Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.

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 Burning Woods V5

Burning Woods V5

Multiplayer Map 0 comments

Author: Pierre-Be/Greybeard. Size 16 X 40, File Size 5.4mb, Minimum Ramn 64Mb, Max Players 2-5. There are many paths through the forests, some with roads...

Aorounga Crater Chain

Aorounga Crater Chain

Multiplayer Map 0 comments

Author: GreyBeard. Size,44 X 63, File Size 31.7mb, Minimum Ram 256Mb, Max Players 10. This map was originally made as a demo map to demonstrate the new...

Aramon Forts

Aramon Forts

Multiplayer Map 0 comments

Author: Greybeard. Size 18 X 41, File Size 26.4mb, Minimum Ram 256Mb, Max Players 10. This demo map was built along the same lines as my "Creon Burning...

Atlantian Skirmish V2

Atlantian Skirmish V2

Multiplayer Map 0 comments

Author: Greybeard. Size 20 X 40, File Size 1.6mb, Minimum Ram 64Mb, Max Players 10. Designer Notes: Inspired by Mike DeSeve's "Skirmish"... one of a handful...

Backyards

Backyards

Multiplayer Map 2 comments

Size 22 X 32, File Size 1.4mb, Minimum Ram 32Mb, Max Players 6. Designer Notes:MacMaster's first map. Name comes from the frontyard/ backyard concept...

Bikini Atoll V1 and V2

Bikini Atoll V1 and V2

Multiplayer Map 0 comments

Author: Greybeard. Size 50 X 30, File Size 6.0mb (includes both maps), Minimum Ram 128Mb, Max Players 7. This is a large map which does a more than decent...

Bora Bora

Bora Bora

Multiplayer Map 0 comments

Author: Greybeard. Size 50 X 50, File Size 7.8mb, Minimum Ram 128Mb, Max Players 2-8. inspired by an Ikonos satellite image of the atoll from space. This...

Bowron Lakes

Bowron Lakes

Multiplayer Map 0 comments

MAP NAME: Bowron lakes AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Default TILESETS USED: Green Completion (Chinahook) Number of Players: 10 Features required...

Boxy seas

Boxy seas

Multiplayer Map 0 comments

Author: Greybeard. Size 51 X 51, File Size 2.1mb, Minimum Ram 128Mb, Max Players 10. Another map created usong Datanut's Atlantis Metal Tileset The map...

Clearwater East and West

Clearwater East and West

Multiplayer Map 0 comments

Author: Greybeard. Size 63 X 44, File Size 25.6mb, Minimum Ram 256Mb, Max Players 10. This is a epic-sized large map which attempts to recreate an impact...

Closer Than You Think

Closer Than You Think

Multiplayer Map 0 comments

Author: Greybeard. Size 18 X 40, File Size 2.6mb, Minimum Ram 64Mb, Max Players 8. Inspired by Mike DeSeve's "Molten Metal"... a map I've had lots of...

Confluence

Confluence

Multiplayer Map 0 comments

This is a combination multiplayer and skirmish map, with a complex and well-scripted mission added to the mix. Map size is 23 x 23, 8 players supported...

Core Comeback

Core Comeback

Multiplayer Map 0 comments

In this mission you will play as Core. Player start position is in the lower right corner of the map, the location of the Arm base is anyone’s guess...

Crater Floor

Crater Floor

Multiplayer Map 1 comment

Author: Greybeard. Size 40 X 40, File Size 30.8mb, Minimum Ram 128+Mb, Max Players 2-8 plus Single-Player Mission. A large ground map that uses various...

Creon Burning Woods V2

Creon Burning Woods V2

Multiplayer Map 0 comments

Size 25 X 58, File Size 26.5mb, Minimum Ram 128Mb+, Max Players 2-7. REVISION This revision (V2) is issued to correct an error where invisible metal tiles...

Crooked Creek

Crooked Creek

Multiplayer Map 0 comments

MAP NAME: Crooked Creek AUTHOR: Greybeard MAP SIZE: 30 X 30 AI: Default TILESETS USED: Greenworld Completion (Chinahook) Number of Players: 10 Features...

