The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod!
Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory.
A mod where there's no shortage of all new units, buildings, abilities, and even titans!
A mod where there's nearly no limits holding you back. It's all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing?
Ultimate Apocalypse has you covered.

Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome.
Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

Want to play online?
On Steam-based Soulstorm, simply get online and create or join a game. As of Jan 10 2015 the Lobby shows zero players but multiplayer works alright.
On Disk-based Soulstorm, you'll have to use a LAN tunneling app, such as Hamachi or Tunngle. There's plenty of tutorials for setting up both (and more) in the web, and we *might* put one up as well, too.

The Ultimate Apocalypse mod group on Steam is a great place for anyone looking for more people who plays the mod. Check it out!

The Ultimate Apocalypse Mod Team is:
Krronus (Executive Producer and developer) - First developed the mod, January 2010
Tyrantarmy6 (ModDB manager, Trailer developer) - Joined July 2010
Cylarne (Mod leader and primary developer, does about everything) - Joined April 2010
Cosmocrat (3D modeller, art leader) - Joined October 2010
Profman96 (Alpha mod tester) - Joined December 2010
RT2 (Global 2D/3D hex n' tex professional) - Joined February 2011
PsykoTenshi (Alpha mod tester, secondary advisor, community manager, icon cratfsman, global guy) - Joined November 2011
Gambit (Alpha mod tester, Advisor, Alpha testing team organizer) - Joined December 2011
Mauritiux (Alpha mod tester) - Joined January 2013
Jazz Sandwich (UA campaign script writer, VO) - Joined February 2013
BouncyTEM (Sound master artist, VO) - Joined February 2013
Khaotic_Comrade (Secondary coder, environmental artist, texturer) - Joined December 2013
Greyloc (Professional VO) - Joined December 2013
Oomperial (Texturer) - Joined June 2014
Necronguy (Alpha mod tester) - Joined September 2014
ndhwar (Alpha mod tester, map maker) - Joined October 2014
smoothrunes, aka Jordan Lane on Youtube (Alpha mod tester, video maker) Joined October 2014

Ultimate Apocalypse version 1.7 "Grand Release" Trailer:

More trailers of awesome:

More information available on our ModDB forums and our Relicnews thread

Frequently Asked Questions (FAQ)

To view the credits go here.

Image RSS Feed Latest Screens
New Walls! (By RT2 and Oomperial) Random The Hunt Begins - Grand Release Screenshots Random The Hunt Begins - Grand Release Screenshots
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - January 2015

10 comments by Lord_Cylarne on Jan 12th, 2015

Ultimate Apocalypse Mod

News - January

First off, we hope everybody had a great New Year! I believe at this year in time, we have had our 5th year anniversary for modding DOW. :) 2 years ago (12/20/12) we also released the Grand Release version 1.7!!! How about that for some good news? :) We got some good news and bad news, listing them in easy detail:

What's new?

New Walls! (By RT2 and Oomperial)Random The Hunt Begins - Grand Release Screenshots
Random The Hunt Begins - Grand Release ScreenshotsRandom Screenies - Alpha Internal (DODA or THB)

The Ultimate Apocalypse mod made top 7 of 20,000 mods!!!

So now...

Good News:

The mod is almost done to be in our final testing stages. All races are done, all AI is done, icons and polish is almost done (except for a few things), gameplay core was long done a while ago, our intended to be released content is all done. Bugs to be fixed: Almost done. Balance, wincondition insertions, bug fixes, and the final testing stages is all that is left to do (and polishing of new content). We could release a changelog right now this very second, but as the bad news follows...

Bad News:

We have to re-redo an entire faction, the Inquisition Daemonhunters. The Inquisition kinda needed a re-remake over because the race was too complicated for new players to get used to. The Inquisition is now being reworked at this time, will be easier to understand, more awesome, and their content is being remade. This could take a while or it will only take maybe 1-2 weeks to do. Who knows? This is why we test the mod in alpha stages privately. If there is something the crowd will not like, we'll eventually take care of it.

