Covert Operations is an add-on for Command & Conquer which features 15 new missions, new music tracks, and multiplayer maps. Unlike the original game, the missions of Covert Operations can be played at any time and in any order, and are not accompanied by mission briefing cut-scenes. It added two new units to the game, and the new missions are more difficult than those of the original. The add-on pack features the DOS version's soundtrack, which includes music that was absent from the Windows 95 (or Gold Edition) version. Covert Operations was originally needed to unlock secret missions, which were later enabled by a patch to the main game.

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We haven't posted any news for 5 months. That has lead to some fans lately asking us whether we're dead or alive. But if you're a long-time follower of DTA, you probably know that our radio silence usually means that we're working on something large - something awesome that we haven't wanted to reveal yet.

This is it. This is the official announcement for our upcoming version 1.15 of Dawn of the Tiberium Age.

Soviet Main Menu Soviet Theme Skirmish Lobby


Like in our previous major releases, a star of this release is going to be the client. In fact, I've entirely re-written the client. While the previous client worked, it wasn't as smooth to use as it could've been, and especially in online play it had this tendency to crash often. I also wasn't happy with the quality of the client's graphics.

Along with the re-write, the new client has a more advanced technological base. While the previous clients used the Win95-era Windows Forms to display their graphics, the new client uses DirectX11 (OpenGL if you're on XP or Mac/Linux). This enables us to make better graphics and also special effects, like fade effects for opening and closing windows.

Allied Theme CnCNet Game Lobby Allied Theme Statistics


These changes make the client very smooth and pleasant to use compared to the old client. All sub-windows now open in less than a millisecond without any of the flickering that the old client displayed. We've also improved the UI functionally. As examples of this, the statistics window now has an improved layout, and the map preview in the Skirmish and CnCNet/LAN game lobbies can now be interacted with.

Another focus of the re-write has been stability. The goal is that the client should never crash in use. From internal testing I can say that we're pretty close to that goal.

Classic Theme Connection Options Classic Theme Private Messaging


We've always focused heavily on the CnCNet online gaming experience, and with the new client it's also getting big improvements:

  • We've added an option that makes it possible to connect to CnCNet automatically when you launch DTA, and stay connected through your session
  • Private messages don't open a separate window anymore, but are handled by a Steam-inspired overlay that informs you of new PMs and allows you to respond quickly
  • Instead of opening separate windows for the Game Lobby and CnCNet Lobby, the client now runs in one window with a top bar that allows you to switch between the lobbies (and view private messages). This setup is much more convenient and closer to RTS gaming standards than the old one where you had to manage multiple different windows
  • Support for a friend list as well as an ignore list have been added

[6] Casey's Canyon

[7] Defunct Combat Platform

Now, the client is just an interface for accessing the game. The "game" part of DTA 1.15 will be bigger and better as well; there will be new maps (with new terrain!) for regular multiplayer, co-op, as well as singleplayer. We've only revealed two of these maps so far, but there are many more to come. Like always, we've also improved the balance between our 4 factions. More of these improvements and additions will be detailed in a later news post and other future updates.

DTA 1.15 will be released at the end of the summer. Until then, stay tuned for more updates!

Screenshot with logo

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DTA - January updates!

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We've released 3 updates in the last few weeks. Let's explain the changes.

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DTA Reaches ModDB 2015 Top 100

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This is the second time we've reached the Top 100. Thanks for voting!

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Dawn of the Tiberium Age mission playthough videos

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It sort of became a tradition for DTA trailer videos to be posted annually, but this year we decided to do something different and instead made a few...

Playtest 20150628

Playtest 20150628

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Better unit repair usability, 6 new missions, Tiberian Dawn balancing changes, more Lua functions for mission scripting, an improved in-game map editor...

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This is the full version of The Dawn of the Tiberium Age v1.1495: all files necessary to play are included, so you also don't need to have the original...

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This is the full version of The Dawn of the Tiberium Age v1.1486: all files necessary to play are included, so you also don't need to have the original...

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The Dawn of the Tiberium Age v1.1480

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This is the full version of The Dawn of the Tiberium Age v1.1480: all files necessary to play are included, so you also don't need to have the original...

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THE TIBERIAN DAWN Catalog

THE TIBERIAN DAWN Catalog

Full Version 1 comment

More than 600 single player missions for Command and Conquer 1 - TIBERIAN DAWN

Comments
sgtmyers88
sgtmyers88

This game was merely a mission pack but it was a great one in its day and age thus it paved the way for so many great sequels and spinoffs! (Tiberian Sun & Red Alert)

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C&C: The Covert Operations
Platforms
Windows, DOS
Developer
Westwood Studios
Publisher
Virgin Interactive
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Custom
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Command & Conquer
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