Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Fancy a smoke? (view original)
Fancy a smoke?
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Menumorut
Menumorut

Damn. This is gonna be real good...

Reply Good karma Bad karma+7 votes
mp5lng
mp5lng

HA! I bet no one saw this coming :D

Reply Good karma Bad karma+4 votes
kcs123
kcs123

I said early in development that in first couple of hours that most common question in the zone would be "Have you got a lighter ?" :XD

And not only for smokes, you need it to start a fire and cook something.
Some tiny item can be a true game changer in the zone.

Reply Good karma Bad karma+3 votes
GC_dzbanek
GC_dzbanek

The primary reason to stay in Zaton was the simple fact that it wasn't worth it getting to Jupiter early on. The journey was quite expensive and didn't really pay for itself unless we already had cool gear - at which time it already isn't "early" :p

Reply Good karma Bad karma+2 votes
kcs123
kcs123

Well, you got options at your disposal. To aquire a lighter in Zaton is not way too hard. It is intended to give you some pain at a begining of game, but not way too far in gameplay progress to make it tedious feature.

Also it is possible to explore anomalies in lower tier suits or with red scientific suits.
But I will let you to discover on your own what fits better to your gameplay style.

Reply Good karma Bad karma+1 vote
SilentEagle
SilentEagle

I was kinda hoping for a Class breakdown picture (the one that shows weapon proficiency etc etc..) for 2.2. Unless nothing has really changed. I try to get more people into mod with those pics.

Reply Good karma Bad karma+2 votes
lol3r_86
lol3r_86

We only need a spoon for the heroin now.

Reply Good karma Bad karma+3 votes
Reef_Budseed
Reef_Budseed

Maybe a mirror for the blow

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Do I now need a fu**ing lighter to smoke?!

The MISERY mod adds a huge variety of drugs, cigarettes and other medicaments with various effects for you to experiment with. With MISERY 2.2 we implemented a requirement to have a lighter at your disposal in order to fire up your cigars.

This is an element that we kept as a surprise (among others) for MISERY 2.2 for the sake of immersion. We considered the option of implementing a half empty lighter in starting gear for all classes, but ultimately decided that it would be fun to make the players figure out what to do themselves.
It is too easy to find lighter refiller on loot and it is cheap to buy. It won’t take long to figure out what quest you need to solve, to be able to buy lighter. Also, you can travel to Jupiter map early in game and buy lighter from Hawaian and buy green suit from scientist.

It is intended that players go to Jupiter map early in playtrough, solve some easy quest there and return back to Zaton. But in previous releases players were not encouraged enough to leave Zaton early in game, hopefully absence of green suit and lighter might help to consider this as option. At least, this is what we settled upon within the development team.

For more information about the various aspect of the MISERY mod please see our official website themiserymod.com which is now updated daily in relation to community response and reactions.

Details
Date
By
N.Aaroe
Size
1280×960
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report