Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.

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Winter Canyon

Winter Canyon

Multiplayer Map 0 comments

MAP NAME: Winter Canyon AUTHOR: Greybeard MAP SIZE: 20 X 35 AI: Default TILESETS USED: UTAS_Snow_SET_Winter_v24.hpi (final) by Chinahook Number of Players...

Winter Maze

Winter Maze

Multiplayer Map 0 comments

MAP NAME: Winter Maze AUTHOR: Greybeard MAP SIZE: 20 X 25 AI: Default TILESETS USED: UTAS_Snow_SET_Winter_v24.hpi (final) by Chinahook Number of Players...

Dragon Lake

Dragon Lake

Multiplayer Map 0 comments

MAP NAME: Dragon Lake AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Default TILESETS USED: UTAS_Snow_SET_Winter_v24.hpi (final), UTAS snow-lava transistions...

Upheaval Dome Small

Upheaval Dome Small

Multiplayer Map 0 comments

MAP NAME: Upheaval Dome Small AUTHOR: Greybeard MAP SIZE:25 X 25 AI: Default TILESETS USED: Earth Desert Updated V2.1 Number of Players: 10 Features required...

Crooked Creek

Crooked Creek

Multiplayer Map 0 comments

MAP NAME: Crooked Creek AUTHOR: Greybeard MAP SIZE: 30 X 30 AI: Default TILESETS USED: Greenworld Completion (Chinahook) Number of Players: 10 Features...

Core Comeback

Core Comeback

Multiplayer Map 0 comments

In this mission you will play as Core. Player start position is in the lower right corner of the map, the location of the Arm base is anyone’s guess...

Upheaval Dome

Upheaval Dome

Multiplayer Map 0 comments

MAP NAME: Upheaval Dome AUTHOR: Greybeard MAP SIZE: 45 X 25 AI: Default TILESETS USED: Earth Desert Updated V2.1 Number of Players: 10 Features required...

Ripped Earth

Ripped Earth

Multiplayer Map 0 comments

MAP NAME: Ripped Earth AUTHOR: Greybeard MAP SIZE: 30 X 30 AI: Default TILESETS USED: UTAS_Lava_SET_Lava_v10(beta) (Chinahook) Number of Players: 10 Features...

Patching TA tutorial

Patching TA tutorial

Prefabs 0 comments

Just a simple tutorial on how to patch ta, without the patch itself. About 418 kb.

Thin Air

Thin Air

Multiplayer Map 0 comments

MAP NAME: Thin Air AUTHOR: Greybeard MAP SIZE: 35 X 15 AI: Default TILESETS USED: Cavedog Lunar Number of Players: 9 Features required: None NOTES: A...

Metal Island Hopping

Metal Island Hopping

Multiplayer Map 2 comments

MAP NAME: Metal Island Hopping AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Krogoth TILESETS USED: U_Metal_V14 Number of Players: 10 Features required: None...

Bowron Lakes

Bowron Lakes

Multiplayer Map 0 comments

MAP NAME: Bowron lakes AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Default TILESETS USED: Green Completion (Chinahook) Number of Players: 10 Features required...

Confluence

Confluence

Multiplayer Map 0 comments

This is a combination multiplayer and skirmish map, with a complex and well-scripted mission added to the mix. Map size is 23 x 23, 8 players supported...

Nothing Lives Here

Nothing Lives Here

Multiplayer Map 0 comments

MAP NAME: Nothing Lives Here AUTHOR: Greybeard MAP SIZE: 35 X 15 AI: Default TILESETS USED: U_Lava_Crystal, U_Lava_Transistions, Earth Desert V2.1, Cavedog...

Zombieland Map Pack V2

Zombieland Map Pack V2

Multiplayer Map 2 comments

V2: fixes metal output on zombieland 3, changes of start positions on maps 1, 8, 9. This is a set of 9 maps intended for pure skirmish play. They’re...

