The CTF-Mod wich incured of the Idea, that the gametype "Capture the Lolly" isn't implented in World of Padman 1.2, though it is one of the most famous gametypes in other games(known as "Capture the Flag"). Under the Leadership of Lutoma, a mod has been developed, wich has beside new Maps, the Flag-models, the sounds and a part of new code that are necessary for Capture the Flag. Other maps which were finished, has been edited to be playable under CTF. Though the mod is free to download, you can only play on the Mod-Server, cause CTF is a Teammode and there is no Botsuport yet. We also want to advise you that this Mod is not "Capture the Lolly", cause this Gametype is developed from the WoP- Team and will likely be released with WoP 2.0. Have fun and good luck, your CTF-Mod Team

Report content RSS feed Modcast S02 E02

Another week goes by time for the Modcast Crew to fill you in on a weeks worth of modding!

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This last week has been busy with quite the list of mods to go over. So have a listen and see if anything takes your fancy!


Releases:

Other:

So that's it for this week modders, but don't fear we will be back next week with more mods and goss for you all to enjoy! Don't forget to send your modding/gaming questions to dave@moddb.com and we will answer the questions on the show!

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Herr_Alien
Herr_Alien

@Henley: you do need to re-compile the binaries for each OS. One possible exception is 64 bit Windows, which can run 32 bit applications; but again, you can re-compile the code for 64 bit Windows too.

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Henley Author
Henley

I see thanks for letting me know :D

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Herr_Alien
Herr_Alien

No problem; I am facing this multi-platform issue for Project 'Savior': a Mac user would also like to use the patch ... but since "I'm a PC", I can't provide him a Mac version.
But I'd end up ranting about the Mac OS being available only for Mac users, and so on, and that would not be nice, so I'll stop now.

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lodle
lodle

im sure if you ask some mac users would gladly help out.

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NSWMaps
NSWMaps

I'm a Mac user, and the reason for the two different compiles is due to the advanced shaders used in the mod. These shaders serve only to hinder the games performance in OS X, so a different compile was made to streamline the release for Mac Users.

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ImHorny
ImHorny

hmm.. World of Padman 1.2(the actual version) does not include Capture the lolly and this is where the CTF mod comes in. It makes CTF possible in 1.2.
2.0 will come later this year(www.padworld-entertainment.com).
But im surprised that you have never heard of WoP xP

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Henley Author
Henley

I've heard of it, never played it.

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T-Mckenney
T-Mckenney

Yes actually you do have to compile them differently, but it has to be done on my end :P

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infinitysend
infinitysend

Hey guys thanks so much for talking about Final Act. I assure you the game is extremely fun once you play it!

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wake[of]thebunt
wake[of]thebunt

nice work as always, i enjoy hearing aussies being heard around the internets! ryan's hot also dw

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stenchy
stenchy

Uh, thanks?

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lodle
lodle

He is a Perth boy ryan. :P

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razorb
razorb

heh keep it up guys :) i actually listen to alot of gaming podcasts while i am at work... and ive gotta say this is one of my faves :) are they going to stay weekly ?

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Henley Author
Henley

yeah they are going to stay weekly

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lutoma Creator
lutoma

Yay World of Padman CTF is in the List ;)

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dissonance
dissonance

laughed so hard at the L4D thing

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BrotherLaz
BrotherLaz

Their coverage of Median XL sounded like 'Uh yeah, it does stuff and... does more stuff... I guess it also adds new items and new skills and oh yeah... I hope it's not too hard'. Seems like some people were not Diablo fans. :D

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Henley Author
Henley

Are you kidding? I love Diablo.

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QuadX
QuadX

Hey guys, listening to the modcast I noticed a doom 2 mod was featured.... I noticed one of the guys said "I have not seen a doom 2 release in a long time" which is actually untrue. While that may be true for MODDB, it's not true for the doom 2 community. There's shitloads of doom 2 content over the years.... Though I bet ysomeone is going to respond saying that yes, you were talking about on moddb, but I just wanted to point that out.

I thought it was interesting how you guys were talking about mods caring mainly about the graphics aspect, and I totally agree with you guys about how it shouldn't be about that. I've been saying that for a long time, and it goes for new modern games too. While graphics are always a plus, they don't make the game, at least IN MY OPINION. I would argue that gameplay and innovation and whatnot are much more important, that is why I still love old games. I like old games, in fact I still will play doom from time to time (though I admit not in its original state.) By the way, not sure what happened, but I went to check the Half-life DS page and it is apparently removed, unfortunately. I wanted to see what it was about; and yeah, I agree with whoever was saying in the modcast that it through them off with it being called DS. I had the same reaction, thinking that it was for Nintendo DS.

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QuadX
QuadX

Speaking of the nintendo ds, and I know this isn't really related... But I remember there being some sort of game for the nintendo ds being made (homebrew ?) that was like some sort of zombie type game and it peaked my interest. Anyone know what I'm talking about?

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awkook
awkook

you should put times for when you talk about each mod

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