Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.

Description

Author: Greybeard. Size 20 X 40, File Size 1.6mb, Minimum Ram 64Mb, Max Players 10. Designer Notes: Inspired by Mike DeSeve's "Skirmish"... one of a handful of 3rd party TA maps which have never been deleted from my HD. Winds and tidal are both high. You start at the top of the map, up to 9 AI opponents start at the bottom of the platform with tons of room to expand. The long and narrow causeway is between them and you. This map is really only intended for skirmish use. The included mostly harmless ai will bring you much pain... the cheating ai that comes with THE PACK will come at you with ground, amphib, hovers, nukes, RFLRPC's, and naval bombardment.

Preview
Atlantian Skirmish V2
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