This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.

It was just added and named internally for purposes of ModDB by a member of the community.

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Yuri's Revenge (2001) Red Alert 2 (2000) Tiberian Sun: Firestorm (2000)
Blog RSS Feed Report abuse Latest News: Release 20140722

About OpenRA with 11 comments by Phrohdoh on Jul 22nd, 2014

We are pleased to announce the availability of our July release, which includes 619 commits by 27 contributors.The feature list remains the same as for our July playtests, but this release benefits from additional testing and bugfixes. The main new features are:

  • The RA and TD game music can now be downloaded and installed from the in-game music player.
  • Capturing enemy structures in RA and TD will now let you build units from their faction.
  • The maximum tech level can be configured in the lobby options.

Other notable improvements include:

  • Fixed a number of crashes that were introduced in the last release.
  • Fixed issues that occurred when installing from CD.
  • Improved performance and memory usage.
  • Improved scroll-panel behaviour.
  • Added an option to lock the mouse cursor inside the game window.
  • Multiple players can now repair a building at an accelerated rate.
  • Added engine support for diamond-shaped (“isometric”) terrain (an important milestone for our TS mod).

As usual, the full list of changes compared with the June release is available on our wiki.

Capturing enemy structures in TD and RA will now allow you to produce their units.

OpenRA can now download the game music for RA and TD.

Tech levels can be configured in the lobby options for all mods.

Development is progressing well on our Tiberian Sun mod, but it is still several months away from a release.

Games
C&C: Red Alert

C&C: Red Alert C&C: Red Alert

Updated 1 year ago Released Nov 24, 1996 Single & Multiplayer Real Time Strategy

Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land...

C&C: Red Alert 2

C&C: Red Alert 2 C&C: Red Alert 2

Updated 3 months ago Released Oct 3, 2000 Single & Multiplayer Real Time Strategy

Wielding strange new technologies and hungering for revenge, the Soviet Army invades America. Overwhelmed Allied forces, unprepared for the surprise attack...

C&C: Tiberian Sun

C&C: Tiberian Sun C&C: Tiberian Sun

Updated 7 months ago Released Aug 12, 1999 Single & Multiplayer Real Time Strategy

Command & Conquer 2: Tiberian Sun is the sequel to Command & Conquer: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the Global...

C&C: Tiberian Sun Firestorm

C&C: Tiberian Sun Firestorm C&C: Tiberian Sun Firestorm

Updated 7 months ago Released Mar 6, 2000 Single & Multiplayer Real Time Strategy

Kane is dead. A new enemy has emerged. It's time to head up the Firestorm task force. Nod's experiments have unknowingly released a horde of cybernetic...

C&C: Yuri's Revenge

C&C: Yuri's Revenge C&C: Yuri's Revenge

Updated 2 months ago Released Nov 11, 2001 Single & Multiplayer Real Time Strategy

While the war waged between the Allies and Soviets Yuri was quietly scheming, planning, testing, and devising. History went on without him - Russian Premier...

Post comment Comments  (0 - 10 of 19)
moddlord1
moddlord1 Dec 18 2012, 10:12am says:

still much respect for these awesome games can not say this for many games

+2 votes     reply to comment
Dude
Dude Apr 21 2013, 7:15pm replied:

Agree! Can't tell how many years i wasted on C&C.

Westwood was awesome!

+3 votes     reply to comment
Rigelblast
Rigelblast Aug 13 2010, 5:27am says:

This is definitely one of the best "engines" designed for RTS games. Especially the later versions (used for example in Red Alert 2) have many great features such as lighting and ambient sound system.

+3 votes     reply to comment
CCHyper
CCHyper May 7 2010, 3:18pm says:

This is not called the Westwood 2D engine >_>

DuneII only shares the Westwood library, but it was not until C&C DOS that the first C&C RTS engine started, the code and class pattern can be seen from C&C DOS until RA2: Yuri's Revenge, Generals is where this engine departed.

The last game i see with the base Westwood library with somewhat existence is C&C3.

+1 vote     reply to comment
Milanium
Milanium Jul 7 2013, 11:49am replied:

The mouse.shp being still in Dune II format shows that the C&C/RA95 engine has definitely evolved from the original Battle for Arrakis source code although it has changed a lot. The same thing happened during Tiberian Sun development which still has Red Alert 1 left overs in the MIX archives. ModDB has a separate entry for the later completely 3D polygon SAGE created when Westwood was already nearly gone, so I think this is entry is correct.

+1 vote     reply to comment
leilei
leilei Apr 10 2010, 7:12am says:

Dune II, albeit not CNC canon, also greatly shares ancestral heritage with this engine

+3 votes     reply to comment
xonone
xonone Sep 4 2009, 9:50pm says:

this engine is the best engine ever. i loved playing all older cnc games before EA took over.

+4 votes     reply to comment
ExecutorTassadar
ExecutorTassadar Jul 15 2013, 10:52am replied:

RA2 was still great...

+1 vote     reply to comment
moddlord1
moddlord1 Dec 18 2012, 10:10am replied:

yes oldskool but still cool

+1 vote     reply to comment
H3adSh00t
H3adSh00t Jul 25 2012, 5:44pm replied:

*Actually is 2.5D lol sounds wired but it is!

+2 votes     reply to comment
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Platforms
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Official Page
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Release Date
Released Aug 30, 1995
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Highest Rated (5 agree) 10/10

i love this engine!just noobs matter the graphics
P.S
i sorry EA kill you

Aug 1 2011, 6:47am by EITY10

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