This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.

It was just added and named internally for purposes of ModDB by a member of the community.

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Yuri's Revenge (2001) Red Alert 2 (2000) Tiberian Sun: Firestorm (2000)
Blog RSS Feed Post news Report abuse Latest News: Release 20150614

9 comments by Milanium on Jun 14th, 2015

We are proud to announce the June 2015 release of OpenRA!

As promised, it was our goal to reduce the length of this development cycle, and we succeeded! With about 22500 changed lines in just over 300 commits by a total of 25 developers since the last release, the list of new features is naturally a bit shorter than last time around, but it contains some good ones!

The standout feature of this release is of course the long-awaited in-game map editor. For the first time ever, we are offering a map editing ability for all our mods, on all supported operating systems. You can access the map editor from the “Extras” sub-menu of the main menu.

The new map editor offers the following benefits and features:

  • Fully cross-platform, just like the game itself. Finally, a map editor for OS X!
  • Truly WYSIWYG. It uses the game renderer, so there are no more rendering glitches.
  • Support for all mods. The legacy editor did not support Dune 2000 properly, and Tiberian Sun not at all.

Compared to the legacy editor, there is not yet full feature parity: the in-game editor is missing cut-and-paste operations, a display of the sum of resources on the map, and also does not show the coordinates of cells. These short-comings will be rectified in future releases. Meanwhile, they remain available in the legacy editor, which is still being shipped with this release. It will, however, be removed in the not too distant future.

Complementing the new editor is an improved map chooser dialog, which now separates official and custom maps. It also allows deleting one or all of your custom maps. We also took this chance to add the often-requested ability for all players to view the map chooser from the game lobby (but changing the map still remains the prerogative of the host).

Another new feature with a lot of potential is the added operating system integration of OpenRA. The installers will associate the game with OpenRA replay files and OpenRA server URLs. These will allow websites hosting replay archives to add one-click watching of replays, and creating alternative server browsers. As an example, our own web-based server browser has been enhanced to offer clickable links to waiting games that will automatically start OpenRA and connect you to the server. You can also create bookmarks to your favourite OpenRA servers on your desktop! These associations are available on all supported operating systems as well.

Other minor additions include:

  • The Dune 2000 mod has gained building upgrades, and now matches the original game’s tech tree.
  • A total of six single-player missions have been added to the Tiberian Dawn mod. Enjoy!
  • The “Team health colors” option now provides a better distinction between your own and allied units.
  • Support powers can now be activated using configurable hotkeys.
  • A “quick placement” mode has been added which will automatically pick up a completed building for placement when the player selects the corresponding production tab.

Aside from new features, the usual number of bug fixes has found its way into the code. Among them is a fix for a high-profile bug that caused the inability to undeploy construction yards. Several graphical problems, from glitches in the menus to occasionally missing mouse cursors have been resolved as well as issues in our single-player mission scripts.

Take a look at the full changelog for all the gory details.

Grab the installer now for your operating system from our download page! We hope you’ll enjoy this newest installment of OpenRA!

Ingame map editor

The new map editor was almost 18 months in the making!


Web-based server browser

The added operating system integration allows connecting to games from links on websites or bookmarks.


New single-player missions

The work on our single-player campaigns is progressing nicely.
The Nod campaign is now almost half done!


D2k building upgrades

Building upgrades have been added to our Dune 2000 mod,
which now allow us to almost match the original game’s tech tree.


Add game Games
C&C: Red Alert
C&C: Red Alert

C&C: Red Alert

Updated 2 weeks ago Released Nov 1996 Single & Multiplayer Real Time Strategy

Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land...

Command & Conquer
Command & Conquer

Command & Conquer

Updated 2 weeks ago Released Aug 1995 Single & Multiplayer Real Time Strategy

Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the...

C&C: Tiberian Sun
C&C: Tiberian Sun

C&C: Tiberian Sun

Updated 1 month ago Released Aug 1999 Single & Multiplayer Real Time Strategy

Command & Conquer 2: Tiberian Sun is the sequel to Command & Conquer: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the Global...

C&C: Tiberian Sun Firestorm
C&C: Tiberian Sun Firestorm

C&C: Tiberian Sun Firestorm

Updated 1 month ago Released Mar 2000 Single & Multiplayer Real Time Strategy

Kane is dead. A new enemy has emerged. It's time to head up the Firestorm task force. Nod's experiments have unknowingly released a horde of cybernetic...

C&C: Yuri's Revenge
C&C: Yuri's Revenge

C&C: Yuri's Revenge

Updated 1 month ago Released Nov 2001 Single & Multiplayer Real Time Strategy

While the war waged between the Allies and Soviets Yuri was quietly scheming, planning, testing, and devising. History went on without him - Russian Premier...

Post comment Comments  (0 - 10 of 18)
Scarlat.
Scarlat. Apr 5 2015, 5:59pm says:

Great Game!

+1 vote     reply to comment
moddlord1
moddlord1 Dec 18 2012, 10:12am says:

still much respect for these awesome games can not say this for many games

+4 votes     reply to comment
Dude
Dude Apr 21 2013, 7:15pm replied:

Agree! Can't tell how many years i wasted on C&C.

Westwood was awesome!

+5 votes     reply to comment
Rigelblast
Rigelblast Aug 13 2010, 5:27am says:

This is definitely one of the best "engines" designed for RTS games. Especially the later versions (used for example in Red Alert 2) have many great features such as lighting and ambient sound system.

+3 votes     reply to comment
leilei
leilei Apr 10 2010, 7:12am says:

Dune II, albeit not CNC canon, also greatly shares ancestral heritage with this engine

+3 votes     reply to comment
xonone
xonone Sep 4 2009, 9:50pm says:

this engine is the best engine ever. i loved playing all older cnc games before EA took over.

+5 votes     reply to comment
ExecutorTassadar
ExecutorTassadar Jul 15 2013, 10:52am replied:

RA2 was still great...

+1 vote     reply to comment
moddlord1
moddlord1 Dec 18 2012, 10:10am replied:

yes oldskool but still cool

+1 vote     reply to comment
asvnix
asvnix Aug 28 2009, 3:04pm says:

Actually it's a 3D engine. THose one who work with it, know that is't a simple 3D

+2 votes     reply to comment
WNxHeadShot
WNxHeadShot Jul 25 2012, 5:44pm replied:

*Actually is 2.5D lol sounds wired but it is!

+2 votes     reply to comment
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Platforms
Windows, Mac, DOS, XBOX, PS1, N64
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Official Page
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Licence
Proprietary
Release Date
Released Aug 1995
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9.7

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Highest Rated (5 agree) 10/10

i love this engine!just noobs matter the graphics
P.S
i sorry EA kill you

Aug 1 2011, 6:47am by DukeOfJudea

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