Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Heere's Johnny!
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Erik313 Sep 2 2015 says:

As soon as I get this, I am going to Skadovsk to hack Owl apart.

+26 votes     reply to comment
artursdavids Sep 2 2015 replied:

No, you're not.

0 votes     reply to comment
RavenTheKiller Sep 2 2015 replied:

Note to self: Cut Owl apart with an Axe and buy Erik313 a Cheeki Breeki Vodka as a reward for this brilliant idea. :D

+11 votes     reply to comment
Schuchart Sep 2 2015 says:

All work and no Misery makes Jack a dull boy

+16 votes     reply to comment
Koмa Creator
Koмa Sep 2 2015 says:

dat debug hud tho

+13 votes   reply to comment
mp5lng Sep 2 2015 says:

I bear is on the loose ! only the devs will get it :3

+8 votes     reply to comment
mp5lng Sep 2 2015 replied:

A bear*
Also, thanks for the downvote.

+5 votes     reply to comment
Koмa Creator
Koмa Sep 2 2015 replied:

there, fixed

+4 votes   reply to comment
mp5lng Sep 2 2015 replied:

Thanks bud :D

+3 votes     reply to comment
RRCM_Rico Sep 2 2015 says:

This looks like it would go very well with the Assaulter class, fully upgraded exo suit, and fully upgraded sphere M12 helmet. Berserk mode :-)

+2 votes     reply to comment
battleben8492 Sep 7 2015 replied:

I'd rather have an actual Exoskeleton helmet that you could upgrade to have a closed cycle breathing module and that has neck protection greater than level III NIJ, that is a weakness with the Sphere M12 that has screwed me over in the past whilst wearing it with the Exo. Although yes I am aware that it would be very tricky to implement a custom upgrade tree for a new type of headgear, but perhaps it could recycle the upgrades from the Curtain helmet since the SSP-99 helmet took its place and already has such a module built in to it.

+1 vote     reply to comment
ElCaz4dor Sep 2 2015 says:

Those poor skulls...

+2 votes     reply to comment
HavocStalker Sep 2 2015 says:

No machete?

+5 votes     reply to comment
mp5lng Sep 2 2015 replied:

Surely one will be added somewhere ;)

+3 votes     reply to comment
HavocStalker Sep 3 2015 replied:

Awesome, it will weigh more but that will be definitely my melee weapon :D

+2 votes     reply to comment
LordLucho Sep 2 2015 says:

The Cheeki Breeki is stronk in Misery 2.2... Time to settle that score with Ivan.

+3 votes     reply to comment
murauder Sep 2 2015 says:

I got an axe to grind.

+3 votes     reply to comment
***Geroj*** Sep 2 2015 says:

oh my gods thats beautiful
Military shovel next!!

+4 votes     reply to comment
RavenTheKiller Sep 2 2015 says:

You see Ivan,when you hold axe like me,you should never miss because of fear of a jumping bloodsucker in front of your nose.

+4 votes     reply to comment
☣GenezisO☢ Sep 2 2015 says:

As long as you hold a hammer, everything around looks like a nail.

+6 votes     reply to comment
Mudhut Sep 2 2015 says:

Cool, just like Call of Chernobyl

+5 votes     reply to comment
Alundaio Sep 2 2015 replied:

I wish we had axes.

+6 votes     reply to comment
Chezzlor Sep 2 2015 says:

Wait, will it be able to chop down trees? I doubt it as there wouldn't be much purpose in it and knowing the engine it would probably cause more errors than results.

It's cool though!

+3 votes     reply to comment
trojanuch Creator
trojanuch Sep 3 2015 replied:

No chopping down trees unfortunately. Zone's flora is way too contaminated for that ;)

But otherwise axe is fully integrated with the new micro-management systems. Nothing beats mutant looting using it, especially with the proper sound sample that we have for this activity :)

+5 votes   reply to comment
Zarryc Sep 3 2015 replied:

I have no experience in modding whatsoever but maybe you could do the same with trees that you've done with animals? I mean, that you could press F on a tree (with an exe in inventory) and a looting window would pop up showing you what you can loot. Just instead of meat you could loot wood. That would serve as a tree chopping mechanic!

+1 vote     reply to comment
kcs123 Sep 3 2015 replied:

Not so easy. Animals are dynamic objects. To make a tree to have such feature, all trees will need to be convertecd in different mesh type like animals.

Next, you need special kind of settings for tree, so they don't move around zone :), that still could be done to some degree.

But most tricky part is to spawn new trees, once you chop down some. And even when that is somehow managed, you need to recreate all maps with SDK level editor.

All in all, too much work for little gain with something that is not naturaly supported with game engine. Not even considering additional CPU load due to those changes.

+5 votes     reply to comment
ElCaz4dor Sep 6 2015 replied:

What about using that tree as a stash?
I think that would ruin my 2Gb RAM but it would be awesome.

+1 vote     reply to comment
Helas Sep 3 2015 says:


-3 votes     reply to comment
Orszag Sep 22 2015 replied:

A shashka would be much more fitting.

+1 vote     reply to comment
atikabubu Sep 4 2015 says:

Zdzichorowerzysta was first


Yes, he's the one that made the first MLP mod for Skyrim.

+2 votes     reply to comment
Koмa Creator
Koмa Sep 4 2015 replied:


+3 votes   reply to comment
Strelok2.0 Sep 6 2015 says:

cars please

-2 votes     reply to comment
Strelok2.0 Sep 6 2015 says:

cars please

-3 votes     reply to comment
Dr.Killinger Sep 10 2015 says:

I need this so bad right now, so are there any plans for mod's for the axe. It would be pretty cool to add some crow feathers to the axe(It could make it swing faster lol.). Either way this is def going to become apart of my mutant hunting kit.

+1 vote     reply to comment
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ZikShadow Sep 13 2015 says:


Finally something to quickly take care of those pesky little crates that takes so much hit to break.

And/or the occasional mutant, assuming they don't insta/gang kill you first.

Not gonna use it for actual gunfights though, unless throwing a melee weapon is an option for 2.2.

+1 vote     reply to comment
zaniex Sep 17 2015 says:

Please if Misery Dev's can read this!
Make super artifact containers specially for heart of the oasis/ compass, I don't care how many people I gotta cheeki breeki with dis axe for the money, I WANT TO USE THAT ARTIFACT!
Even if I have to cough up $150,000, I want to use them!!!
And if non of that is possible, give me an option to get the heart of the oasis artifact even after finishing the mission where you turn it in :3

+2 votes     reply to comment
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"When I have my axe in hand everything around me starts looking like a tree"

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Sep 2nd, 2015
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