Hot Air Melting Roads

Hot Air Melting Roads

Multiplayer Map 0 comments

MAP NAME: Hot Air Melting Roads AUTHOR: Greybeard MAP SIZE: 51 X 51 AI: Metal Number of Players: 9 Features required: none NOTES: High metal map with...

The Keys (Mission)

The Keys (Mission)

Multiplayer Map 0 comments

Mission Author: Mufdvr. Map Author: Greybeard Size 50 X 30, File Size 5.6mb, Minimum Ram 128Mb, Max Players 10. Designer Notes: I had asked Mufdvr if...

Rocky Lakes

Rocky Lakes

Multiplayer Map 0 comments

MAP NAME: Rocky Lakes AUTHOR: Greybeard MAP SIZE: 44 X 44 AI: Default TILESETS USED: U_Evergreen II (Chinahook) Number of Players: 10 Features required...

Backyards

Backyards

Multiplayer Map 2 comments

Size 22 X 32, File Size 1.4mb, Minimum Ram 32Mb, Max Players 6. Designer Notes:MacMaster's first map. Name comes from the frontyard/ backyard concept...

Wetumpka V1

Wetumpka V1

Multiplayer Map 0 comments

The map offers a rough and canyon-gouged terrain in the north end, all of the canyons either opening or terminating at the river or the flat area directly...

Creon Burning Woods V2

Creon Burning Woods V2

Multiplayer Map 0 comments

Size 25 X 58, File Size 26.5mb, Minimum Ram 128Mb+, Max Players 2-7. REVISION This revision (V2) is issued to correct an error where invisible metal tiles...

Soggy Bottom

Soggy Bottom

Multiplayer Map 0 comments

Size 18 X 18, File Size 20.0mb, Minimum Ram 128Mb, Max Players 8. Designer Notes: This map was done up as a demo map for the just released Aramon TAK...

Hard Water Shore to Shore

Hard Water Shore to Shore

Multiplayer Map 0 comments

Size 18 X 41, File Size 10.8mb, Minimum Ram 128Mb, Max Players 10. Designer Notes: This map was made as a demo map to demonstrate the new U_crystal tileset...

Hot Air

Hot Air

Multiplayer Map 0 comments

Author: Greybeard. Size 51 X 51, File Size 3.6mb, Minimum Ram 128Mb, Max Players 8. Designer Notes: This map was made as a demo map to demonstrate the...

Manicouagan

Manicouagan

Multiplayer Map 0 comments

Author: Greybeard. Size 50 X 50, File Size 22mb, Minimum Ram 256Mb, Max Players 10. My first attempt at creating a real place as a TA map. This map uses...

Drumheller AB CA

Drumheller AB CA

Multiplayer Map 0 comments

Author: Jodark. Size 22 X 13, File Size 29.4mb, Minimum Ram 384Mb, Max Players 6. It is inspired by Drumheller, Alberta... a grand-canyon-like piece of...

Crater Floor

Crater Floor

Multiplayer Map 0 comments

Author: Greybeard. Size 40 X 40, File Size 30.8mb, Minimum Ram 128+Mb, Max Players 2-8 plus Single-Player Mission. A large ground map that uses various...

Closer Than You Think

Closer Than You Think

Multiplayer Map 0 comments

Author: Greybeard. Size 18 X 40, File Size 2.6mb, Minimum Ram 64Mb, Max Players 8. Inspired by Mike DeSeve's "Molten Metal"... a map I've had lots of...

Imapct Gauntlet

Imapct Gauntlet

Multiplayer Map 0 comments

Author: Greybeard. Size 20 X 40, File Size 6.7mb, Minimum Ram 64Mb, Max Players 8. A large ground map using Punkkid's little-used Impact Green Tileset...

Bora Bora

Bora Bora

Multiplayer Map 0 comments

Author: Greybeard. Size 50 X 50, File Size 7.8mb, Minimum Ram 128Mb, Max Players 2-8. inspired by an Ikonos satellite image of the atoll from space. This...

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Total Annihilation
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Developer
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GT Interactive
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