Random The Hunt Begins - Grand Release ScreenshotsRandom Screenies - Alpha Internal (DODA or THB) Random Screenies - Alpha Internal (DODA or THB)Some progress screenies of version 1.74 Part 2 Further Works on the Riptide and R'Varna (WIP) Some progress screenies of version 1.74 Part 1 Dreadknight Model finished! In-Game export inboundNews from Joazzz - The gargant got updated Necron Sentry Turret fully textured!More of Joazzz's tex work - Today the Great Gargat New Textures Provided By Oomperial!The Deathstrike Missile Launcher arrives Upcoming Stuff -  The Stompa is now TC, with BadgeEven more Teamcolorable units!
The Ultimate Apocalypse mod group on Steam is a great place for anyone looking for more people who plays the mod. Check it out!
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More information available on our ModDB forums and our Relicnews thread

All credits are enlisted within the mod itself for now on. Go to main menu: Credits to see them all!


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logo   SMALL UA

Late April/May News


NEWS AT LAST! Sorry ladies and gentlemen for the lack of updates and upkeep on anything these days but for those who stuck with us, THANK YOU! The Ultimate Apocalypse mod team is going through very tough times and I hope you understand our situation. But, onto the news!

Some of you (yes some) are aware of a new update on its way within an undetermined time frame (To Be Determined). It will be released at a slow pace and may take a while to accomplish due to our situations, but we are figuring out a way to meet in-between. In short: We would like to finally (could take a couple months) release fan made addons and with the assistance of other team members provide mini patches. An update of UA is far from released and it is time to give content, or at least something to keep our followers occupied! So today, screenies and some news. Fetch. :)

DAWN OF WAR 3? What are our thoughts? Undecided yet but we'll post something eventually, slowly (due to real life situations)... you'd be able to see updates of it here on Lord Cylarne's channel: Youtube.com

Spread word! The creators are not well known in comparison to our mod. Examples? Well, here is some UA content you won't find anywhere else if you are subscribed!



FINAL ANNOUNCEMENT


Relicnews is closed down. Lord Cylarne (me) is interested in knowing the cost per month of buying (or pitching in) and affording relicnews. If you are the owner of the forum or are under any authority of owning it, please, please PM Lord_Cylarne today asap. I'm willing to revive it or at least help out if I'm unable to afford it entirely, thank you. :)

Players Choice - Mod of the Year 2015

Players Choice - Mod of the Year 2015

Feature 98 comments

The time has come, announcing the best Mod of 2015 as selected by you.

FAQ (Frequently Asked Questions) - Updated 6, October 2016

FAQ (Frequently Asked Questions) - Updated 6, October 2016

Management Tutorial 418 comments

Please read the Frequently Asked Questions (FAQ) before posting. Answers to many usual questions about UA can be found here. If you have a question that...

The Future of Ultimate Apocalypse

The Future of Ultimate Apocalypse

News 19 comments

Some news regarding the future of UA and how we're going to include you more.

Ultimate Apocalypse News - October 2016

Ultimate Apocalypse News - October 2016

News 29 comments

October news.... FINALLY! It has been two months since there were news on this website and we the mod team apologize for that. BUT HERE IS WHAT IS GOING...

RSS Files
UA-THB v1.88.5-Full

UA-THB v1.88.5-Full

Full Version 235 comments

This full version brings you the latest Ultimate Apocalypse experience. This time we decided to create a new milestone full installer, since the previous...

UA-THB v1.88.5 Full - Torrent Download

UA-THB v1.88.5 Full - Torrent Download

Full Version 31 comments

This full version brings you the latest Ultimate Apocalypse experience. This time we decided to create a new milestone full installer, since the previous...

LAA - (Large Adress Awareness) Patch

LAA - (Large Adress Awareness) Patch

Script 41 comments

The LAA Patch allocates extra ram to your Dawn of War - Soulstorm game to make the game run smoother and prevent crashes. If you experience crashes mid...

DoW Mod Manager v1.4

DoW Mod Manager v1.4

Full Version 3 comments

This Tool was written by me to make your life with Mods in Dawn of War much more easier! In the current version 1.4 I've fixed alot of issues that the...

Ultimate Apocalypse - Patch v1.88.4

Ultimate Apocalypse - Patch v1.88.4

Patch 63 comments

REQUIRES VERSION 1.87 FULL!!! DOES NOT REQUIRE OLDER VERSIONS! Ultimate Apocalypse - The Hunt Begins! Fixes some bugs within the 1.88 update. Does not...

Ultimate Apocalypse - Patch v1.88.3

Ultimate Apocalypse - Patch v1.88.3

Patch 84 comments

REQUIRES VERSION 1.87 FULL!!! DOES NOT REQUIRE OLDER VERSIONS! Ultimate Apocalypse - The Hunt Begins! Fixes some bugs within the 1.88 update. Does not...

