Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.

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Boxy seas

Boxy seas

Multiplayer Map 0 comments

Author: Greybeard. Size 51 X 51, File Size 2.1mb, Minimum Ram 128Mb, Max Players 10. Another map created usong Datanut's Atlantis Metal Tileset The map...

Rocky Lakes

Rocky Lakes

Multiplayer Map 0 comments

MAP NAME: Rocky Lakes AUTHOR: Greybeard MAP SIZE: 44 X 44 AI: Default TILESETS USED: U_Evergreen II (Chinahook) Number of Players: 10 Features required...

The Keys (Mission)

The Keys (Mission)

Multiplayer Map 0 comments

Mission Author: Mufdvr. Map Author: Greybeard Size 50 X 30, File Size 5.6mb, Minimum Ram 128Mb, Max Players 10. Designer Notes: I had asked Mufdvr if...

Hot Air Melting Roads

Hot Air Melting Roads

Multiplayer Map 0 comments

MAP NAME: Hot Air Melting Roads AUTHOR: Greybeard MAP SIZE: 51 X 51 AI: Metal Number of Players: 9 Features required: none NOTES: High metal map with...

Zombieland Map Pack V2

Zombieland Map Pack V2

Multiplayer Map 2 comments

V2: fixes metal output on zombieland 3, changes of start positions on maps 1, 8, 9. This is a set of 9 maps intended for pure skirmish play. They’re...

Nothing Lives Here

Nothing Lives Here

Multiplayer Map 0 comments

MAP NAME: Nothing Lives Here AUTHOR: Greybeard MAP SIZE: 35 X 15 AI: Default TILESETS USED: U_Lava_Crystal, U_Lava_Transistions, Earth Desert V2.1, Cavedog...

Confluence

Confluence

Multiplayer Map 0 comments

This is a combination multiplayer and skirmish map, with a complex and well-scripted mission added to the mix. Map size is 23 x 23, 8 players supported...

Bowron Lakes

Bowron Lakes

Multiplayer Map 0 comments

MAP NAME: Bowron lakes AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Default TILESETS USED: Green Completion (Chinahook) Number of Players: 10 Features required...

Metal Island Hopping

Metal Island Hopping

Multiplayer Map 2 comments

MAP NAME: Metal Island Hopping AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Krogoth TILESETS USED: U_Metal_V14 Number of Players: 10 Features required: None...

Thin Air

Thin Air

Multiplayer Map 0 comments

MAP NAME: Thin Air AUTHOR: Greybeard MAP SIZE: 35 X 15 AI: Default TILESETS USED: Cavedog Lunar Number of Players: 9 Features required: None NOTES: A...

Ripped Earth

Ripped Earth

Multiplayer Map 0 comments

MAP NAME: Ripped Earth AUTHOR: Greybeard MAP SIZE: 30 X 30 AI: Default TILESETS USED: UTAS_Lava_SET_Lava_v10(beta) (Chinahook) Number of Players: 10 Features...

Upheaval Dome

Upheaval Dome

Multiplayer Map 0 comments

MAP NAME: Upheaval Dome AUTHOR: Greybeard MAP SIZE: 45 X 25 AI: Default TILESETS USED: Earth Desert Updated V2.1 Number of Players: 10 Features required...

Core Comeback

Core Comeback

Multiplayer Map 0 comments

In this mission you will play as Core. Player start position is in the lower right corner of the map, the location of the Arm base is anyone’s guess...

Crooked Creek

Crooked Creek

Multiplayer Map 0 comments

MAP NAME: Crooked Creek AUTHOR: Greybeard MAP SIZE: 30 X 30 AI: Default TILESETS USED: Greenworld Completion (Chinahook) Number of Players: 10 Features...

Upheaval Dome Small

Upheaval Dome Small

Multiplayer Map 0 comments

MAP NAME: Upheaval Dome Small AUTHOR: Greybeard MAP SIZE:25 X 25 AI: Default TILESETS USED: Earth Desert Updated V2.1 Number of Players: 10 Features required...

