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Game series run on an unknown engine should be assigned here. An engine built for a specific, single game, should be assigned to Custom Built engine category, not Unknown.

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About Metal Gear Arena with 0 comments by Lopractic on Aug 25th, 2014

Hello everyone!

Today marks the beginning of development on Metal Gear Arena!
The purpose of this project is to make a free, non-profit, third-person, fighting game based on the mechanical works of Yoji Shinkawa and a situation loosely based on that detailed in the Metal Gear Solid series (directed by Hideo Kojima).

... To put it simply, it's going to be a game where you fight giant robots with other giant robots.
 

GOALS


  • Create a balanced combat system that flows naturally
  • Add a customization system that allows players to change things such as color, equipment, and even legs, heads and chassis'
  • Make controls in the game that are intuitive and feel correct
  • Create a team of individuals willing to help improve the game with suggestions and ideas about more directions to take the project

PROGRESS

Currently there are two Metal Gear models in the works, and one that as is stands finished (save for animations)

We have-
Metal Gear Zeke Model 
Metal Gear Zeke-
A fast, agile, lightly armored and moderately armed machine. 

 Metal Gear Rex head
Metal Gear Rex-
A slower, heavily armored and moderately armed Metal Gear 

 New Metal Gear concept
And Random Concept Metal Gear I just drew!-
Heavy Armor, Lighter weaponry, and moderate movement speed 

MISC

We're currently in need of-

 1. An animator
2. An environment modeler
3. A decent concept artist
4. A COMPOSER 
 5. A general sound designer
6. A texture artist
7. A mapper that works well in unity

Thanks for checking this out people, don't forget to click the watch button if you want to get more news updates and support the project!

-Lopractic

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Post comment Comments  (0 - 10 of 33)
freeman2001
freeman2001 Jul 29 2014, 8:49pm says:

Unknown is definitely better than Lithtech!

+1 vote     reply to comment
AngryGam3rLead
AngryGam3rLead Dec 24 2013, 11:48am says:

actually with your tetris comment, I've often wondered how much of Dr. Mario was recycled code from tetris. They are awfully similar but just different enough to be two different game LOL

+1 vote     reply to comment
hakaru-x
hakaru-x Jan 23 2013, 3:44pm says:

this and custom built are the best engines.

+1 vote     reply to comment
McKane
McKane Aug 16 2011, 6:32am says:

Never heard of the Unknown Engine, sounds alright.

+3 votes     reply to comment
steadi
steadi Sep 1 2012, 8:57am replied:

lol that's so Mckane

+3 votes     reply to comment
DEAD_FiSH
DEAD_FiSH Jul 14 2011, 8:26am says:

But without engine game is not a game... How can engine be generic.
Engine must be made for a game... Unknown is unknown, game has the engine but we hell know nothing about it. Like Custom Built is not enough, damn it.
This and Custom built should not be rated...

+6 votes     reply to comment
Gary_McTaggart
Gary_McTaggart Jul 20 2012, 2:31pm replied:

Well, game engine is not like car's engine. The term "game engine" means a reusable component of a game. So if your game has no part intended for being re-used in other games, your game does not actually have an engine... Have you ever heard about tetris game engine, huh? :P

+2 votes     reply to comment
Flash112
Flash112 Jun 1 2011, 3:39pm says:

Do i need any license to make and later sell games with this engine, because those features are just AWESOME!! *rating 10 out of 10*

+6 votes     reply to comment
Jevuner
Jevuner Mar 17 2011, 11:57am replied:

unknown engine is very bad, imho

+8 votes     reply to comment
Gary_McTaggart
Gary_McTaggart Jul 20 2012, 2:34pm replied:

Please, give me a link to any professional publication which says it's bad, ok?

+3 votes     reply to comment
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