Description:

This mod brings the Black Templars Fighting Company to DoW:Soulstorm game.
Black Templars are zealous space marines that prefer close combat over ranged warfare.
Templars are added as the separate game faction, so this mod does not change the original gameplay of Soulstorm.

Mod team:

Me, aka jONES1979 (AE- ,OE-, AI-coding, voices post-processing)
Skinnie (AE-coding, FX-es)
Melooo (3D models, AE-, OE-coding)
Claymore MD (music, video)
Shodar (testing)

Credits:

The mod based on models made by Melooo, and also reused his gameplay ideas about how to implement Black Templar's 'close to codex' style.
Also this mod utilize some other FOK/POK assets, like updated sound effects and FX-es. THANK YOU, FOK team, you are Best among DoW1 modders.
This mod would not exist without helps of Skinnie.
Glorious Thudmeiser, who organized voice scripting and recording process for the entire Warhammer 40k modding community. Follow his work on Revora!
Claymore MD made the cool trailer for this mod, and also he granted us permission to use some of his music tracks.
Great thanks to warforge.ru forum members who provide me a vital data about mod balance, etc: EyePatch, BloodyVomit, I_Chample, Amibari_Sen (and his friend).

Note:

- This mod requires DoW SS Advanced AI ver. 3.2 mod to play!
- This mod requires the latest Objective Points mod to play!
This mod is for DoW:Soulstorm only. Tested on both CD/DVD and Steam versions.

Links:

- Mod thread on Relicnews forum
- Mod thread on Revora forum
- Mod thread on Warforge.RU forum
- Mod community in Vkontakte (на русском!)

Other links:

- The latest (2015-08-24) Objective Points mod is now on Moddb, but also at Mediafire, check what's inside on Revora
- Best Played with: DoW Codex Mod
- Try BT mod with: Soulstorm:Strongholds mission pack
- Revora forum is the good place for modding and team collaborations. Plenty of unique options for mods hosting, developing and discussions.

- BTmod gameplay FAQ and tutorials Moddb.com



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RSS feed Articles

Greetings, brothers-in-arms!

Our friend BoyarTactics made the cool movie series about the "Black Templars: Kaurava Crusade" mod! It includes the review, units preview in Army Painter, the tutorial and the bunch of recorded skirmishes for everyone's fun!

Updated 2016-01-24 with new "How to install the mod", see below


Review


How to install ver. 0.5.5.22

Tutorial


The full play-list is here: Youtube Enjoy watching!


Black Templars mod F.A.Q.

Black Templars mod F.A.Q.

Feature 6 comments

From time to time people are surprised by gameplay nuances they found. So here the F.A.Q.

The BT mod trailer 2013

The BT mod trailer 2013

News 3 comments

The new promo-trailer-overview video from our friends "war40kgames.com"!

Black Templars Beta-4 is released 2012.02.12

Black Templars Beta-4 is released 2012.02.12

News 6 comments

The newest (February 2012) Beta-4 mod build public release is uploaded. Read more about whats we have...

Black Templars Beta-3 is released 2011.10.11

Black Templars Beta-3 is released 2011.10.11

News 0 comments

The public beta-3 release is released at October 2011

RSS feed Downloads
Black Templars Kaurava Crusade mod beta-5.5.022

Black Templars Kaurava Crusade mod beta-5.5.022

Patch 8 comments

Patch contains a vital balance changes. Also updated models and settings and "Heroes" wincondition. Just unpack into your Soulstorm with rewrite.

Black Templars Kaurava Crusade mod beta-5

Black Templars Kaurava Crusade mod beta-5

Full Version 49 comments

The latest October.2012 Beta-5 release of the Black Templars Kaurava Crusade mod. Now with new intro movie :)

Objective_Points mod v2015.10.25 for DC and SS

Objective_Points mod v2015.10.25 for DC and SS

Patch 19 comments

The supplementary Objective_Points mod version 2015.10.25 for DoW:Dark Crusade and DoW:Soulstorm. This mod is vital for running any other mod(s) with...

Dawn Of Skirmish AI Mod v3.20 for DOW:Soulstorm

Dawn Of Skirmish AI Mod v3.20 for DOW:Soulstorm

Prefabs 0 comments

"Dawn Of Skirmish" v3.20 Advanced AI Mod for DoW:Soulstorm

Streets of Magerion DOW:SS map

Streets of Magerion DOW:SS map

Multiplayer Map 2 comments

Here is one of my(Skinne) old maps that was kinda popular. I(Skinne) decided to put it on Moddb, since most of the old links are no longer available...

