Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

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Blog RSS Feed Report abuse Latest News: Chaos mod mark (II) - "the Archons"

About DarkPlaces engine with 3 comments by numbersix on Dec 10th, 2014

How has "the Archons" progressed since the beta 1.1 release last year?


Reasonably new features for this release:

Archon magic! (yes, it works)
Archon "soul vessels" - limits to Archon powers
Sphere of Annihilation super black hole mode
Many nasty bugs have been eliminated. :-)
More monster enhancements than you dare shake a stick at
PK 3.0 support is pretty much finalized
HUD update, a few new features here

What is left leading to final release?

Finalizing the Archon vs. Archon conflict
Deciding if demi-archons will make it in before the mark III recode
Avoid any more feature creep, if at all possible
Decide if the map-hack tech maps will -
a. be included
b. have some kind of limits
(these are the design spec for the "realms of Chaos" world)
Decisions regarding HD pack integration: Moddb.com

What significant part of the current plan is still missing?

The ability to pick up an Archon "soul vessel" and carry it to a flag altar and sacrifice it for the points and / or build up to the Archon total win...is not even written.
Some approximation may be put in - then again it may not.

What is the main challenge?

I got bit hard by the "new code" has to be written _now_ syndrome.
I've started the qc++ v1.07 recode already. This will be a major
resource hog on my limited free time. It will be some time before
this new code base grows into Chaos mod mark (III).
It is very necessary - some of the mark (II) code simply does not go
forward very well. The recode will fix a few corners I painted myself
into with the mark (II) code base.

What is the current status?

I have just squashed the "floating" zombie bug (I hope - the bots are testing for me right now...)

fig 1. the "floating" zombies

When I am satisfied with the result - I just need to build the release package.
Then boom - you get it. In time for the holiday week.
Gee, arent I a swell guy? Ha ha.

Showcase:


fig 2. bots give 100% testing new features


zappy, zappy! _____________________________________ sucky __

rainy days _____________________________________
new worlds

fig 3. determined foes

______ arg! gremlins _________________________ new things to stick nails in

fig 4. Archon of Chaos


fig 5. Occlument Augury

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Meld quake filters - %gconf.xml
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Load quake file filters into meld - you can filter out unwanted binary file types based on quake specifications. Use at your own risk!

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This is everything in one convenient zip file. Just unzip to your Quake folder and run it, you're all set!

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A Slackware package for Jackhammer 1.1.320 Alpha (64-bit). This package was made for Slackware 14.1, could work on earlier or newer versions (when they...

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EXQ version 3.0
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Sep 7, 2014 EXQ: Execution Quake Full Version 0 comments

[Updates] * ver 2.5 to 3.0 *Major updates for Enforcer *Added riotgun, lasers launcher *Spawn balance adjustment *Major weapons update *Added BFG! and...

Post comment Comments  (30 - 40 of 104)
FPSUHalcyon
FPSUHalcyon Aug 21 2008, 12:00am says:

anyone who does not like this game should not play video games. ever. classic gameplay. if only the quake series had continued its greatness after Quake 3. Developers seem to be afraid of making fast-paced, unrealistic shooters. anyways, this game is bested only by the Half-life series. 10/10

+3 votes     reply to comment
_Erebus_
_Erebus_ Oct 10 2009, 11:57pm replied:

amen.

+3 votes     reply to comment
Megadave2003
Megadave2003 Jul 8 2008, 4:22pm says:

This game may be old, but it is still an awesome game.

+2 votes     reply to comment
xHPxHybrid
xHPxHybrid Jul 11 2007, 1:04pm says:

Its true!!! it was at this one flea market and i just picked it up for a buck!!!!lucky me lol

+2 votes     reply to comment
ZedSlayer
ZedSlayer Apr 5 2009, 2:29pm replied:

same here, got for 3 bucks at a pawn shop, ver 1.06 and everything

+2 votes     reply to comment
xaGe
xaGe Aug 15 2006, 2:51pm says:

Tei...!!! Thats is awesome... NICE work there...! :D

+2 votes     reply to comment
Tei
Tei Aug 11 2006, 8:46am says:

Respectfull quake inspired artwork:
Images2.deviantart.com

+3 votes     reply to comment
IrenicApollyon
IrenicApollyon Jul 6 2006, 7:32pm says:

The Mods Suck xcept TF (Team fortess) that was riggidy Awsome

-3 votes     reply to comment
IrenicApollyon
IrenicApollyon Jul 6 2006, 7:30pm says:

MAN I wanna give a 10 I played when i Was 4 But the last level scared me

+1 vote     reply to comment
coughsyrup
coughsyrup Jun 20 2006, 10:45am says:

Quake owns my bones

lookie here build your own shambler and grunt
Static.flickr.com

+2 votes     reply to comment
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Quake
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id Software
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Released Jun 18, 1996
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Highest Rated (6 agree) 10/10

One of the best FPSs in the world, next to Doom of course.

Feb 13 2011, 4:51pm by Madnessguy10

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