The Soulstorm: Strongholds mod unlocks all seven Dark Crusade and all nine Soulstorm campaign stronghold missions, allowing them to be played directly from the skirmish menu. Compatibility is included for all vanilla and most mod races, which means that the Dark Eldar and Sisters of Battle can be used on the Dark Crusade missions, blue-on-blue match-ups are permitted, and support is included for the following mods:

  • Black Templars: Kaurava Crusade (tested with beta-5)
  • Chaos Daemons (tested with v1.5)
  • Dark Angels (tested with v2.00)
  • Harlequins - The Dance Macabre (tested with v0.15)
  • Inquisition: Daemonhunt (tested with Soulstorm beta v2.01)
  • RAGE: World Eaters Warband (tested with v1.0)
  • Renegade Guard (tested with v0.64)
  • Salamanders (tested with v1.0.01)
  • Space Wolves (tested with v0.63)
  • Steel Legion (tested with v1.0)
  • Tyranids (tested with v0.5b2)
  • Witch Hunters (Dark Crusade beta v0.2, untested - you have been warned)

Any other new race mods that are released will be added to this list. This should be a fairly easy process, as I have re-coded all the mission SCAR and NIS files to make it as simple as possible to add extra race compatibility.

The infamous Dawn of War narrator's voiceovers have been included at the start and end of each mission, although these can be skipped without affecting anything else.

As an added bonus, I have included three (sort of) new missions, entitled Mannheim Bay, the Suratha Precinct and the Lands of Eternity. They're basically conversions of existing missions from Dark Crusade and Soulstorm, using the Steel Legion and Black Templars as antagonists.

Full instructions on how to get this mod set up correctly can be found in the readme file accompanying the most recent release version (currently v1.30), including a list of all required and optional mods with download links. I strongly advise that you check it out before you get started.

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Soulstorm: Strongholds [v1.31 patch]

Soulstorm: Strongholds [v1.31 patch]

Aug 11, 2014 Patch 11 comments

v1.31 brings some essential bugfixes, hopefully ridding the Strongholds mod of such annoyances as units getting stuck in the terrain in the Dussala Precinct...

Soulstorm: Strongholds [v1.30]

Soulstorm: Strongholds [v1.30]

Jul 6, 2014 Full Version 11 comments

Tyrea gets the Strongholds Mod treatment in v1.30, as the assault on Farseer Taldeer's icy mountain fortress degenerates into an epic four-way slaughter...

Post comment Comments  (0 - 10 of 360)
Sgtsoupie
Sgtsoupie 9hours 6mins ago says:

Great terra! i have finally defeated Eliphas and his minions and additionally lucas alexander and his guardsmen with my sister of battle!
It was a bloody fight. Having many of my battle sister killed while defeat them yet I made a special moment whrn I burn their bases with the entire sisters with flamethrowers

+1 vote     reply to comment
ralph777
ralph777 Aug 16 2014, 8:44pm says:

The game stop and went out to desktop when I play:
Using: Steel Legion
Against: Imperial Guard stronghold.
already updated:
Full: 1.30 patched: 1.31
I'll try to find out more.
Thanks for the update anyway.. =)

+1 vote     reply to comment
Kasrkin84
Kasrkin84 Aug 16 2014, 10:55pm replied:

Which Imperial Guard stronghold? I'm doing an overhaul of Victory Bay right now anyway.

+1 vote     reply to comment
ralph777
ralph777 Aug 17 2014, 6:26am replied:

DC mission =)

+1 vote     reply to comment
Kasrkin84
Kasrkin84 Aug 17 2014, 8:03pm replied:

I've not noticed anything like that - has it repeated? At what point in the mission were you?

The fact that it's a crash to desktop rather than just a FSE is definitely unusual.

+1 vote     reply to comment
ralph777
ralph777 Aug 18 2014, 8:14pm replied:

It crash only sometimes, I tried it 2nd time and it didn't crash.

I also notice when I play
I use: Steel Legion
Against: Eldar Stronghold in DC mission
Error: After defeating the Orks and gaining some bonus units then it went Error...

+1 vote     reply to comment
Kasrkin84
Kasrkin84 Aug 19 2014, 3:08am replied:

Could you try a re-install? Those kind of random crashes are sometimes caused by a bad download.

I'll look into the FSE on Tyrea.

+1 vote     reply to comment
Oaks
Oaks Aug 16 2014, 9:35am replied:

Tried Sama District with Space Marines,Harlequins and Battle sisters, no error.

On the other hand, Lands of Eternity:
Well, first I say damn this windows 8, I cant do screenshot at all.
But this is what the logfile console says:
SCAR--*ALERT: string/data/scenarios/mp/stronghold/ss templar race.. 2668:Attempt to concatenate "something which I forgot" (nil value)
SCAR--could not execute rule: SpawnTransportUnits
SCAR--Fatal scar error while running rules- execution has been paused

I think the Rhino script and objective starts when you destroy half of beacons, right after enemy commander has a speech saying something as:
"use every beacon and everything we have".
It prevents the AI, enemy of attacking,any behavior whatsoever and it prevents the final objective, so you cant win or lose.
This time I tried it as BT vs BT.

+2 votes     reply to comment
Kasrkin84
Kasrkin84 Aug 16 2014, 10:40am replied:

That's weird, I'm running Windows 8 and it lets me take screenshots without any problems.

That's enough info for me to be going on for now, though, thanks. If you can get anything else let me know.

+2 votes     reply to comment
Kasrkin84
Kasrkin84 Aug 16 2014, 2:41pm replied:

Right, I think I've fixed it. Just got to do some testing first.

+3 votes     reply to comment
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Kasrkin84
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Released Jun 8, 2013
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Highest Rated (6 agree) 10/10

Greate Job Done! Congratulations!

Jun 9 2013, 11:31pm by Jones-Banana

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