The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now licensed under the GPL.

After release it immediately forked, as did the level design. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used Binary space partitioning (BSP). The Quake engine also used Gouraud shading for moving objects, and a static lightmap for nonmoving objects.

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Blog RSS Feed Report abuse Latest News: Patch 2.2

0 comments by Hajas on Feb 19th, 2008 digg this super bookmark


The Latest Patch 2.2 was released at 23.Jan.2008! You need this patch to connect at our server!

This patch aside add few more maps and fix some other small graphic details, was more focus in the network, fixing overflow messages, and other tweaks that made everyone have less pings in our server and better connection stability.

Seams all the connection problems of Q2E 0.40 were solved right now... until we find another... :D

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Nexuiz is a fun and free GPL deathmatch shooter. The sci-fi themed shooter is based on the darkplaces engine. Nexuiz adds many more effects and enchancements...

Comments
Frozen442
Frozen442 Mar 18 2009, 6:00am says:

forever!

+1 vote     reply to comment
Rigelblast
Rigelblast Oct 29 2008, 4:31pm says:

The Quake Engine was one of the first true 3D engines. It was technically very advanced in its time and it had many cool features. The engine was also very popular and much of it was also used in id Software's later engines (such as Quake 2 Engine), which made it a good base for games.

+1 vote     reply to comment
viper276
viper276 May 6 2008, 11:42am says:

this was one of the first 3D engines used for quake.

0 votes     reply to comment
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Platforms
PC, Linux, DOS
Company
id Software
Contact
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Official Page
Idsoftware.com
Licence
GPL
Release Date
Released Jun 22, 1996
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