As for the next grandest Release (status):

All percentages are not based on a mathematical equation and are made up by the feel of completion by the developer. 100% completed could take as little as a day or as big as several months to accomplish.

  • 1.74 core design - 100%
  • Polish - 90%
  • Coding/bug fixes/balance - 80%
  • Scenarios/maps - 99.9%
  • Winconditions - 60%
  • AI - 85% (Just a major bug to fix, dealing with all AIs)
  • Inquisition - 69%
  • Daemons - 99.9%
  • Necrons - 99.9%
  • Sisters - 99.9%
  • Tau - 99.9%
  • Space Marines - 99.9%
  • Chaos - 99.9%
  • Tyranids - 99.9%
  • Orks - 99.9%
  • Imperial Guard - 99.9%
  • Eldar - 99.9%
  • Dark Eldar - 99.9%
  • Overall feel of release right now this very second - 0%


We are now accepting donations! We have our accounts once again all set up and everything, but we cannot post donation links here or other websites, as our chosen donation site needs explicitly made websites that we can use to edit source code. :( If you would like to donate today, be one of our 85 donators by PMing me (Lord_Cylarne) and be put on the list of one of our donators! I'll provide information how to donate upon PM. I wish it were more simple to donate, but atm, this is all we can do. If there is a site you recommend (besides paypal), that will allow donation buttons to be placed on this site for example, let us know ASAP with instructions! Thanks!

The UA mod team thanks everyone for their contributions:

Those who donated more than once or donated a very generous amount.

* = +1 times donated.

  • Tibor Csaky ***
  • Gustav Bengtsson (Most generous)
  • 'Ace' ***
  • 'the guy' *************
  • John Chow
  • javier medrano *
  • Phillip MacNaughton **
  • Curtis Bend
  • Manny Sandoval **
  • Corvin Biebach **
  • Edward Silver **
  • John Devaux **
  • Christopher Burns *
  • Christian Voigt *
  • 'CrossLune' *
  • 'James' *
  • André Ferl *


Donators of this mod are (As of July 2014):

  • Kane Phipps
  • Mike Wheeler
  • Graham Robinson
  • Erik Davis
  • Sal Occhiogrosso
  • Bryen Wenzel
  • Olivier Ducharme
  • Daniel Brancalion
  • Peter Schmucker
  • Nick Haselum
  • Caleb Hoyt
  • Tamás Domokos
  • David Prude
  • Thomas Maloyd
  • Andrea Smith
  • Nans Vanesch
  • Cody Hageman
  • Jeremy Asherbranner
  • Paul Despe
  • Leonardo Riva
  • Roswald North
  • Jesús Ignacio Garza Olivares
  • David Sweeney
  • 'justajoe'
  • 'Noa'
  • kostas kateros
  • Maximillian Mitchell
  • Sebastian Jovancic
  • Robert Roeland
  • 'JiFoJoka'
  • Domenico Galimi
  • William Jones
  • Simon Oliver
  • Steven N.
  • Mike DiChiaro
  • Jaroslaw Fratczak
  • Mark Heck
  • Steven Kelley
  • 'Kyri3l'
  • Dominique Amangoua
  • Ulf Kaupisch
  • Nile Khalaf
  • Connor Jackson
  • Tibor Csaky
  • 'Ace'
  • John Chow
  • 'the guy'
  • javier medrano
  • Curtis Bend
  • Manny Sandoval
  • Corvin Biebach
  • Edward Silver
  • Phillip MacNaughton
  • Christopher Burns
  • Christian Voigt
  • John Devaux
  • 'James'
  • Anthony Larkins
  • James Balderson
  • André Ferl
  • Wayne Bulman
  • Alexander Morrison
  • Wilfrid Beraud
  • Nino Pflug
  • Joseph Kelley
  • Stefan Cako
  • frank iaquinto
  • Jacob Man
  • Jeffrey Oman
  • Woong-hee Jang
  • Gustav Bengtsson
  • 'Maximicus'
  • Valeriy Saprykin
  • Proskyrin Aleksey
  • Elric von Rabenfels
  • 'CrossLune'
  • 'Jack'
  • Øyvind Fonsgaard
  • Maximilian Schmid
  • Jordan Cane
  • Piotr Tokarski
  • Lance Bisgrove
  • Michal Cieczko
  • Harvey Devereux

!!You can be the 85th donator!!!