Shape of Things That Were DOW:SS map

Shape of Things That Were DOW:SS map

Multiplayer Map 6 comments

Latest map set in the Svarog Sector. Should depict an archaeological site with 4 height levels and several SCAR additions to make the map more exciting...

Post comment Comments  (0 - 10 of 140)
Oaks
Oaks

Heheh, I couldnt help myself, totally looks like Rogal Dorn fighting the Nightbringer. XD
9gag.com

Reply Good karma Bad karma+1 vote
jONES1979 Creator
jONES1979

What happens?

Reply Good karma+1 vote
jONES1979 Creator
jONES1979

The latest "how to install BT mod" video-tutorial by BoyarTactics!
Youtube.com

Reply Good karma+2 votes
BoyarTactics
BoyarTactics

Thank you jONES1979 :D

Reply Good karma Bad karma+2 votes
Guest
Guest

although I don't use your mod, out of all the maps I have found for the original dawn of war ss expansion yours are superior to most of what I find good work on those

Reply Good karma Bad karma+1 vote
jONES1979 Creator
jONES1979

The 02-patch is updated and re-uploaded. Sync to the latest, if you need stable multiplayer and few bugs fixed.

Reply Good karma+3 votes
Roderic2014
Roderic2014

A mere suggestion jONES. Could you update the installation of the mod packing the current patch AND dismissing some old content?

I think (but it is just a guess) that the current beta is old enough (2012?) in a way that may contain some content not actualized and that may cause conflict with your new releases of Objective points.

The race mods should be free of Obj points content and address to it instead of including it. I think many of them do it but the exe of this beta still contains it.

If I'm wrong I apologize.

I noticed that there's some extra modifications on lua files of other races, either from DoW or other mods as Salamanders. I think they're related to resize. The logfile of the mod is very complete and readable but doesn't mention this modifications and should be pointed out as well.

Reply Good karma Bad karma+2 votes
Oaks
Oaks

Hello, cap'n-comrade. I see an update. xD
Does "Screw the witch Wow" when EC is around disable few of NecLords abilities?
Probably does not disable Tau Commander or Ork BigMek.
But I would expect it to disable Ethereal, maybe even Warboss, Eldar Farseer, Harlequin leader(s), some SteeLeg. leader, each SM chapter mod Librarien,enemy BT Castellans Orb of Antioch or Chaplains Unmatched Zeal to be disabled,since BT they dont have Librarian.
Also, BT dont have Apotheceries like any chapter? They got just single Apothecary and Veteran Sergeant only in Command Squad.
Does it disable also IDH Inquisitor or Grey Knight Commander, Renegade Rogue Psyker and/or Warlord, some Khorne Warband abilities, ; in mod combiners of course?
And later also WH Canoness or Inquisitor(and her retinue) ?
Good luck with RL issues, I just heard from big Al' "bagatur" that hes becoming a writer. xD
Emperor knows, emperor is watching.And Emperor protects its faithful.

Reply Good karma Bad karma+2 votes
jONES1979 Creator
jONES1979

- "Abhor the Witch" does disable of only "witch"'s abilities of the psychic/warp sources. Those are: SM librarian, 2 kind of IG psyker, DE Archon, CSM sorcerer, SoB Canoness and Confessor, Eldar Farseer and Warlock. It works exactly as written in FAQ. and this Vow is very faction-oriented.

- In BTmod I can modify the behavior of existed races/units only. So, no effects on IDH mod, WH mod, Khorne mod, Renegates mod, etc units can be coded. This issue remains on the conscience of the creators of Combiner/Unification mods

Reply Good karma+3 votes
jONES1979 Creator
jONES1979

There is a balance patch beta5.01, btw. Just for volunteers: Mediafire.com

It contains significant tier1 balance changes, also lots of minor improvements/fixes. + 3 music tracks from Claymore M.D. and the model of playable LR Achilles (is made together with Seregruth), although the unit is not available in skirmish, but can be used in maps scripts.

Reply Good karma+1 vote
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Highest Rated (11 agree) 10/10

Perfect! =D

Feb 20 2012 by Héllalujah!

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