Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.

Description

MAP NAME: Crooked Creek AUTHOR: Greybeard MAP SIZE: 30 X 30 AI: Default TILESETS USED: Greenworld Completion (Chinahook) Number of Players: 10 Features required: None NOTES: A map that is based (sort of) on the topography of a meteor impact site in Missouri. There is a central crater structure, surrounded by fairly open fields for battle, and a raised outer area at the outer edges of the map. The area is criss-crossed by rivers, complete with fords. Resources are plentiful, and scattered. Players 1, 5, 7, 3 are across the top (left to right). Players 4, 6, 8, and 2 are across the bottom (left ro right). Players 9 and 10 are nearer the middle of the map. Greybeard

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Crooked Creek
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