This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.

It was just added and named internally for purposes of ModDB by a member of the community.

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Yuri's Revenge (2001) Red Alert 2 (2000) Tiberian Sun: Firestorm (2000)
Blog RSS Feed Report abuse Latest News: Halloween 2014 release

About OpenRA with 9 comments by Milanium on Oct 29th, 2014

Our Halloween 2014 release is now available, and is overflowing with both tricks and treats!
This release includes over 760 commits by 41 contributors since our July release.

The most visible change in this release is the redesigned in-game UI:

  • The RA mod has received a brand new sidebar.
  • Improved keyboard shortcut configuration, with new defaults based on Tiberium Wars and Red Alert 3.
  • The in-game menu has been completely overhauled, and now includes information on mission objectives.
  • A new end-game score screen appears once a game is complete.

The other big focus of this release was a complete overhaul of our map scripting support for creating single-player missions and multi-player minigames. Our new Lua API is faster, more robust, and provides many new features that were not available in the older API (which has now been removed).

A large number of smaller features have also been included. A small selection from our full changelog includes:

  • The lobby now prevents players from choosing “cheating” colors that are too similar to the terrain.
  • Veteran units gain improved reload time and accuracy, and elite units will now heal over time.
  • Planes will maintain their distance from each other in a similar fashion to helicopters.
  • Servers will now drop players with unresponsive connections to unfreeze stalled games.
  • Units will now properly move inside transports, instead of teleporting.
  • Tank turrets will now turn to face forward after the unit has finished attacking.
  • A number of small balance changes to the Red Alert and Tiberian Dawn mods.
  • Many more small bug-fixes and behaviour improvements.

Head over to our downloads page to grab the new release!

RA sidebar overhaul

The Red Alert sidebar interface has been given a much-needed facelift and a more compact design.

Improved single-player missions

Our single-player mission support has improved dramatically with this release. The bulk of this work is now complete, and so future releases will be able to add more campaign missions.

Connection notification

Game servers will detect when a player causes extended periods of lag, and disconnect them from the game. This should resolve the situations where a multiplayer game would freeze after a player drops.

Tiberian Sun progress

Work is slowly progressing on our Tiberian Sun mod. The features that we have been developing for TS
(such as EMP weapons and stealth generators) are available for use in mods and custom maps.

Games
C&C: Yuri's Revenge

C&C: Yuri's Revenge C&C: Yuri's Revenge

Updated 5 months ago Released Nov 11, 2001 Single & Multiplayer Real Time Strategy

While the war waged between the Allies and Soviets Yuri was quietly scheming, planning, testing, and devising. History went on without him - Russian Premier...

Command & Conquer

Command & Conquer Command & Conquer

Updated 6 months ago Released Aug 30, 1995 Single & Multiplayer Real Time Strategy

Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the...

C&C: Red Alert 2

C&C: Red Alert 2 C&C: Red Alert 2

Updated 6 months ago Released Oct 3, 2000 Single & Multiplayer Real Time Strategy

Wielding strange new technologies and hungering for revenge, the Soviet Army invades America. Overwhelmed Allied forces, unprepared for the surprise attack...

C&C: Tiberian Sun

C&C: Tiberian Sun C&C: Tiberian Sun

Updated 10 months ago Released Aug 12, 1999 Single & Multiplayer Real Time Strategy

Command & Conquer 2: Tiberian Sun is the sequel to Command & Conquer: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the Global...

C&C: Tiberian Sun Firestorm

C&C: Tiberian Sun Firestorm C&C: Tiberian Sun Firestorm

Updated 10 months ago Released Mar 6, 2000 Single & Multiplayer Real Time Strategy

Kane is dead. A new enemy has emerged. It's time to head up the Firestorm task force. Nod's experiments have unknowingly released a horde of cybernetic...

Post comment Comments  (0 - 10 of 19)
moddlord1
moddlord1 Dec 18 2012, 10:12am says:

still much respect for these awesome games can not say this for many games

+2 votes     reply to comment
Dude
Dude Apr 21 2013, 7:15pm replied:

Agree! Can't tell how many years i wasted on C&C.

Westwood was awesome!

+4 votes     reply to comment
Rigelblast
Rigelblast Aug 13 2010, 5:27am says:

This is definitely one of the best "engines" designed for RTS games. Especially the later versions (used for example in Red Alert 2) have many great features such as lighting and ambient sound system.

+3 votes     reply to comment
CCHyper
CCHyper May 7 2010, 3:18pm says:

This is not called the Westwood 2D engine >_>

DuneII only shares the Westwood library, but it was not until C&C DOS that the first C&C RTS engine started, the code and class pattern can be seen from C&C DOS until RA2: Yuri's Revenge, Generals is where this engine departed.

The last game i see with the base Westwood library with somewhat existence is C&C3.

+1 vote     reply to comment
Milanium
Milanium Jul 7 2013, 11:49am replied:

The mouse.shp being still in Dune II format shows that the C&C/RA95 engine has definitely evolved from the original Battle for Arrakis source code although it has changed a lot. The same thing happened during Tiberian Sun development which still has Red Alert 1 left overs in the MIX archives. ModDB has a separate entry for the later completely 3D polygon SAGE created when Westwood was already nearly gone, so I think this is entry is correct.

+1 vote     reply to comment
leilei
leilei Apr 10 2010, 7:12am says:

Dune II, albeit not CNC canon, also greatly shares ancestral heritage with this engine

+3 votes     reply to comment
xonone
xonone Sep 4 2009, 9:50pm says:

this engine is the best engine ever. i loved playing all older cnc games before EA took over.

+4 votes     reply to comment
ExecutorTassadar
ExecutorTassadar Jul 15 2013, 10:52am replied:

RA2 was still great...

+1 vote     reply to comment
moddlord1
moddlord1 Dec 18 2012, 10:10am replied:

yes oldskool but still cool

+1 vote     reply to comment
asvnix
asvnix Aug 28 2009, 3:04pm says:

Actually it's a 3D engine. THose one who work with it, know that is't a simple 3D

+2 votes     reply to comment
H3adSh00t
H3adSh00t Jul 25 2012, 5:44pm replied:

*Actually is 2.5D lol sounds wired but it is!

+2 votes     reply to comment
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Platforms
Windows, Mac, DOS, N64, PS1, XBOX
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Official Page
Westwood.com
Licence
Proprietary
Release Date
Released Aug 30, 1995
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9.8

52 votes submitted.

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Highest Rated (5 agree) 10/10

i love this engine!just noobs matter the graphics
P.S
i sorry EA kill you

Aug 1 2011, 6:47am by DukeOfJudea

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