Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the Nintendo 64 port) is a 1995 real-time strategy video game produced by Westwood Studios for MS-DOS and released internationally by Virgin Interactive. It was the first of twelve games to date to be released under the title Command & Conquer; six subsequent titles having since continued the story set as sequels with one acting as a prequel, along with the production of several spin-off games. Met with universal acclaim by consumers and critics, Command & Conquer was released for seven separate platforms along with becoming the initiator of the Command & Conquer franchise, and today generally is considered as the title which originally defined and popularized the modern real-time strategy genre.

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Blog RSS Feed Post news Report abuse Latest News: Playtest 20150628

15 comments by Milanium on Jun 30th, 2015

Work has been progressing well on our next development cycle, and we are today making a snapshot of this work available in the form of a new playtest release. playtest-20150628 focuses on behind-the-scenes improvements, but also includes a collection of new features and bug fixes.

The most visible changes in this playtest include:

  • Removed the “Enemy unit detected” notification, by popular demand.
  • A collection of TD balance changes based on player feedback. [#8303]
  • Use the repair cursor or order a unit to a repair depot. In D2K a carryall will pick up the actor. [#8056]
  • Units built from the starport in D2K now work with the “select units by type” hotkey. [#8212]
  • Improvements to the player name and color validation. [#8137, #8380]
  • New missions: Nod06b, Nod06c (TD), Soviet02a, Soviet05 (RA), Atreides01a, Atreides01b (D2K).
  • A collection of polish fixes for maps, tooltips, and unit artwork.

On the technical front, improvements include:

  • A collection of fixes for issues found using Coverity Scan.
  • Several new lint tests to detect common YAML errors in maps and mods.
  • Changes towards a more consistent set of rendering traits. [#8171]
  • A Significant rework of the shroud code to prepare for TS shroud and scripted map area changes.
  • Improved support for compiling and running OpenRA on BSD operating systems.
  • Improvements to our Lua API for map authors.

For the full changelog, please refer to the changelog page on our wiki.

Our new in-game map editor has also received a collection of bug fixes, and the ability to view and edit the area outside the playable map area. The old map editor (which we inadvertently broke in the last release - sorry!) has been removed.

If you encounter any problems or bugs (especially anything related to the shroud or any new crashes), then please let us know on our bug tracker or the comments below.

Red Alert Soviet05 screenshot

Press CTRL + P to take a screenshot. The hotkey binding is configuarable via Settings - Input.

Carryall repair delivery

Use the repair cursor in D2K to signal a Carryall to transport an actor for repair!

New map editor

The new map editor is more stable, and updated maps now show correctly in the map selection screen.

TS Shroud

A preview of things to come: work is nearly complete on rewriting the shroud logic to support terrain height.

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Jan 23, 2015 Full Version 1 comment

More than 600 single player missions for Command and Conquer 1 - TIBERIAN DAWN

C&C95 Reloaded

C&C95 Reloaded

Jun 17, 2013 Other 2 comments

This is a modified version of C&C95 filled with balance changes enough to re-live the way the original C&C is meant to be played. Requires Nyergud's...

Command and Conquer Generals v1.7 Trainer

Command and Conquer Generals v1.7 Trainer

Jul 11, 2012 Other 8 comments

A simple easy to trainer for command and conquer generals works with latest version 1.8 have fun all credit goes to Flyke :D aka badass

Jurassic Arena (2 - 4)

Jurassic Arena (2 - 4)

Jun 16, 2012 Full Version 3 comments

New map I have been working on for a campaign mission I plan to release later but I figured it would make a good 2 vs 2 map, Enjoy Made by Hogo

Jurassic Arena Amphibious Amendment

Jurassic Arena Amphibious Amendment

Jun 16, 2012 Full Version 0 comments

New map I have been working on for a campaign mission I plan to release later but I figured it would make a good 1 vs 1 map, Enjoy Made by Hogo

Jurassic Arena

Jurassic Arena

Jun 16, 2012 Full Version 0 comments

New map I have been working on for a campaign mission I plan to release later but I figured it would make a good 1 vs 1 map, Enjoy Made by Hogo

Post comment Comments  (40 - 50 of 59)
evilelmo149 Aug 7 2009, 7:43am says:

PLEASE!! someone tell me how to put this on PSP!!!

+2 votes     reply to comment
Tore29 Jul 6 2009, 7:10am says:

One of the best games ever!

+9 votes     reply to comment
reece44 Jun 29 2009, 6:36am says:


+8 votes     reply to comment
xonone Jul 13 2009, 11:39pm replied:

till EA...

+4 votes     reply to comment
feillyne Staff Subscriber
feillyne Dec 10 2009, 11:49pm replied:

Pls w/o this cr*ppy hate stuff. Fed up with it already. Reasons stated here: (in comments section, too):

And yes. I'm a fanboy of EA and a fanboy of old C&C games too. And I played them about 10-11 years ago. Even two/three C&C missions from the demo were awesomely astounding. :-D
And I have nothing against EA... I'm grateful they continue C&C series despite EA-haters-C&C-killers. Westwood progressed and worked too slow, it seems. Nothing could be improved or hastened enough.

+2 votes   reply to comment
Hidamari Apr 10 2010, 7:15pm replied:

and yet the EA versions are crap and the westwood versions simply owned.

i play many other EA games, but they have ****** all over the C&C franchise, and it has been a rush job to make money ever since they took it over, westwood progessed slow because the way to perfection CANNOT BE RUSHED.

westwood cared about the games they make, EA care about the money the games they make, can make.

+1 vote     reply to comment
Hidamari Apr 10 2010, 7:14pm replied:

stupid comment system :/

+2 votes     reply to comment
Lt_Albrecht Jun 24 2009, 5:27pm says:

All hail C&C! The messiah of RTS :P Well.. C&C 1 (this one) and possibly Red Alet 1. After that it kinda went a bit haywire...

+2 votes     reply to comment
Packer Jun 26 2009, 7:37am replied:

Red Alert 2 and Tiberian Sun where epic too, but once Westwood sold themselves to EA then it went haywire.

+2 votes     reply to comment
RockerFox Aug 2 2009, 7:10pm replied:

umm you do know ea worked with them on ra2 don't you?

+2 votes     reply to comment
feillyne Staff Subscriber
feillyne Jul 6 2009, 1:57pm replied:

You've forgotten Dune... what a shame!

+2 votes   reply to comment
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Command & Conquer
Windows, Mac, DOS, N64
Westwood Studios
Electronic Arts
Westwood 2D
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Release Date
Released Aug 1995
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133 votes submitted.

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Highest Rated (8 agree) 10/10

Good times, good times...

Oct 9 2010, 6:39pm by zwedizhfizh

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