Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the Nintendo 64 port) is a 1995 real-time strategy video game produced by Westwood Studios for MS-DOS and released internationally by Virgin Interactive. It was the first of twelve games to date to be released under the title Command & Conquer; six subsequent titles having since continued the story set as sequels with one acting as a prequel, along with the production of several spin-off games. Met with universal acclaim by consumers and critics, Command & Conquer was released for seven separate platforms along with becoming the initiator of the Command & Conquer franchise, and today generally is considered as the title which originally defined and popularized the modern real-time strategy genre.

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Blog RSS Feed Post news Report abuse Latest News: Playtest 20150808

7 comments by Milanium on Aug 8th, 2015

We are pleased to announce the second playtest on the road to our next stable release. We have now entered the feature freeze phase, which means that we have stopped adding new features and instead focus on fixing any bugs that you might find. That means that we need your help with testing, testing, and some more testing! Please report any bugs or problems you encounter on our bug tracker. Thank you for helping to improve OpenRA!

We are happy to announce that we have finally addressed a few long-standing performance issues that caused significant lag spikes in the mid to late game. As part of this work, the AI has become a lot smarter about base building, uses support powers more reliably, and harvesters are less likely to become stuck.

Music playback has received quite a lot of changes. Map authors now have much greater control over music, including the ability to specify default (starting) music as well as custom victory and defeat tracks.

Other changes include:

  • Spies in the Red Alert mod have received a major overhaul, making them much more useful.
  • Paratroopers can now be selected and given orders before they land.
  • Two new single-player missions have been added, Soviets 04a and 04b.
  • Single-player missions have been polished, and Allies 05 has received a new ultra-hard difficulty.
  • Mission replays can again be viewed through the replay browser.
  • A warning message is now given when a server admin selects a map with custom rules.
  • Range circles are now visible to allied players and spectators.
  • Players can now hide the in-game UI (using a hotkey, bound to Ctrl+Shift+H by default).
  • We now support installing game content from The First Decade DVD.

Of interest for modders and mappers will be the addition of new Lua API functions. Disguising spies, capturing or infiltrating units and buildings using scripting is now possible. Other newly available functions can be used to play arbitrary sound files, flash the screen, and control the new palette effect trait.

Of course we did not only add new things, but also fixed bugs and annoyances. Here’s a small sample:

  • A number of crashes have been resolved.
  • The score screen can now be closed to have a look at the battlefield after the match.
  • The ‘Options’ button will no longer blink without reason in skirmish maps.
  • The duration bar on chronoshifted units in the Red Alert mod is no longer visible to enemy players.
  • The aircraft and helicopter cruise altitude in the Red Alert mod has been increased again.
  • The unit duplication crate bonus has been removed from the Tiberian Dawn mod.

For all the gritty details check out the full changelog.

Grab the installer for this playtest from our download page and give it a try!

Custom map rule warning

The game will warn players in the lobby when the host selects a map with custom rules. This should help combat the small number of dishonest players who adjusted rules to their advantage.

Veteran unit production after infiltration

Infiltrating an enemy production building with a spy will let you build veteran units.

Observer range circles and hidden gui

Allied players and spectators can now see the range circles from units and buildings.

New Lua API functions can be used to simulate simple weather effects.

Work continues on our Tiberian Sun mod which still isn’t ready for release. Check out these clips from a recorded developer test game!

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THE TIBERIAN DAWN Catalog

THE TIBERIAN DAWN Catalog

Jan 23, 2015 Full Version 1 comment

More than 600 single player missions for Command and Conquer 1 - TIBERIAN DAWN

Command & Conquer German Videos Base Pack

Command & Conquer German Videos Base Pack

Jul 1, 2014 Command & Conquer Unofficial Patch 1.06 Movies 0 comments

This can be added to your game to give you the German videos. If you want to add additional videos for other languages, use the addon-packs. The other...

Command & Conquer French Videos Base Pack

Command & Conquer French Videos Base Pack

Jul 1, 2014 Command & Conquer Unofficial Patch 1.06 Movies 0 comments

This can be added to your game to give you the French videos. If you want to add additional videos for other languages, use the addon-packs. The other...

