Description:
The Apocalypse mod team proudly presents to the audience and fans of Dawn of War, a two year long waited content filled and epic release of all time, the Ultimate Apocalypse mod Grand Release, 2012. In production unreleased to the crowd for a long time, the Apocalypse mod Alpha Internal, the "mother of the Grand Release" was reworked towards the extreme. Featuring dozens of new content, no other mod will have, this mod lets you do the unthinkable unlike any DOW mod. Do you imagine the largest Warhammer40k scale battles topped with balance for all races? Do you ever want to experience your spine throttling like crazy with good feelings over, and over, and over? Do you hate having your squads limited by Relic's balance system? Do you want to see your enemies nuked by the abilities of your own superweapon, or steamroll them with many titans fighting other titans with complete balance? This is your mod. This is one of the best DOW mods.

Furthermore, this mod has the better gameplay, feel, and epic features that no other mod can ever match. The Grand Release is available now, today! Below is the trailer of this mod, watch it, and let your mind get blown!
 

Want To Play Online?
'The Veiled Region' Server Room is open. Everyone willing enough to be apocalyptic and have cccrrrraaaazzzyyyy fun, meet your friends and perhaps your hated opponents to take on for revenge within Dawn of War: Ultimate Apocalypse online.

Apocalypse Mod Team:
Krronus (Executive Producer and developer) - developed 1/15/10
Tyrantarmy6 (MODDB leader, Trailer developer) - joined July 2010
Cylarne_04 (Primary mod Team Leader, does everything in the UA mod) - joined 7/4/10
Cosmocrat (High Primary Modeller, Primary Art leader) - joined 10/19/2010
Profman96 (High Primary ALPHA mod tester) - joined 12/24/10
RT2 (Global 2d/3d hex n' tex professional) - joined 2/24/11
Gambit (Primary ALPHA mod tester, Advisor, Alpha testing team organizer) - joined December 2011
PsykoTenshi (Primary ALPHA mod tester, secondary advisor, community manager, entertainer, global guy)
Mauritiux (Alpha mod tester) - joined January 2013
Jazz-Sandwich (UA Campaign script writer, VO) - joined February 2013
BouncyTEM - (Sound Master artist, VO) - joined February 2013
Khaotic_Comrade - (Secondary coder, environment artist) - joined December 2013
Greyloc - (Professional VO) - joined December 2013 
seato39
- (Apocalypse mod tester)
DrunkenTaipan - (3D Modeller)

New Alpha Mod Testers (Organized by Alpha testing team organizer):
We are now currently looking for people to test the private Ultimate Apocalypse Mod, the Alpha mod project.

The Grand Release Trailer has been released!!!

The XP2 2012 Trailer has been released!!!

The Ultimate Apocalypse actual 2012 Trailer has been released!!!

For more information, go to our Forum.

Frequently Asked Questions (FAQ)

To view the credits go here.


User Posted Image

Image RSS Feed Latest Screens
Even more Teamcolorable units! Upcoming Stuff -  The Stompa is now TC, with Badge Patch (1.73.4) Under production!
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - April

13 comments by Lord_Doofus on Apr 4th, 2014



Ultimate Apocalypse Mod

News - April



1.73 - What you are missing out on by not playing!

So it looks like you guys need an update! After the version 1.73 release, on top of being an extreme hit, we have unfortunately encountered a lot of missed bugs that was missed. 1 years worth of work and a team of 9 let these bugs slip by? Heresy!

The Ultimate Apocalypse mod team proposes to release a patch...

What patch version number 1.73.4 will include is via the following...

  • All scar errors from the two winconditions: Hardcore and Assassination will be fixed.
  • All AI fatal execution pause errors will be fixed.
  • Test map that came with the Tyranids mod, due to its functionality will be removed.
  • Icons that are pink will be fixed.
  • Some ucs descriptions that are left over will be fixed.
  • Balance changes from global powers used by the Orks and Tyranids.
  • Tyranids will no longer be under powered and so this enemy can now finally be dangerous...
  • A lot of other things minor fixings to make the mod functionally work well.

You can find all bugs reported on this list here... Moddb.com

YOU WILL GUARANTEE MOST BUGS REPORTED FIXED!


Not all changes will go into effect however. Chaos Space Marines fitting into the lore seems to be at most people's dislike, etc etc. With big changes to an entire 1.73 full race concept, and from people's reports, chaos mark system will take a lot to rework the faction, and they will not be in a small patch like this.

1.73 - What you are missing out on by not playing!

Other changes like Over Powered Orks with Fighta Bombas blasting up bases like nothing, Ork Warboss leftover IMBA melee damage, global abilities infuriatingly annoying at points, EMP superweapon duration disabling everything for a long time, Wracks black texture... a lot of that will be fixed. It is a very long list.

