All credit for assistance rendered and resources used within UA is fully credited within the game itself, just click on Credits from the main menu to see them, and if we missed something that you made, get ahold of us on the discord!
Created by: The Apocalypse Mod Team
Yes, UA has a discord server. Like many other projects, it is one of if not the best ways of managing a community. The reasons as to why we expect you to seek help on that platform are myriad, but here's a few of the big ones.
We cannot moderate this platform, meaning that anyone who decides to start trolling on the comments cannot be prevented from doing so aside from sitting here and having someone babysit the thread and delete the nonsense. This isn't worth anyone's time, so we won't be doing that.
It is far easier to keep direct messages straight, organize feedback into appropriate channels, manage development, and assist with technical problems on a case by case basis within the platform of Discord.
Downvote raids on comments that are literally from team members trying to assist users has made everyone extremely unwilling to be on this platform so that we can waste time repeating the same news and answering the same questions, only to have said comments buried. Grats trolls, by being opposed to using discord to this point, you've effectively made it the only way we will be communicating in the future. There are actually patches presently on the discord that you can only get there at this time, because nobody wants to deal with this website.
And finally, it is far more convenient from a community standpoint to provide you guys with daily updates and ongoing news with the mod on Discord than it is on Moddb. This website is great for hosting files and maybe even showcasing a project, but it is beyond dated and not very efficient from a modern perspective as far as running a community.
We truly hope to see you guys on the server, be sure to read our welcome center when you join, and follow the development updates channel for frequent news from our lead devs on development progress. Why be in the dark and wonder about what we're doing when you could be right there watching it yourself?
S***, I haven't done one of these in awhile! well anyway, here is the news of what isn't being said!
A lot of work has been done in the background, while we remained somewhat silent on the last months. With the new Version we have also started work on...
Me a dev going through and telling about my progress.
A new article from this time.... Cylarne? That's unexpected! Some new sneak peak progress has appeared and it is finally time to show it off! :D
Ultimate Apocalypse 1.89.53, quality of life changes with performance improvements with a focus on heavy bugfixing and file overhauls, again.
Ultimate Apocalypse 1.89.5XD, quality of life changes with performance improvements with a focus on heavy bugfixing and file overhauls
Ultimate Apocalypse 1.89.5, commander rework, turret rework, some units and lots of other fixes.
Ultimate Apocalypse release with UA_MAIN installer and a subsequent patch installer.
UA update 1.89.3 Full Installer, can install standalone with ua_main.exe or patch from 1.89.2 to the current version.
This small update hosts version 1.89 released with a brand new installer! It allows Tyranids 0.5b3 to be compatible with Ultimate Apocalypse along with...
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I do be your pardon by asking in case this might have been asked before. Is there plans to add new factions or units in the foreseeable future maybe?
Yes and yes. There's a roadmap on the mod's Discord.
Okay, thank you very much!
Can somebody help me with settings of mod manager? Is it possible to make the game uncrashble?) Its crashes regular
Hi guys great mod, just wanted to say that I went to join your discord group and it errors using the link above. Would you mind taking a look? thanks.
Discord.gg Here's another one.
Hello! Love your mod, have u some plans for update?
The next update will be for the Tyranids. The one after that is an Imperial Guard overhaul, if memory serves.
Hello, I have a question for you.
I want to extract the models from the base game, Orks specifically, as I want to use them as image bases for tokens for my RPG game. I want to make an Ork Boy with Big Shoota (others I have pretty much found out), but I dont know how to do it. Sure, I can use any art, but when all my Ork enemies are already from DoW (because honestly, finding some units images that arent miniatures is pretty hard for Orks), so I want to keep the theme :D
Can you help me how to achieve this? I dont want an in-game screenshots, because for some reason in-game textures are worse than those in Army Painter, and I want to use the Army Painter ones as they are more detailed.
Join the discord, ask for help there.