Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

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About Tarbaby Quake with 0 comments by TwinBeast on Feb 27th, 2015

Tarbaby Quake allows you to play through Quake as the Tarbaby, Spawn, Bouncy Blue Blob or whatever you want to call them. Your mission is take over Shub-Niggurath's empire.

Tarbaby Quake 20150227


The Tarbaby player has some more abilities than the other Tarbabies. Player can jump from any surface (and climb up walls), fire rockets, proximity mines and do a heal/bomb/teleport combo. Player also gets more health when bouncing into enemies (zombies are a pretty good health source). Most items in the levels can't be picked up, but all the important ones can be, like keys, powerups and runes.

Player can also develop the character by gaining Character Points from doing damage to the enemies. These can improve damage, jump speed, health and energy for the rockets/mines/healing.

The other Tarbabies are friendly and try to attack your enemies. They may still try to bounce at you if they don't immediately find anyone else to bounce at. It won't hurt.


Tarbaby Quake! Tarbaby Quake!
Tarbaby Quake! Tarbaby Quake!

Most of the new actions can be changed from the customize controls menu.

Fire Rockets = Next/Change Weapon.
Fire Proximity Mines = Previous Weapon.
Jump Move = Jump.
Heal/bomb/teleport combo = Attack/Fire.
Character development done with numbers from 1 to 5 (can't be changed from the menu). 5 activates the "Character development menu".

Forward/Back/Strafe/Run keys don't do much, but can be used to stop movement a little and some other fine control (note: FTE allows regular movement for player with these keys.. that is not how it should be).


What are you waiting for?

Tarbaby Quake 20150227

Downloads RSS Feed Latest Downloads
Tarbaby Quake 20150303
Quake

Tarbaby Quake 20150303

Mar 2, 2015 Tarbaby Quake Full Version 0 comments

Third version. Adds a whole lot of new stuff. Further movement improvements and player abilities.

RidzQuake 1.0
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RidzQuake 1.0

Mar 1, 2015 RidzQuake Full Version 0 comments

This is a modification for the Quake 1 game that adds a bit of a higher difficulty with different features. While keeping the base game in tact, I have...

Tarbaby Quake 20150227
Quake

Tarbaby Quake 20150227

Feb 27, 2015 Tarbaby Quake Full Version 1 comment

The second version. Includes character development. Movement improvement (player can jump from walls).

Tarbaby Quake 20150226
Quake

Tarbaby Quake 20150226

Feb 26, 2015 Tarbaby Quake Full Version 0 comments

The first version. Read the text file before playing. Tested with Engoo and DarkPlaces. Note: DarkPlaces has a bug with the tarbaby as a player model...

Malice DMSP Alpha 1
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Malice DMSP Alpha 1

Jan 8, 2015 Bondo's SuperDuper Quake Patch 0 comments

This is a patch for the Malice TC that enables DMSP gameplay in any map with DM spawns. I recommend big roomy maps. This is a progs only patch. If you...

Jackhammer 1.1.500 (Windows)
Half-Life

Jackhammer 1.1.500 (Windows)

Jan 2, 2015 Half-Life Mapping Tool 5 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III). The aim is to develop a...

Post comment Comments  (20 - 30 of 107)
RangerC
RangerC Feb 3 2011, 8:49am says:

unbeatable game.

+7 votes     reply to comment
ohnny4
ohnny4 Oct 17 2010, 10:54am says:

Quake is Da Best Bitch!

+3 votes     reply to comment
PeterHat
PeterHat Dec 30 2009, 5:52am says:

is it a good idea so my first mod was on quake engine ?

+5 votes     reply to comment
Yams
Yams Apr 27 2009, 10:10pm buried:

(buried)

Hmm how about that Spawn of the Dead mod... Pretty cool huh?

-10 votes     reply to comment
Shadow-Marine
Shadow-Marine Jun 25 2009, 2:55am replied:

LOL some ones trying to get views much

+4 votes     reply to comment
Noddie
Noddie Jun 23 2009, 3:59am replied:

No?

In the nicest way possible.

+2 votes     reply to comment
iwantalife
iwantalife Jan 9 2009, 6:04pm says:

No offense but i can't believe the Halo Solitude game is using the Quake engine, Halo solitude looks SO much better than this quake does

-2 votes     reply to comment
InStars
InStars Feb 26 2009, 9:37am replied:

Try running quake with Dark Places mod and Rygel's 2.7GB ultra pack and then compare which looks better ;)

Icculus.org

+4 votes     reply to comment
Shadow-Marine
Shadow-Marine Dec 25 2009, 9:17pm replied:

ever seen quake tenebrae
crazy stuff theyve done
slows down my pc so much compared to source engine

+2 votes     reply to comment
Inzaniak
Inzaniak Dec 1 2008, 3:04pm says:

The father of all FPS games!!! I love it!!!

+2 votes     reply to comment
MrTambourineMan
MrTambourineMan Jan 25 2009, 2:06pm replied:

That was (IMO) Doom which set the standards of how GUI should look like, what weapon should be tied to nr. 3(Shotgun), which weapons would become standard (melee, pistol, shotgun, RPG, chainsaw...), it was the 1st time a term "Deathmatch" was used etc etc.

+4 votes     reply to comment
leilei
leilei Feb 1 2009, 2:51pm replied:

Yeah well try joining a TF2 server waiting for all 32 players to be synchronized first

+2 votes     reply to comment
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Quake
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id Software
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Released Jun 18, 1996
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Highest Rated (6 agree) 10/10

One of the best FPSs in the world, next to Doom of course.

Feb 13 2011, 4:51pm by Madnessguy10

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