It's not WW2 this time. It's the futuristic Quake 4 environment. Get ready!

As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force – humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy. With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism. Battlefields are perfectly rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.

Players can take on class specific missions or join a fireteam to utilize advanced command and communication options, including voice-chat and the game’s context sensitive mission order system. With bitterly contested multi-battle campaigns, each soldier fights not only for victory, but to gain valuable skills, special rewards for team-play, and persistent military promotions and medals.

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Blog RSS Feed Report abuse Latest News: Carmack talks Rage, Doom 4, and modding

23 comments by Varsity on Aug 11th, 2009

Polish game magazine CD-Action have published an interview with John Carmark.

I call it an interview, but it's really him talking non-stop for half an hour about iD Tech 5, Enemy Territory, Rage, Doom 4, and, from 1:26 in the third video, why he thinks that the golden age of modding has already passed by:

And while you're here, don't miss the four new Rage screenshots from SIGGRAPH 2009:

SIGGRAPH 2009 presentation images SIGGRAPH 2009 presentation images

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Final SDK

Final SDK

Feb 10, 2008 SDK 0 comments

Hot on the heels of the 1.4 game update comes the final version of the Enemy Territory: QUAKE Wars Software Development Kit! There are a number of improvements...

Mega Texture Media Pack

Mega Texture Media Pack

Feb 10, 2008 Textures 0 comments

Here's the MegaTexture Media Pack, which anyone looking to create custom MegaTextures for ETQW will find incredibly useful.

DOOM3 / QUAKE4 / PREY / ETQW material editor

DOOM3 / QUAKE4 / PREY / ETQW material editor

Jan 27, 2008 Graphics Tool 2 comments

This tool alows you to easily create simple materials for idtech4 games (doom3, quake4, prey, etqw etc )

IdTech4 File Unpacker 1.0.0.0

IdTech4 File Unpacker 1.0.0.0

Dec 17, 2007 Archive Tool 4 comments

This little tool, useful for modders, is an automatic unpacker manager for games based on IdTech4 engine (also called Trinity) which supports Doom3, Quake...

Comments  (0 - 10 of 45)
TheCheggs
TheCheggs Jan 16 2012, 11:29pm says:

its a good game but my headphones are not compatible with ALSA so using pulseaudio i get no sound :\

+1 vote     reply to comment
singingbush
singingbush Jan 5 2012, 6:34am says:

are people still playing this? If so, I will install it on my Linux box

+1 vote     reply to comment
sebsi-ssc
sebsi-ssc Nov 13 2010, 5:45am says:

The two "Enemy Territory" games are still the best in terms of multiplayer!

And no,it does not copy the Battlefield series, as it has objective based gameplay

+5 votes     reply to comment
Luka_Grunt
Luka_Grunt Jul 24 2010, 6:10pm buried:

(buried)

This just copies Battlefield...

-21 votes     reply to comment
KEVLAR60442
KEVLAR60442 Sep 22 2011, 10:41pm replied:

This game takes more from Battlefront than Battlefield.

+2 votes     reply to comment
thewonderboy
thewonderboy Mar 23 2010, 4:12pm says:

i agree AI is good but pretty hmm well idk i got runned over by friendly tank and AI just shouts sorryyy xD i was like omg are you some ******* retard but rofled hard
And dont blame physics o.O This have still same aspects as other quakes i tested on ps3 you cant strafe pad (continuos strafe jumping) but can make your jumps longer with circlejumps (and flying with icarus)
I think this is pretty good as a GAME but shittyest quake ever :s

0 votes     reply to comment
BigBangBunny
BigBangBunny May 17 2009, 10:14am says:

Nice game!

+4 votes     reply to comment
999mastershake
999mastershake May 12 2009, 1:52pm says:

GOOD GAME , GOOD JOB id software !

+4 votes     reply to comment
krstphr257
krstphr257 Aug 6 2011, 8:58pm replied:

Id software didn't make this game. they only released 1 game in the last decade. splash damage made this game. BTW they didn't make quake 4 either. Raven studios did.

+2 votes     reply to comment
#soupman
#soupman Aug 12 2009, 4:43am replied:

by splash damage, but without id software... nothing.
great game!

+3 votes     reply to comment
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Enemy Territory: Quake Wars
Platforms
Windows, Linux
Developer
Splash Damage
Publisher
Activision
Engine
id Tech 4
Contact
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Official Page
Splashdamage.com
Release Date
Released Sep 27, 2007
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Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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502 of 5,723
Last Update
5 months ago
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Mods
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