Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 200 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.
A remake of the Tiberian Sun map of the same name. Created by myself (Rampastring), to be included with DTA's next update.
NW player: would chill but is perplexed as of how to place a refinery near blue tiberium
North player: overextends through ore to blue tib in NE, ends up constantly harassed
Central player: attempts to kill harvesters harvesting gems in the river with artillery while being constantly sieged by two enemies
SW player: first crawls north to blue tib then attempts control southern bridge, unsure what he is doing
SE AI: absolute thug, first takes over ore in the river then steals gems in center
NE AI: if not rushed early through bridge, spams enough artillery to kill Godzilla, starting the shelling north