A total conversion module for Troika's 'The Temple of Elemental Evil.' CLICK 'READ MORE' FOR SYSTEM REQUIREMENTS, COMPATIBILITY NOTES, AND INSTALLATION...
Long ago, in the land of Flanaess, an evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a vile shire known as Nulb. Soon, this cult ruled the region with tyranny; times of chaos and violence ensued. Hard-fought battles were waged and the war was eventually won by the good armies of nearby lands. The temple was razed, the villains were imprisoned, and order was restored. The temple itself faded into distant memory...until now.
Recently, bandits have begun patrolling the roads outside Hommlet and wicked forces are rumored to be afoot, converging on the ruined temple at Nulb. Their purposes for such meetings are as yet unknown. The identity of these people are equally a mystery. Some claim they are bent on slaying monsters and maintaining order within the region, but no one can be sure.
So begins your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.
* Multiple story paths and multiple endings
* Five controllable characters and three followers in each party
* Richly varied environments populated with reactive NPCs
* Based on the Advanced Dungeons & Dragons 3.5 ruleset
* Characters that can be customized with skills, feats and spells
* Brought to you by the creators of Arcanum
* Party-based adventuring and tactical turn-based combat
* Gameplay that supports all alignments
* Formidable obstacles including a wide array of monsters
* First PC game based on the classic Greyhawk module
The Keep on the Borderlands has been upgraded to version 1.0.1. Please see download link below.
It's been a long time coming...
The Circle of Eight Team ( www.Co8.org ) is proud to announce that the Keep on the Borderlands mod is finished and available for download: get it right here at ModDB.
What is Keep on the Borderlands?
KotB is a new module - or total conversion, if you prefer - for the Atari game Temple of Elemental Evil. It was created by modders at the Circle of Eight fansite and freely distributed. It requires the original Temple of Elemental Evil game, patched to patch 2. It does not require any other mods from Co8, such as Co8 8.0: it is a separate module to ToEE and not a mod of it.
KotB is for starting level players. It attempts to push many elements of the ToEE engine to their limits, using the engine's capacity for animations, quests, skills, feats and dialogue, as well as combat, to produce an adventure game in the classic puzzle-solving mode. There is considerably more thought required to finish KotB than ToEE: though all the information is still given in the game, and it is not excessively difficult, just more thoughtful than the original game.
The aim of the game is simple. The player controls one or more characters who have arrived at the Keep on the Borderlands seeking fame, fortune and adventure. The player needs only talk to the NPCs of the Keep and surrounding locales, and role-play their character, to find a variety of adventures, culminating in a journey to the infamous Caves of Chaos, where the party can fight, work for, manipulate or despoil the various tribes of monsters.
Features of Keep on the Borderlands
Keep on the Borderlands expands on ToEE's excellent simulation of the D&D3.5 engine with the following additional features:
New skills - Alchemy, Handle Animal, Climb, Use Rope, Knowledge (Nature), Speak Language, Disguise and Forgery (NPC only) - and additional uses for skills such as Appraise, Perform, Spellcraft and Sleight-of-Hand
New class abilities such as Wild Empathy, Slow Fall, Illiteracy, new familiars, better control over animal companions, new spells, Domain skills, class-specific quests
New racial abilities such as Stonecunning and racial languages
Over 60 new maps to explore, with more interactive environments (such as desks, shelves and cupboards commonplace) and over 40 quests
Heaps of new and classic equipment from the PHB such as Disguise and Climbing kits, new magic items, and many alchemical items.
Deeper, more thoughtful quest progressions, usually with multiple ways of completing quests.
Day / night routines for most NPCs.
'Black Market economy' with stolen items and fences.
And of course the new spells, new equipment and bugfixes that Co8 brought to ToEE, including more than 60 new feats.
Please post feedback at www.Co8.org, and enjoy!