Ultimate Apocalypse Trailer:

Ultimate Apocalypse Downloads:

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Ultimate Apocalypse Patch - 1.73.9

Ultimate Apocalypse Patch - 1.73.9

Dec 19, 2014 Patch 112 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.8 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.8 (OUTDATED!)

Nov 12, 2014 Patch 102 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)

Oct 29, 2014 Patch 56 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Oct 15, 2014 Patch 50 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Oct 3, 2014 Patch 46 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73.4! Install the 1.73.4 patch first! Extract all files to your Soulstorm directory. Select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Apr 5, 2014 Patch 98 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! - Extract all files to your Soulstorm directory. - overwrite version 1.73 version files with this patch...

Post comment Comments  (0 - 10 of 14,719)
Giveaway412 8mins 19secs ago says:

I'm guessing the mod release is fairly soon, since it's in such a playable state.

+1 vote     reply to comment
Necr0phagist 4hours 16mins ago says:

Hello, I´m about to buy soulstorm at steam, but before I wanted to ask about multiplayer...Is it worth to buy? Is there any players playin this mod or original?

+1 vote     reply to comment
UE_emperor 3hours 20mins ago replied:

UA has a solid number of players afaik and the gameplay is solid for a RTS game (vanilla or otherwise) so buy the **** out of it, its worth every penny!

+1 vote     reply to comment
Necr0phagist 2hours 18mins ago replied:

Thanks you! I´m going to buy it right now =D

+1 vote     reply to comment
ZSHADOWWOLF 15hours 17mins ago says:

The mod received a place of honor as the best mod on the website but fashion and GTA Combines absolutely one thing Is constant garbage release I wonder what will come before? Game or mod? Or developers for the sake of jokes and laziness drop release as GTA?

-4 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne 5hours 55mins ago replied:

GTA? Grand Theft Auto? Were you disappointed that you could not run over prostitutes with a Baneblade?

+5 votes   reply to comment
ZSHADOWWOLF 5hours 30mins ago replied:

Very funny but you should be ashamed feeding us Breakfast and donaters probably already play 1.7.4 how long before it is necessary?! I hate the Era of Alpha,Beta and constant delay releases

-2 votes     reply to comment
Necronguy 37mins 51secs ago replied:

Like GreenScorpion said, we do have our own lives and even though my part isn't the most straining in the world, it can still get tiring going through each race in the mod just to make sure that there is nothing wrong for people like you to play it, imagine how tiring it is for Cylarne because he does all of the work on making the mod work so being rude is not the way to go, again like GreenScorpion said, if you want it to be released faster do something to help the mod, don't be someone who is rude because they don't like how long it takes to release a new version because we do this in our free time, please respect that :)

+2 votes     reply to comment
GreenScorpion 1hour 26mins ago replied:

Modding is done on free time, if you want releases to be faster and better why not help the team instead of complaining about it? In most game companies, developers are being paid on a monthly bases because it is their job. While modding you may have a job to fill most of your day and then you use the remaining hours for modding instead of taking the oportunity to rest, spend time with your family or overall relax from a work day.
They are giving away hours of their time they might need for something else so being this rude on this comment section is surely something you should not do.

+1 vote     reply to comment
Guest 23hours 1min ago says:

This comment is currently awaiting admin approval, join now to view.

Lord_Cylarne Creator
Lord_Cylarne 5hours 56mins ago replied:


+1 vote   reply to comment
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Release Date
Released Dec 16, 2012
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707 votes submitted.

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Highest Rated (88 agree) 10/10


Apr 25 2011, 2:03am by Lord_Incubus

Lowest Rated (10 agree) 1/10

It sucks dick.

May 6 2013, 4:43pm by OberfuhrerG

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