Another Orky Update - The Great Gargant

Otherwise as for new units and more content... it's a maybe. No guarantees, but if new content is found, and is ready to implement into game, then we might include it within 1.73's patch. Behold for example, Cosmocrat's brand new unit, the Great Gargant!

So if you like playing this mod, especially version 1.73, but is TIRED of all of the errors, then you NEED this patch. You NEED this patch. You NEED this patch. Did I mention you will NEED this patch? If you still do not play the UA mod and you are a type of person interested in grabbing our models, you NEED this patch. You NEED this patch. You NEED this patch. Did I mention you will be NEEDING this patch?

1.73 - What you are missing out on by not playing!

Texture errors... new textures on some units, bug fixes, FUNCTIONALITY, yeah you will NEED this patch. Otherwise I hope everybody has enjoyed the UA mod thus far regardless of the bugs we missed for the past year testing this. We had beta testers of 1.73 in the past come into the team, got the mod, and left us without response, and so this entire time, we had... null feedback. The entire team of 9 tried their best, but we apologize we let these bugs slip. Though, 1.73 is MUCH better than it usually was, that's for sure (Dark Eldar AI corrupting all other AIs hence mod not playable at all).

So thank you folks for reporting these bugs! Without you, without so many feedback... this patch would not be possible and 1.73 would remain not touched until 1.74. Thank you also to the donators who donated in the past. I know version 1.73 took a freaking YEAR to get released, but you inspired us proudly to make this version updated and updated even on school days and without you, believe it or not, 1.73 would not have been released yet. Anyways, thanks for the donations, we will strive on to make this mod better and better + not rely on <= 10 people to play test the mod before final release (like release a beta and have audience test it for us...)

So that is the news for version 1.73! If you are still interested in playing, BE AWARE OF:

  • Hardcore wincondition
  • Assassination wincondition
  • Eldar AI
  • Tyranids AI
  • Test map within the scenarios
  • Edit: Space Marine Scouts (do not turn on infiltration)
  • Edit: Sisters of Battle: Textures by LeonardGOOG causes the mod to crash due to DOW Engine RAM limits.

Stay away from those options! If you by any chance find more bugs (critical bugs that stops game), please report immediately within the 1.73 bugs section!

Please download 1.73 below and try it out!

Finally...

As for version 1.74, it will be under production perhaps... next two weeks because of real life issues (donate to speed up progress). However, we will not release percentages including how much completed the mod is (you all know why) and we will not provide release dates (you all also know why). We will however post updates to... well, not signal the mod dead of course. xD

I'll stop typing then, I promise. xD Have a great month, folks!


Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:

Download the latest version, 1.73!

Ultimate Apocalypse Full Version (1.73) 

Mirrors:

Mega - Filesmelt - .Torrent file

If downloading from Mega, make sure you either use a Chromium-based browser (Chromium, Opera, Google Chrome) or install the Mega browser extension for Firefox, otherwise the file won't be saved correctly as it is a bit over 100MB. Official explanation here.

Get the latest patch! (Very Recommended!)

Ultimate Apocalypse Patch - 1.73.4

Download the recommended map pack!

Version 1.73 Bonus Maps (Recommended Download)


PLEASE DONATE TO THE APOCALYPSE MOD TEAM TODAY!!!!

Why provide donations? You get lots of stuff from us, including a continued campaign that is yet unfinished and loads of support and mod fixes. This is not a requirement, and by donating, the Apocalypse mod team will be active doing up the mod, releasing updates, and providing more epic entertainment than fooling around with other stuff.

Why provide donations? Over 50 members have, and they were rewarded with what they wanted to see in the UA mod, and because of them, this mod is continued in development. We have explored it all in this mod, and we are not inspired by passion anymore, so by these wonderful donations, well, just look at the progress!

This is no requirement, you are not forced to make any transaction, it is all optional, very appreciated, you can be put in the list of donators or possibly be a character in the UA mod when the campaign is done, and further, you get to boss us around and have at what you want!

So what are you waiting for? Donate!


LINK TO DONATE BUTTON!!!

The list of donators are provided in the link above!

More donations were added as of 4/17/14

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Ultimate Apocalypse Patch - 1.73.4

Ultimate Apocalypse Patch - 1.73.4

Apr 5, 2014 Patch 37 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! - Extract all files to your Soulstorm directory. - overwrite version 1.73 version files with this patch...

Version 1.73 Bonus Maps (Recommended Download)

Version 1.73 Bonus Maps (Recommended Download)

Mar 31, 2014 Multiplayer Map 18 comments

A MUST GET bonus maps for version 1.73, including removed pesky fog, removed skyboxes that used to block camera view, decreased water level to allow units...

