Long ago, in the land of Flanaess, an evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a vile shire known as Nulb. Soon, this cult ruled the region with tyranny; times of chaos and violence ensued. Hard-fought battles were waged and the war was eventually won by the good armies of nearby lands. The temple was razed, the villains were imprisoned, and order was restored. The temple itself faded into distant memory...until now.
Recently, bandits have begun patrolling the roads outside Hommlet and wicked forces are rumored to be afoot, converging on the ruined temple at Nulb. Their purposes for such meetings are as yet unknown. The identity of these people are equally a mystery. Some claim they are bent on slaying monsters and maintaining order within the region, but no one can be sure.
So begins your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.
* Multiple story paths and multiple endings
* Five controllable characters and three followers in each party
* Richly varied environments populated with reactive NPCs
* Based on the Advanced Dungeons & Dragons 3.5 ruleset
* Characters that can be customized with skills, feats and spells
* Brought to you by the creators of Arcanum
* Party-based adventuring and tactical turn-based combat
* Gameplay that supports all alignments
* Formidable obstacles including a wide array of monsters
* First PC game based on the classic Greyhawk module
Two months have passed since we released Temple+ 1.0, and with over 1000 downloads and your terrific feedback on features and bugs, Temple+ is going places! We're happy to say we managed to pack in quite a few additions and fixes during that time, and so thought it'd be a great time to keep you posted. We'll also let you in on what's planned for the next few months ;)
this fellow is also going places
The ongoing stream of updates has brought us up to version 1.0.12, which includes among other things:
* New high level class features for Bards, Druids and Monks
* New Tactical Combat options for Trip attacks
* New monster abilities
* New crafting options and improved UI
* Added support for the Keep on the Borderlands mod
* And of course, Bugfixes! :)
We'd very much appreciate some testing on KotB with Temple+. If you encounter any issues, be sure to report them to firstname.lastname@example.org or on the forums.
For more details on changes check out the bottom of the post.
We're currently in the process of upgrading the engine to DirectX11, which will ensure that Temple is future proof, easier to debug, and also enable some snazzy new rendering features for future UI improvements. This isn't far from completion actually :)
We're also doing a lot of under-the-hood work to allow for creating new classes. Our goal is to add 9 core Prestige Classes, and do it in such a way that is moddable / extendable by others entirely through the Python scripting system. As a rough estimate, the first few PrC's should start rolling in about two months from now, and we are aiming to eventually include:
Again as a rough estimate, it should take a few more months to finish those up.
Other than that, the thirst for new content in the ToEE engine has been growing. After all, you can only go dungeon delving in the Temple for so many times, right? It'd be a shame not to put this engine to better use! This natural conclusion is at the root of the simultaneous aspirations both us and the Circle of 8 group have to do Total Conversion of the Infinity Engine games, so they can finally be played in proper turn based combat! :)
This is a longer term goal for us, since we're currently preoccupied with Temple+ proper, but if things go smoothly we may start on the necessary toolset by the end of the year... cross your fingers!
It seems our installer managed to confuse some of you - it installs so quickly and quietly that people sometimes mistake it for a launcher, and constantly use it to run the game!
So to dispel the confusion: don't do that! ;)
After running the installer (the file you've downloaded from here - TemplePlusSetup1012.exe), run it one time only - after that you should get Start menu shortcuts under a Temple+ folder which you should use to run the game and/or configure settings. Otherwise, it will overwrite the automated updates with the old install! We've added a heads up in the new installer so it's harder to miss ;)
Thanks to the community again for all the feedback and bug reports!
Cattle & Pug
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