This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.

It was just added and named internally for purposes of ModDB by a member of the community.

Image RSS Feed Latest Screens
Yuri's Revenge (2001) Red Alert 2 (2000) Tiberian Sun: Firestorm (2000)
Blog RSS Feed Report abuse Latest News: Playtest 20140405

About OpenRA with 5 comments by Milanium on Apr 5th, 2014

Our first playtest of 2014 is long overdue, and marks a significant step forward from our holiday release.

A brief sampling of our full changelog is included below.General gameplay improvements include:

  • Air units can now attack-move and guard other actors.
  • Players can now place beacons on the map to signal teammates.
  • Time-delayed support powers will also place beacons.
  • Unit husks can now be force-targeted and destroyed.
  • Engineers (mechanics in RA) can salvage unit husks to return them to the battlefield.

User-interface improvements include:

  • A new mod selector interface, which now appears the first time you run OpenRA.
  • The offline skirmish mode from Tiberian Dawn has been added to the other mods.
  • Significant UI improvements for spectators and replays.
  • Integration with the OpenRA Resource Center for installing custom maps when joining a game.

Specific mod improvements include:

  • [D2K] Implemented concrete plates, and structural damage for buildings built on the ground.
  • [D2K & RA] Saboteur / Tanya can now place C4 on vehicles.
  • [RA & TD] Tanya / Commando can now place C4 on bridges.
  • [TD] Added several of the original campaign missions.
  • [RA] Added the Allies Phase Transport and and Soviet Hijacker units.
  • [RA & TD] A number of balance changes (see the full changelog for details).

Changes that impact mod and custom-map authors include:

  • Improvements to the Lua scripting API.
  • Removal of the legacy scripted missions.
  • The legacy (RA & TD) map converter has moved from the map editor into OpenRA.Utility.exe.
  • Added --upgrade-mod and --upgrade-map utility commands to automatically upgrade a mod or map targeting release-20131223 to the latest version.
  • A number of trait properties have changed from pixel or cell units into world units. Use –upgrade-mod to automatically convert these.

A significant issue was discovered with our Lua integration late in this playtest cycle. This shouldn’t significantly affect scripted missions, but caused the shellmaps (the animations that run in the main menu) to become unstable after some time. Rather than delay the playtest further, we have disabled the shellmaps until the issue has been fixed. The shellmaps will be restored before the next full release.


We have also been nominated for the Linux Game Awards Project of the Month for May 2014.

OpenRA

If you’d like to help improve the profile of open-source Linux gaming, then be sure to vote for us (or one of our competitors, they are great projects too!).


A brief taste of our new playtest changes can be seen below:

Mod Chooser

The new mod chooser is styled after our website, and better highlights the official and custom mods.

D2K Improvements

Concrete plates have been added to D2K, and the turrets now integrate properly with walls.

Map Beacons

Beacons and radar pings will now notify you, your allies, and spectators of any important events.

Phase Transport

The Allied Phase Transport can transport three infantry, while remaining cloaked from enemy view.

Games
C&C: Red Alert

C&C: Red Alert C&C: Red Alert

Updated 1 year ago Released Nov 24, 1996 Single & Multiplayer Real Time Strategy

Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land...

C&C: Red Alert 2

C&C: Red Alert 2 C&C: Red Alert 2

Updated 5 months ago Released Oct 3, 2000 Single & Multiplayer Real Time Strategy

Wielding strange new technologies and hungering for revenge, the Soviet Army invades America. Overwhelmed Allied forces, unprepared for the surprise attack...

C&C: Tiberian Sun

C&C: Tiberian Sun C&C: Tiberian Sun

Updated 2 months ago Released Aug 12, 1999 Single & Multiplayer Real Time Strategy

Command & Conquer 2: Tiberian Sun is the sequel to Command & Conquer: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the Global...

C&C: Tiberian Sun Firestorm

C&C: Tiberian Sun Firestorm C&C: Tiberian Sun Firestorm

Updated 2 months ago Released Mar 6, 2000 Single & Multiplayer Real Time Strategy

Kane is dead. A new enemy has emerged. It's time to head up the Firestorm task force. Nod's experiments have unknowingly released a horde of cybernetic...

C&C: Yuri's Revenge

C&C: Yuri's Revenge C&C: Yuri's Revenge

Updated 2 months ago Released Nov 11, 2001 Single & Multiplayer Real Time Strategy

While the war waged between the Allies and Soviets Yuri was quietly scheming, planning, testing, and devising. History went on without him - Russian Premier...

Post comment Comments  (0 - 10 of 19)
moddlord1
moddlord1 Dec 18 2012, 10:12am says:

still much respect for these awesome games can not say this for many games

+1 vote     reply to comment
Apr 21 2013, 7:15pm replied:

Agree! Can't tell how many years i wasted on C&C.

Westwood was awesome!

+1 vote     reply to comment
Rigelblast
Rigelblast Aug 13 2010, 5:27am says:

This is definitely one of the best "engines" designed for RTS games. Especially the later versions (used for example in Red Alert 2) have many great features such as lighting and ambient sound system.

+3 votes     reply to comment
CCHyper
CCHyper May 7 2010, 3:18pm says:

This is not called the Westwood 2D engine >_>

DuneII only shares the Westwood library, but it was not until C&C DOS that the first C&C RTS engine started, the code and class pattern can be seen from C&C DOS until RA2: Yuri's Revenge, Generals is where this engine departed.

The last game i see with the base Westwood library with somewhat existence is C&C3.

+1 vote     reply to comment
Milanium
Milanium Jul 7 2013, 11:49am replied:

The mouse.shp being still in Dune II format shows that the C&C/RA95 engine has definitely evolved from the original Battle for Arrakis source code although it has changed a lot. The same thing happened during Tiberian Sun development which still has Red Alert 1 left overs in the MIX archives. ModDB has a separate entry for the later completely 3D polygon SAGE created when Westwood was already nearly gone, so I think this is entry is correct.

+1 vote     reply to comment
leilei
leilei Apr 10 2010, 7:12am says:

Dune II, albeit not CNC canon, also greatly shares ancestral heritage with this engine

+3 votes     reply to comment
xonone
xonone Sep 4 2009, 9:50pm says:

this engine is the best engine ever. i loved playing all older cnc games before EA took over.

+4 votes     reply to comment
ExecutorTassadar
ExecutorTassadar Jul 15 2013, 10:52am replied:

RA2 was still great...

+1 vote     reply to comment
moddlord1
moddlord1 Dec 18 2012, 10:10am replied:

yes oldskool but still cool

+1 vote     reply to comment
H3adSh00t
H3adSh00t Jul 25 2012, 5:44pm replied:

*Actually is 2.5D lol sounds wired but it is!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Platforms
Windows, Mac, DOS, N64, PS1, XBOX
Contact
Send Message
Official Page
Westwood.com
Licence
Proprietary
Release Date
Released Aug 30, 1995
Engine Watch
Track this engine
Share
Community Rating

Average

9.8

51 votes submitted.

You Say

-

Ratings closed.

Highest Rated (4 agree) 10/10

i love this engine!just noobs matter the graphics
P.S
i sorry EA kill you

Aug 1 2011, 6:47am by EITY10

Embed Buttons

Promote Westwood 2D on your homepage or blog by selecting a button and using the HTML code provided (more).

Westwood 2D Westwood 2D
Westwood 2D
Statistics
Rank
103 of 619
Last Update
1 year ago
Watchers
65 members
Games
7
News
23
Reviews
3