Dead Red

Dead Red

Multiplayer Map 0 comments

Author: Greybeard. Size 19 X 19, File Size 6.3mb, Minimum Ram 128Mb, Max Players 8. It uses the red coast shallow pieces to create a hostile acidic landscape...

Dragon Lake

Dragon Lake

Multiplayer Map 0 comments

MAP NAME: Dragon Lake AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Default TILESETS USED: UTAS_Snow_SET_Winter_v24.hpi (final), UTAS snow-lava transistions...

Drumheller AB CA

Drumheller AB CA

Multiplayer Map 0 comments

Author: Jodark. Size 22 X 13, File Size 29.4mb, Minimum Ram 384Mb, Max Players 6. It is inspired by Drumheller, Alberta... a grand-canyon-like piece of...

Gorge

Gorge

Multiplayer Map 1 comment

Author: Tangaroa/Greybeard. Size 19 X 19, File Size 13.6mb, Minimum Ram 128Mb, Max Players 10. A map using Wotan's Zhon tileset conversion. The map was...

Hard Water Shore to Shore

Hard Water Shore to Shore

Multiplayer Map 0 comments

Size 18 X 41, File Size 10.8mb, Minimum Ram 128Mb, Max Players 10. Designer Notes: This map was made as a demo map to demonstrate the new U_crystal tileset...

Hot Air

Hot Air

Multiplayer Map 0 comments

Author: Greybeard. Size 51 X 51, File Size 3.6mb, Minimum Ram 128Mb, Max Players 8. Designer Notes: This map was made as a demo map to demonstrate the...

Hot Air Melting Roads

Hot Air Melting Roads

Multiplayer Map 0 comments

MAP NAME: Hot Air Melting Roads AUTHOR: Greybeard MAP SIZE: 51 X 51 AI: Metal Number of Players: 9 Features required: none NOTES: High metal map with...

Imapct Gauntlet

Imapct Gauntlet

Multiplayer Map 0 comments

Author: Greybeard. Size 20 X 40, File Size 6.7mb, Minimum Ram 64Mb, Max Players 8. A large ground map using Punkkid's little-used Impact Green Tileset...

Manicouagan

Manicouagan

Multiplayer Map 0 comments

Author: Greybeard. Size 50 X 50, File Size 22mb, Minimum Ram 256Mb, Max Players 10. My first attempt at creating a real place as a TA map. This map uses...

Metal Island Hopping

Metal Island Hopping

Multiplayer Map 2 comments

MAP NAME: Metal Island Hopping AUTHOR: Greybeard MAP SIZE: 45 X 45 AI: Krogoth TILESETS USED: U_Metal_V14 Number of Players: 10 Features required: None...

Metal Picnic V2

Metal Picnic V2

Multiplayer Map 0 comments

Author: Pierre-Be/Greybeard. Size 22 X 40, File Size 4.8mb, Minimum Ram 64Mb, Max Players 2-7. This is a remake of the well known map by Pierre-Be. Changes...

Nothing Lives Here

Nothing Lives Here

Multiplayer Map 0 comments

MAP NAME: Nothing Lives Here AUTHOR: Greybeard MAP SIZE: 35 X 15 AI: Default TILESETS USED: U_Lava_Crystal, U_Lava_Transistions, Earth Desert V2.1, Cavedog...

Patching TA tutorial

Patching TA tutorial

Prefabs 0 comments

Just a simple tutorial on how to patch ta, without the patch itself. About 418 kb.

Ripped Earth

Ripped Earth

Multiplayer Map 0 comments

MAP NAME: Ripped Earth AUTHOR: Greybeard MAP SIZE: 30 X 30 AI: Default TILESETS USED: UTAS_Lava_SET_Lava_v10(beta) (Chinahook) Number of Players: 10 Features...

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Total Annihilation
Platforms
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Developer
Cavedog
Publisher
GT Interactive
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Unknown
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