This is the first released beta version of the Search and Rescue mod. It features the fully playable Search and Rescue game mode with support for all...
This mod adds a new wincondition to Dawn of War: Soulstorm.
If activated it offers you a totally new mode of gameplay, that may remind you a bit to the Dark Eldar stronghold mission in the Soulstorm campaign.
So you will start the game with a bunch of units and without a base, too.
Then you have to discover the terrain and find cages controlled and defended by a Dark Eldar player.
By destroying a cage you will free a prisoner joining your or your allies SaR team.
If players rescue all their prisoners, then they have to bring them back to the drop point to get back up.
A team wins by accomplishing this or by killing all enemies SaR teams - except the builders.
So you will never have to build a base - the only thing you can do is building and upgrading listening posts.
Total Conversion Mods, that are supported:
But you can easily modify the settings of each race or create a file for a new race, because this mod features a easy to understand interface to the global and race specific settings.
A first playable version is now downloadable for you.
It supports all listed full race mods, but not the Dark Prophecy and Ultimate Apocalypse mod yet. The Titanium Wars SS mod will not be supported, because of Grumbling Orcs behaviour. I created a mini fix for the Witch Hunters mod, so it will be more compatible to Soulstorm.
The AI is not optimal, but will be improved in future versions. If there are bugs in this version, they will be probably AI-related. So please post comments or PM me if you encounter one.