I am the creator of the C&C Tiberian Dawn Redux Mod and the Realistic Weapon Mod for C&C Generals Zero Hour. I am one of the first few people to successfully release a Zero Hour Mod with enhanced revolutionary graphics! I have also been an assistant programmer and map designer for Vietnam Glory Obscured. Outside of computer game modding, you will often find me participating in scenario paintball and war reenactment events and storm chasing! I am also a proud Star Trek fan!
I am excited that the long awaited sequel to C&C Generals is now in development! However there are a few concerns that I hope get sorted out before its release in 1.5 years. Otherwise I may have to sadly boycott it just as I did with C&C4.
I just hope EA has learned their lesson from their past mistakes.
To the game developers I have a few notes for success:
Keep the gameplay and atmosphere of the original game.
Add new units, missions, and "gameplay innovations" that would ENHANCE the original concepts.
Add a more DIVERSE and INNOVATIVE singleplayer mode.
(Also Look at the old C&C games that feature a map that allows you to select up to four different missions in the singleplayer campaigns.)
Keep Skirmish & Generals Challenge!
Add Naval Warfare!
Add Global Conquest Mode!
MAP MAKING SOFTWARE & MOD SUPPORT IS A MUST!
And bring in both Bill Brown & Frank Klepacki to compose for the game!
Cut out the core gameplay mechanics.
Add half-naked women in every cutscene and mission briefing.
Make ridiculously over-saturated cartoon styled graphics.
Force players to always play online even in singleplayer missions and skirmish mode.
(The fans like to play C&C games anytime, anywhere WITHOUT the leash of an active internet connection, thank you very much!)
Follow these guidelines and this will be the best C&C game ever!
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