Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

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Arcane Dimensions consists of seven brand new beautifully detailed maps, jam packed full of new monsters and weapons to play around with till your hearts content. There are specially designed start maps, countless secrets, alternative routes and plenty of uniquely made areas to explore. For those players who love to search for secrets there are four runes scattered throughout the maps to collect, which when combined will unlock a special mystery map as a final reward!

Start Hub Map


Arcane Dimensions


What started out as an experiment into projectile only gameplay eventually turned into an 18 month project which ended with a seven person strong team. It has been a crazy long journey with many ups and downs and people coming and going, but in the end it all came together and out popped from the oven a feature rich new expansion pack for Quake!

Medieval Courtyard


There are many new monsters that have been added which will run, fly, duck, dive and chase the player around while trying their best to burn, poison, spike and blow the player up in the process! Each new monster has been designed with various flaws which players should learn and exploit! The new monsters really shine when they are combined together to compliment each others unique abilities.

Fire Wraith


The MOD comes with many features for content creators, all the Quake Code (QC) is released under a GNU license, the readme file contains extensive details on each of the new feature and there are even eleven test map (including source) to demostrate all the new features. To get every mapper up and making content quickly two of the most popular editor files (def/fgd) have been setup ready to work with Trenchbroom, Jackhammer or Radiant.

Trenchbroom Editor Support


As always constructive feedback is welcome and everyone on the team would especially like to know what you loved about the project! So download the MOD, play it all and then come back and tell us what you think!

The Great Library


Arcane Dimensions


Jackhammer 1.1.855: Merry Christmas!

Jackhammer 1.1.855: Merry Christmas!

News 19 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim...

Jackhammer 1.1.700: Public Beta is Out

Jackhammer 1.1.700: Public Beta is Out

News 29 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim...

Tarbaby Quake Release!

Tarbaby Quake Release!

Tarbaby Quake 0 comments

Elastic blue bouncy baby, bouncy baby, bouncy baby... it's unstoppable!

Jackhammer 1.1: new cross-platform level editor continues to evolve!

Jackhammer 1.1: new cross-platform level editor continues to evolve!

News 19 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III). The aim is to develop a...

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Inferno modification v1.0.0 for Scourge of Armagon

Inferno modification v1.0.0 for Scourge of Armagon

Inferno modification for Q one Full Version 0 comments

Inferno modification v1.0.0 for Scourge of Armagon 1.07. Full version. February, 2016.

Inferno modification v1.0.0 for Scourge of Armagon

Inferno modification v1.0.0 for Scourge of Armagon

Inferno modification for Q one Full Version 0 comments

Inferno modification v1.0.0 for Scourge of Armagon 1.0.7. Full version. February, 2016.

v1.42 - Patch 2 - Gameplay/Visual Update

v1.42 - Patch 2 - Gameplay/Visual Update

AD Patch 0 comments

Requires the MOD to work, unzip and copy over existing MOD directory. This is a cumulative patch, you don't need to download/apply previous patch.

Underground Beta

Underground Beta

Underground Demo 0 comments

A little beta version of the mod. I hope you now how to install a mod for Quake :)

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A set of alias, bash functions / files to make programming Quake C and quake engines easier --- see 'rm -f' WARNING in qsetup

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Enhanced HUD display for your Quake enjoyment

Post comment Comments  (50 - 60 of 108)
mickeypnts
mickeypnts

half life is more like a quake 2 engine acutally i have played quake 2 and half life the look the same and feel the same but it did say it used the quake engiene.

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Mauvebib
Mauvebib

No, the Half Life engine was a heavily modding Quake 1 engine, not Quake 2.

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Fallen22031
Fallen22031

best game ever! i used to play it when i was 5 and i owned my uncles clan leader (no joke) im 13 now and i still say its the best game ever made...
u guys seen quake 4?

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Arkikorikogga
Arkikorikogga

I think Half-Life wasn´t really "inspired" of the Quake series, but I think I´ve heard the Half-Life engine was a heavy modifyed version of the Q2 engine.

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Steele
Steele

It didn't only inspire Half-Life, more like just about all FPS games. :)

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Cheapskate
Cheapskate

This is one of my fav games!

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HangPhyr
HangPhyr

My seconds favourite FPS game. ID Software used to be awesome.

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RyantheHoundeye
RyantheHoundeye

Quake has a great series it inspired Half-Life to be made :D Wish I could play Quake 1...2...3..is in stores though..

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e
e

Quake proves that gameplay is what determines the longevity of a game. 8 years on, still going strong.

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Quake
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id Software
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Quake Engine
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Highest Rated (6 agree) 10/10

One of the best FPSs in the world, next to Doom of course.

Feb 13 2011 by Madnessguy10

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Quake First Person Shooter
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