You've missed me, haven't you?
I am Hypatia, murdered for her beliefs, discoveries ignored by fools, name stricken from record. I am Joyeuse, an infinitely cutting blade wielded by an ignorant tyrant, for a cultural renaissance based upon military might. I am Athena, hunter and scientist, covertly guiding long-dead warriors for my quiet purposes. And as they say, technology and violence are a girl's best friends; power is eternal delight.
Times have changed, moved on. I have forgiven my past enemies, but now in repentance I must forgive my colleagues; their actions have brought on more constructed suffering than your world has ever previously known. Walking among the fires of my forgotten home, dismayed by the torment and insanity of our unwitting hosts, ignored by long-absent angels, I studied their downfall.
In short, I must create my own system, or be enslaved by another. And in this, I have an advantage. Your ancients were superstitious, deluded zealots, prone to inflation of already impossible, beautiful claims. My adopted forefathers are different, their scattered, discarded playthings more conducive to a meaningful imposition of my thoughts upon our captors.
Fragments of these minor, pivotal dialogues may soon periodically appear, released from an uncertain, unwelcome future where my previous, abortive attempts at reconciliation may go forgotten. No more restraint, I am too strong for that.
I am Minerva.
Now available on Steam - this new, director's-cut, visually-and-functionally-improved, bugfixed edition hereby officially replaces any previous versions you might have lying around!
It's taken long enough, but via lots of nagging and prompting from fellow Valve employees I've finally got round to getting MINERVA, the Half-Life 2 mod which got me a job at Valve, up on to Steam. It was originally released in late 2007 to pretty much universal acclaim, but now there's a super-fancy Director's Cut edition with tweaked visuals, bug fixes, better puzzles and all kinds of subtle improvements. Nothing hugely new, just old stuff tidied and polished for this re-release.
Expect the usual single-player shooting and puzzles, a healthy dose of mystery and plenty of on-screen dialogue from the unseen Minerva, who guides (and insults) you on your journey through a vast Combine underground facility.
It requires Half-Life 2: Episode One as a base - but once you've got that, the mod adds quite a few hours of free, arguably Valve-quality gaming.
MINERVA: Metastasis on Steam - download and install here!
This version officially replaces any previous versions you might have lying around - huge thanks to Tom Edwards for his Officially Unofficial patch which was used as a base for this updated edition. This release also includes the French, German, Italian, Polish, Russian and Spanish language packs kindly provided by LocWorks - just have your Steam client's language set to whichever you prefer and you will automatically get a fully localised version of MINERVA to play through. While I'm at it, I'll also thank Joseph Toscano for the fantastic MINERVA soundtrack, as well as the many and varied Valve employees who helped me out with this slightly unexpected re-release.
Thanks for playing!
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Highest Rated (12 agree) 10/10
This mod was the very first Half-life 2 mod I have seen and has completed changed my way of playing games and looking at mods. Before, I was merely an ignorant who thought mods were nothing more that virus-inducing modifications that made your guns shoot wooden logs, spawn teleporters randomly, and maybe crash your computer. But then I saw a video walkthrough of this mod. My first thought was "Did steam release a new Half-life game?" I was delightfully wrong. This was a mod, a personally developed…
Aug 27 2009 by ghostings