Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.
Author: Greybeard. Size 51 X 51, File Size 3.6mb, Minimum Ram 128Mb, Max Players 8. Designer Notes: This map was made as a demo map to demonstrate the new Volcano_Metal tileset by Chinahook. High metal map with damaging lava, intended for a good airbattle.Small outlying platforms and a grid of pathways are provided to give you some room for air defense in depth. Lots of resources in terms of metal and geos. Two players supported in each corner. 1 and 5 on bottom left, 2 and 6 on top right, 3 and 7 on bottom right, 4 and 8 on top left, works out to odds across the bottom, evens across the top. No feature files required. The ai profile is set to airbattle. If you use a mod with long range cannons, large platforms will be within range of some of the smaller outlying platforms. Thanks to Chinahook for making another neat tileset to try out! Tools Used: Annihilator 1.5, TAE, HPIView and HPIPack