Command & Conquer English Videos Base Pack

Command & Conquer English Videos Base Pack

Jul 1, 2014 Command & Conquer Unofficial Patch 1.06 Movies 11 comments

This can be added to your game to give you the English videos. If you want to add additional videos for other languages, use the addon-packs. The other...

C&C95 Reloaded

C&C95 Reloaded

Jun 17, 2013 Other 2 comments

This is a modified version of C&C95 filled with balance changes enough to re-live the way the original C&C is meant to be played. Requires Nyergud's...

Command and Conquer Generals v1.7 Trainer

Command and Conquer Generals v1.7 Trainer

Jul 11, 2012 Other 8 comments

A simple easy to trainer for command and conquer generals works with latest version 1.8 have fun all credit goes to Flyke :D aka badass

Post comment Comments  (40 - 50 of 59)
evilelmo149
evilelmo149 Aug 7 2009 says:

PLEASE!! someone tell me how to put this on PSP!!!

+2 votes     reply to comment
Tore29
Tore29 Jul 6 2009 says:

One of the best games ever!

+9 votes     reply to comment
reece44
reece44 Jun 29 2009 says:

Best.strategy.series.ever.

+8 votes     reply to comment
xonone
xonone Jul 13 2009 replied:

till EA...

+4 votes     reply to comment
feillyne Staff Subscriber
feillyne Dec 10 2009 replied:

Pls w/o this cr*ppy hate stuff. Fed up with it already. Reasons stated here: (in comments section, too):
Moddb.com

And yes. I'm a fanboy of EA and a fanboy of old C&C games too. And I played them about 10-11 years ago. Even two/three C&C missions from the demo were awesomely astounding. :-D
And I have nothing against EA... I'm grateful they continue C&C series despite EA-haters-C&C-killers. Westwood progressed and worked too slow, it seems. Nothing could be improved or hastened enough.

+2 votes   reply to comment
Hidamari
Hidamari Apr 10 2010 replied:

and yet the EA versions are crap and the westwood versions simply owned.

i play many other EA games, but they have ****** all over the C&C franchise, and it has been a rush job to make money ever since they took it over, westwood progessed slow because the way to perfection CANNOT BE RUSHED.

westwood cared about the games they make, EA care about the money the games they make, can make.

+1 vote     reply to comment
Hidamari
Hidamari Apr 10 2010 replied:

stupid comment system :/

+2 votes     reply to comment
Lt_Albrecht
Lt_Albrecht Jun 24 2009 says:

All hail C&C! The messiah of RTS :P Well.. C&C 1 (this one) and possibly Red Alet 1. After that it kinda went a bit haywire...

+2 votes     reply to comment
Packer
Packer Jun 26 2009 replied:

Red Alert 2 and Tiberian Sun where epic too, but once Westwood sold themselves to EA then it went haywire.

+2 votes     reply to comment
RockerFox
RockerFox Aug 2 2009 replied:

umm you do know ea worked with them on ra2 don't you?

+2 votes     reply to comment
feillyne Staff Subscriber
feillyne Jul 6 2009 replied:

You've forgotten Dune... what a shame!

+2 votes   reply to comment
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Command & Conquer
Platforms
Windows, Mac, DOS, N64
Developer
Westwood Studios
Publisher
Electronic Arts
Engine
Westwood 2D
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Release Date
Released Aug 1995
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Highest Rated (8 agree) 10/10

Good times, good times...

Oct 9 2010 by zwedizhfizh

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
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Boxshot
Series
Command & Conquer
Command & Conquer Single & Multiplayer Real Time Strategy
C&C: Tiberian Sun
C&C: Tiberian Sun Single & Multiplayer Real Time Strategy
C&C3: Tiberium Wars
C&C3: Tiberium Wars Single & Multiplayer Real Time Strategy
C&C4: Tiberian Twilight
C&C4: Tiberian Twilight Single & Multiplayer Real Time Tactics
Command & Conquer: Tiberium Alliances
Command & Conquer: Tiberium Alliances Multiplayer Real Time Strategy
Expansions
Command & Conquer: The Covert Operations
Command & Conquer: The Covert Operations Single & Multiplayer Real Time Strategy
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