Comments  (0 - 10 of 26,900)
Cosmocrat
Cosmocrat

I've just uploaded the latest DoW Mod Manager v1.4 be sure to update it. v1.4 will be included in all future UA Installers as well.

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Vukasin_Djordjevic
Vukasin_Djordjevic

Was ist an dem anders als bei dem älteren? Dürfen wir nun mit einer neuen UA Version sehr bald rechnen?

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Guest
Guest

A) Englisch, Junge, kannst du es?
B) Mod Manager v1.4 changes:

-The Mod manager will now only list mods that have the "Playable" flag set to 1.
-Added a new Button that allows for immediate start of the unmodded Base Soulstorm game.
-Added a new Label that will display if the Soulstorm.exe has the 4GB Patch (LAA Patch) applied or not.
-Added a new Label that will display if the GraphicsConfig.exe has the 4GB Patch (LAA Patch) applied or not.
-Mod Manager will now update it's mod list once you created a new Merged/altered an existing Mod with the Mod Merger.

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Lord_Impaler
Lord_Impaler

Wondering uf anyone can help me out here, need someone to point me i the direction of where i can read the lore of 40k? Hear primarxh marines are out tyranid fleet disapeared, ***** hitting the fan, but wanna know where everyones getting this info and how can i get ahold of it? Thanks in advance

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ZZ_Manu_ZZ
ZZ_Manu_ZZ

Search for "The Gathering Storm 1, 2 and 3" There are others events that happened like the War on the Imperial Webway Gate.

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collinsohnjay
collinsohnjay

1d4chan. For nerds. By nerds.

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alfaho
alfaho

When I went to Save my UltimateApocalypse_THB_DIDHT through DoW Mod Manager, it send me the following error message:

an unhandled exception has occurred in your application

and then it erase all content of my UltimateApocalypse_THB_DIDHT Could anyone help me please ?

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Cosmocrat
Cosmocrat

Yeah Mod Manager version 1.3 crashes when you overwrite the same file that you just edited in the same place. The upcoming version 1.4 fixes that issue. You have two options now:

1. Wait for v1.4 to be released in the next few days

2. Save the module file you've just edited in the Mod Merger somewhere else on your computer then move that file by hand back into the soulstorm folder to overwrite that file by hand.

Also the .module file you edited with v1.3 got rekt you must replace it with a fresh copy, sorry for the inconvenience.

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alfaho
alfaho

thx

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anauteus
anauteus

So I've been trying really hard to get UA working with this Black Templar Mod: Moddb.com

But I've been getting this error report (trimmed):


11:55:56.30 SIM -- Attempted to load duplicate blueprint, EBPs\Environment\snow\fx_snow\fx_ash_black_c1_s5.rgd (2264)
11:55:56.30 SIM -- Attempted to load duplicate blueprint, EBPs\Environment\snow\fx_snow\fx_ash_black_g1_s6.rgd (2264)
11:55:56.30 SIM -- Attempted to load duplicate blueprint, EBPs\Environment\snow\fx_snow\fx_ash_black_g2_s6.rgd (2264)
11:55:56.30 SIM -- Attempted to load duplicate blueprint, EBPs\Environment\snow\fx_snow\fx_dust_black_c1_s4.rgd (2265)
11:55:56.30 SIM -- Attempted to load duplicate blueprint, EBPs\Environment\snow\fx_snow\fx_dust_black_g1_s3.rgd (2265)
11:55:56.30 SIM -- Attempted to load duplicate blueprint, EBPs\Environment\snow\fx_snow\fx_dust_black_g2_s3.rgd (2265)
11:55:56.30 MOD -- Fatal Data Error for 'modifiers\max_damage_weapon_modifier.lua' - the target weapon type 'templar_bolter_initiate' does not exist!
11:55:56.30 WXP Mod Init -- Failed load for step: 'MOD Data Validation'
11:55:56.30 Mod Interface Init -- Failed load for step: 'Mod Init'
11:55:56.30 GAME -- Failed to initialize MOD 'UltimateApocalypse_THB_DIDHT'!
11:55:56.30 FE -- Failed to init MOD!
11:55:56.30 GAME -- Ending FE
11:55:56.30 GAME -- Shutdown quit
11:55:57.44 SPOOGE -- 1592.00MB available texture memory
11:55:57.44 SPOOGE -- 1592.00MB available texture memory
11:55:57.82
Application closed with error code 4

Anyone can help me out? When I also try to just run the Black Templar Mod standalone the fatal error is always this too:

11:55:56.30 MOD -- Fatal Data Error for 'modifiers\max_damage_weapon_modifier.lua' - the target weapon type 'templar_bolter_initiate' does not exist!

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Cosmocrat
Cosmocrat

Looks like the Black Templars mod itself got corrupted somehow, may try a reinstall as well, since missing core mod files are always a good indicated for something that went wrong.

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Highest Rated (145 agree) 10/10

AWESOME

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It sucks dick.

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