About Call of Duty: Modern Warfare 3 with
by Henley on Aug 17th, 2011
Back in 2009 a little game called Modern Warfare 2 disappointed pc gamers by removing everything that makes the PC version of the game superior to any of its console brethren. I am talking about dedicated servers. The act disabled any sort of real modding to the game along with the ability to make custom maps, build communities and not be forced into waiting for the develoepr to patch the multiplayer with extra content.
Good news everyone, Modern Warfare 3 will have dedicated server support for PC players! This was revealed today at Gamescom by the associate manager for Call of Duty Digital, Jay Frechette, and reaffirmed by Sledgehammer boss Glen Schofield on Twitter.
It is good to see developers learning from their mistakes, the mapping community will not be silent if you cross them! *fist pumps and so on*
Source: 1up.com
Yeah so um,, the Indie game Overdose uses ID Tech 2, and it looks FAR better than all of the Call of Duty games.
It doesn't have high detail models. it has textures made to look like they are.
the following should be changed
* Dynamic shadow ( no day and night cycles. no way to prove )
* Dynamic physics system ( Simple Physics on certain objects )
* Radgoll physics ( they are poor and appear for 2 seconds )
* Realistic fire ( only set pieces burn )
* Advanced weather effects ( No, they are simple )
* Realistic character animation ( not a technology, this is art work )
* High detailed objects ( High textures, low polys )
People calling this a nice engine can't really back it up.
This is a simple engine. Generic at best. But it works and gets the job done.
maby if they did not have the console limit it would excel but other then that it was no real power.
It actually does have Dynamic shadows. The ship mission in CoD4 is testament to that. There are also a number of other missions what have shadows that bounce around and react to shifting light sources. Just because there are no Day/Night cycles doesn't mean that it doesn't have Dynamic shadows.
(buried)
you have no idea what you talking about
I agree. This is awesome, very... but the haters coming straight from CoD are bringing this great engine down.
ID tech4 source code will produce more powerful engines than the idtech3 *cough* i mean COD engine, just watch and see.
Way to overly interpret my comment and completely miss the point.
iD tech 4 came out in 2004... this engine released in 2005.
but this engine gets updated each year for a new COD game
True, but only slightly. The ragdoll and other physics for example are as still as accurate as they were in COD2.