Long ago, in the land of Flanaess, an evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a vile shire known as Nulb. Soon, this cult ruled the region with tyranny; times of chaos and violence ensued. Hard-fought battles were waged and the war was eventually won by the good armies of nearby lands. The temple was razed, the villains were imprisoned, and order was restored. The temple itself faded into distant memory...until now.
Recently, bandits have begun patrolling the roads outside Hommlet and wicked forces are rumored to be afoot, converging on the ruined temple at Nulb. Their purposes for such meetings are as yet unknown. The identity of these people are equally a mystery. Some claim they are bent on slaying monsters and maintaining order within the region, but no one can be sure.
So begins your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.
* Multiple story paths and multiple endings
* Five controllable characters and three followers in each party
* Richly varied environments populated with reactive NPCs
* Based on the Advanced Dungeons & Dragons 3.5 ruleset
* Characters that can be customized with skills, feats and spells
* Brought to you by the creators of Arcanum
* Party-based adventuring and tactical turn-based combat
* Gameplay that supports all alignments
* Formidable obstacles including a wide array of monsters
* First PC game based on the classic Greyhawk module
We are pleased to announce the first release of project Temple+, an Engine Enhancement and Bugfixes mod for ToEE.
Temple+ enables replacing original ToEE C code with our own brand new 1's and 0's. This has allowed us to do things that have never before been possible with ToEE modding, such as fixing many old and stubborn hardcoded bugs, improving UI behavior, enhancing the core pathfinding algorithm, and much much more. In particular, the entire rendering system has been overhauled for compatibility with modern systems, which also fixes the graphical issues encountered by Win10 users.
We are very excited by the opportunities this opens up for gameplay and modding, and look forward to working with the community to shape the future of ToEE. For us, it is a chance to realize the GotY Edition ToEE never had It is furthermore an open-source project, hosted on GitHub - everyone can contribute, whether it be code or documentation on the on-site Wiki.
This first release of Temple+ (v1.0) is focused on laying the foundations for future expansion, replacing many of the original systems with our own. Building on this base, we have many plans for the future, including a thorough UI overhaul, new Classes, Feats and Spell Effects, smarter AI, and so on. You'll already find a glimpse of that in 1.0, and it's only going to get better! In between major releases, you'll also be able to enjoy automated updates to keep current with minor enhancements and fixes.
We'd like to thank to our community members for the extensive testing they have given to Temple+. Heinous Hat and gazra in particular, who have gone above and beyond and may well have put in more QA hours than the original ToEE testers!
Cattle & Pug
The full version of the Keep on the Borderlands mod for Atari's Temple of Elemental Evil is finally available!
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