying them around his face. He looked up, clear skies. The zone was beautiful this time a year. He grabbed his bolt and detector and went out on artifact hunt. They only show when you can detect them with your detector.
Going on, he grabbed his gear and went on wandering. The zone, as overgrown and peaceful as it is was, was still a dangerous place. He encountered a fellow stalker and traded a bit with him. He had a quite big backpack so the STALKER was sure to get some loot of him. After the encounter, both stalkers went their separate ways again.
Which path will you walk on, S.T.A.L.K.E.R?
"Autumn Aurora, a fellow TZP mod-project just got released! We've had countless questions on here, in the comments, forums and through PM's of people asking if we'd take the MISERY idea and port it to SHoC. We, the MDT, were not planning on doing so, as CoP offers a much more stable platform. But, this amazingly beautiful alternate will suffice for most of you!" - LoNer1
Read up on the article here:
> Cromm Cruac
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