Low Power Patch for Nuke Mod 1.4
Dec 13, 2011 C&c Red Alert Nuke Mod Patch 0 commentsNew Update Resolved Issues Did fractions separated units and buildings No more nuclear artillery. SCUD bunker and two Vulcan cannons have Nuclear rocket...
Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land mines wait, and strange new technologies aid both sides in their struggle for ultimate control. Einstein was a brilliant mind, but he did not comprehend the consequences of his actions until it was too late... Command & Conquer: Red alert gives you the opportunity to be more devious, cunning and ruthless than ever before. Easy to play and highly addictive, Red alert puts the fate of the world in your hands!
5 comments by Milanium on Oct 7th, 2012
OpenRA is a Libre/Free Real Time Strategy game engine supporting early Westwood games like Command & Conquer and Command & Conquer: Red Alert with emphasize on competitive network gameplay. Not only the interface is modernized. It also adds features from it's successors such as capturable oil derricks that generate income, bounties and a production queue system that prevents excessive spamming. All unit stats have been carefully updated to allow more interesting and fair matches.
The game is also highly moddable with an active community contributing content for your map or mod. Command & Conquer: Tiberian Dawn is supported as a mod. Dune 2000 and Star Wars are work-in-progress. Visit the forums or hop in at #openra IRC chat to join the discussion. Fork us at Github.com
Have a look at the latest unstable playtest and provide feedback on the new units. Already included is the soviet flak truck and the demo truck might have a return, too. A remake of the best missions from the original campaign with co-op support is also showing some progress.
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New Update Resolved Issues Did fractions separated units and buildings No more nuclear artillery. SCUD bunker and two Vulcan cannons have Nuclear rocket...
New Update Resolved Issues Did fractions separated units and buildings No more nuclear artillery. SCUD bunker and two Vulcan cannons have Nuclear rocket...
RAlism is finally here!! Release 1 contains a complete overhaul of unit damage levels, making combat more realistic, and several other fixes, to make...
Install this if you have the aftermath expansion. NOTE: Only modifies Expansion units, you still need rules.ini files. Installation: 1. download and Unzip...
This is the file to use if you have red alert but not the aftermath expansion. Not all units are modified Installation: 1. Download this and unzip this...
Add the files in the folder to your Red Alert directory
Highest Rated (5 agree) 10/10
Love RA1! You can tell that the best of the best was put in for this game, despite its graphics compared to now. Then they were very good, plus the cmapaign had a great storyline no matter what, with that great question of "what if..."
Nov 22 2010, 7:10pm by NoblePhoenix8310
Only had this game on the first playstation aww....what a wonderfull game (still is) and the first RTS game i played!
(buried)
Why was this not made by EA?
this was before ea owned westwood GO BACK TO C&C4!
EA made this game freeware so how come its not free for PS3 on the PlayStation store?
New question: Civilian buildings have snow-covered versions for winter theatre.
Is it possible to add snow-covered versions for the other buildings?
I made a snow barracks (barr.sno), and I put it in a snow.mix file, but it doesn't show ingame.
Is it hardcoded or something?
I am not sure, but you can try Open-ra.org just put your barr.sno in the mods/ra/bits folder.
Please disregard my previous post.
About 2 weeks ago I figured out how to use XCC Mixer to make all types of SHPs.
Say, does anyone know a good (free) program to make Red Alert 1 shps (shapefiles)?
I want to make some new infantry/vehicle graphics, but SHP Builder 3.36 corrupts them.
Try OpenRA.Utility.exe which is a command-line tool documented at Github.com
Albert Einstein in RA intro video :D