Ultimate Apocalypse Full Version (1.73)

Ultimate Apocalypse Full Version (1.73)

Mar 31, 2014 Full Version 148 comments

IMPORTANT NOTE: Delete any previous versions of the mod before installing 1.73! Do NOT merge the installments. -- The long awaited 1.73 release is out...

(OUTDATED!) Ultimate Apocalypse Patch - 1.72.7

(OUTDATED!) Ultimate Apocalypse Patch - 1.72.7

Jun 26, 2013 Patch 82 comments

Version 1.72.7 patch was released for the Ultimate Apocalypse mod Grand Release version 1.7. REQUIRES NO OTHER PATCH! The patch fixes for one, a huge...

(OUTDATED) Ultimate Apocalypse Grand Release (1.7)

(OUTDATED) Ultimate Apocalypse Grand Release (1.7)

Dec 21, 2012 Full Version 125 comments

This is it, finally here, the Ultimate Apocalypse Grand Release! Boasting many, many more features than ever before, such as: Relic units and Titans for...

Zombie Apocalypse (0.6)

Zombie Apocalypse (0.6)

Apr 11, 2012 Prefabs 44 comments

A very fun and Apocalyptic type mini mod consisting the Apocalypse creator's best SCAR work EVAR. Created by the Cylarne with no help from anyone but...

Post comment Comments  (0 - 10 of 11,115)
PROGRAMREBELLEN
PROGRAMREBELLEN 3hours 1min ago says:

is there any benefits not choosing a god as Chaos?
aka Playing as Chaos undivided.

+4 votes     reply to comment
VoidLight
VoidLight 2hours 36mins ago replied: Online

I'm not all that sure about being undivided on chaos but I know being undivided playing as Daemons your demon prince is much stronger and wields superior abilities compared to one of any other god.

+2 votes     reply to comment
Guest
Guest 3hours 57mins ago says:

This comment is currently awaiting admin approval, join now to view.

VoidLight
VoidLight 3hours 36mins ago replied: Online

Campaign is not a bug it has been removed until 1.75.
Not sure why you think the AI is hard most of the time I find myself playing 1v2 AI games on harder difficulties using high resource rate. the difficulty is based off the AIs income so if your not skilled keep the starting resources, game speed, and resource rate at the default settings. I watch people play comp stops and I can tell they don't really know how to play the game well, I would hate to the AI become stupidly easy because some claim they are too hard. Also know the team your fighting, I find IG, Eldar, and Orks to be the easy teams to beat while Dark eldar, Necrons, and Tau tend to put up more of a fight.

+1 vote     reply to comment
God-EmperorOfMankind
God-EmperorOfMankind 5hours 23mins ago says:

You know, when the first time I had seen the Grand Release which was version 1.7 back in December of 2012, you guys actually released it the day before or the actual day of the supposed catastrophic and cataclysmic phenomenon that was supposed to have taken place on our planet at that exact time which was on the 21st of that December. I guessed that is why it was called Ultimate Apocalypse for that reason. :P

0 votes     reply to comment
Guest
Guest 5hours 34mins ago says:

This comment is currently awaiting admin approval, join now to view.

VoidLight
VoidLight 4hours 15mins ago replied: Online

Please don't start doing this, its not cool at all.

+6 votes     reply to comment
LavstorM
LavstorM 7hours 0mins ago says:

ok I have winzip but when I try to reinstall the mods the system wont let me use winzip is there some alternative device that will let me download the 17.3 patch?

+1 vote     reply to comment
Jk_Lord
Jk_Lord 7hours 17mins ago replied:

I like that idea! :D

+4 votes     reply to comment
VoidLight
VoidLight 4hours 16mins ago replied: Online

I don't see how that can be balanced but the Necron deceiver has an ability like that in the normal SS.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Dawn of War Icon
Platform
Windows
Contact
Send Message
Official Page
Forums.relicnews.com
Release Date
Released Dec 17, 2012
Mod Watch
Track this mod
Share
Community Rating

Average

9.5

567 votes submitted.

You Say

-

Ratings closed.

Highest Rated (66 agree) 10/10

AWESOME

Apr 25 2011, 2:03am by Lord_Incubus

Lowest Rated (8 agree) 1/10

It sucks dick.

May 6 2013, 4:43pm by OberfuhrerG

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Ultimate Apocalypse mod on your homepage or blog by selecting a button and using the HTML code provided (more).

Ultimate Apocalypse mod Ultimate Apocalypse mod
Ultimate Apocalypse mod
Statistics
Rank
16 of 21,424
Last Update
4 days ago
Watchers
1,386 members
Addons
3
Files
4
News
44
Features
8
Tutorials
6
Reviews
222