Dragon Lake

Dragon Lake

Multiplayer Map 0 comments

MAP NAME: Dragon Lake AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Default TILESETS USED: UTAS_Snow_SET_Winter_v24.hpi (final), UTAS snow-lava transistions...

Winter Maze

Winter Maze

Multiplayer Map 0 comments

MAP NAME: Winter Maze AUTHOR: Greybeard MAP SIZE: 20 X 25 AI: Default TILESETS USED: UTAS_Snow_SET_Winter_v24.hpi (final) by Chinahook Number of Players...

Winter Canyon

Winter Canyon

Multiplayer Map 0 comments

MAP NAME: Winter Canyon AUTHOR: Greybeard MAP SIZE: 20 X 35 AI: Default TILESETS USED: UTAS_Snow_SET_Winter_v24.hpi (final) by Chinahook Number of Players...

Patching TA tutorial

Patching TA tutorial

Prefabs 0 comments

Just a simple tutorial on how to patch ta, without the patch itself. About 418 kb.

Aorounga Crater Chain

Aorounga Crater Chain

Multiplayer Map 0 comments

Author: GreyBeard. Size,44 X 63, File Size 31.7mb, Minimum Ram 256Mb, Max Players 10. This map was originally made as a demo map to demonstrate the new...

The Keys

The Keys

Multiplayer Map 0 comments

Author: Greybeard. Size 50 X 30, File Size 5.6mb, Minimum Ram 128Mb, Max Players 10. Designer Notes: A large map that attempts to replicate the actual...

Aramon Forts

Aramon Forts

Multiplayer Map 0 comments

Author: Greybeard. Size 18 X 41, File Size 26.4mb, Minimum Ram 256Mb, Max Players 10. This demo map was built along the same lines as my "Creon Burning...

Atlantian Skirmish V2

Atlantian Skirmish V2

Multiplayer Map 0 comments

Author: Greybeard. Size 20 X 40, File Size 1.6mb, Minimum Ram 64Mb, Max Players 10. Designer Notes: Inspired by Mike DeSeve's "Skirmish"... one of a handful...

Wading Pools

Wading Pools

Multiplayer Map 0 comments

Author: Greybeard. Size 19 X 19, File Size 10.3mb, Minimum Ram 128Mb, Max Players 8. This map was made as a demo map to demonstrate the new Zhon Shallows...

Bikini Atoll V1 and V2

Bikini Atoll V1 and V2

Multiplayer Map 0 comments

Author: Greybeard. Size 50 X 30, File Size 6.0mb (includes both maps), Minimum Ram 128Mb, Max Players 7. This is a large map which does a more than decent...

 Burning Woods V5

Burning Woods V5

Multiplayer Map 0 comments

Author: Pierre-Be/Greybeard. Size 16 X 40, File Size 5.4mb, Minimum Ramn 64Mb, Max Players 2-5. There are many paths through the forests, some with roads...

Clearwater East and West

Clearwater East and West

Multiplayer Map 0 comments

Author: Greybeard. Size 63 X 44, File Size 25.6mb, Minimum Ram 256Mb, Max Players 10. This is a epic-sized large map which attempts to recreate an impact...

Metal Picnic V2

Metal Picnic V2

Multiplayer Map 0 comments

Author: Pierre-Be/Greybeard. Size 22 X 40, File Size 4.8mb, Minimum Ram 64Mb, Max Players 2-7. This is a remake of the well known map by Pierre-Be. Changes...

Wetumpka V2

Wetumpka V2

Multiplayer Map 0 comments

Author: Greybeard Size. 25 X 58, File Size 18.6 mb, Minimum Ram 128Mb, Max Players 8. Wetumpka is the site of an ancient impact site in Alabama USA. The...

Dead Red

Dead Red

Multiplayer Map 0 comments

Author: Greybeard. Size 19 X 19, File Size 6.3mb, Minimum Ram 128Mb, Max Players 8. It uses the red coast shallow pieces to create a hostile acidic landscape...

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Total Annihilation
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Developer
Cavedog
Publisher
GT Interactive
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