You are a commander of the Soviet Red Army, entrenched in brutal frontline warfare to free Mother Russia from the Nazi invaders. It is 1941 and the beginning of what will become the bloodiest conflict of World War II resulting in more than 14 million military casualties.

Witness the struggles of the Red Army from near defeat through their incredible triump over Germany in the most challenging and costly theatre of the war, the Eastern Front.

Your military tactics hold the power to tip the very balance of this conflict. Engage in tactical combat that will define you as a military leader and wield the might of the Soviet Empire as you smash your way to Berlin.

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Doctrine Overhaul

First and foremost is the doctrine being reworked in this patch, we're overhauling the "scorched earth" doctrine and transitioning it to the SS Panzer-Artillerie-Regiment "Verbrannte Erde".

Scorched Earth was a military tactic employed when retreating to delay your advancing enemy and deny him any resources they may need to keep their army moving. We do have a bit of this in the current doctrine but it is really a mish-mash of artillery and infantry with no real obvious focus.

Our idea is to make it more focused on the Panzer Artillerie Regiment while still including other support elements like the Panzer Pionere Kompanie using heavy engineers for delaying tactics, like booby traps and mines. Snipers will also feature heavily in this doctrine. Then once the enemy is stretched and disoriented you will be able to call in support from Kampfgruppe Hansen to counter attack and rout your enemy!

These were all historical tactics of the numerically inferior German forces who relied heavily on superior mobility and command and control to even the score. Also any way possible that they could delay the enemy and deny him resources was employed.

Complementary Modding Improvements

As this is our first doctrine featuring artillery, we thought it would be the perfect time to do the artillery rework we have had planned, this has delayed the patch from coming out as quickly as we would have liked however it will be worth the wait!

  • Scatter areas have been adjusted based on caliber and range
  • Artillery reload times have been modded to reflect actual historical reload times with the exception of some multi rocket launchers which have been sped up a little bit to maintain a level of gameplay.
  • All damage stats and barrage costs have been adjusted to reflect warhead sizes in KG (this is the same way hitpoints and damage was calculated for the armor rework)
  • All ranges have been reworked, again not everything has been able to have a completely accurate range due to the varying map sizes in Company of Heroes 2
  • Rocket Explosion Effects have been reworked for the Nebelwerfer 150mm, 210 mm, Calliope 114 mm, and Katyusha 132 mm rocket launchers (see graphic below)
  • Mortars have new barrage modes - saturation, precision and smoke as well as their normal auto fire, these will have varying rates of fire and accuracy levels.
  • Moved Walking Stuka to Defensive doctrine
  • Moved Panzerwerfer 42 to Scorched Earth doctrine.
  • Tank riders (see graphic below)

Rocket Barrage Explosion Effects


Tank Riders


Another fantastic Wikinger skin by Starbuck

Panzerwerfer 42 Skin

Panzerwerfer 42


Looking forward to seeing you all for our next update!

The Wikinger Mod Team


New Moddable UI

New Moddable UI

Fortress Europe 1 comment

Repost of our June announcement for ModDB. Relic Entertainment added some new SCAR functions that allow modders to create custom UI for the first time...

Big game competition for the Anime Fans

Big game competition for the Anime Fans

News 12 comments

Here you have the opportunity to win games now!

Tank Combat Major Update

Tank Combat Major Update

Treb's Tuning Pack 5 comments

After 17 days of the first release, today I'm releasing the first update with playable tank combat!

CheatCommands Mod ULE version 1.6

CheatCommands Mod ULE version 1.6

CheatCommands Mod for CoH2 6 comments

CheatCommands Mod is a cheat mod for Company of Heroes 2. It can be used for but not limited to: Single player cheating, custom map testing, balance testing...

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Wikinger: Skin Packs

Wikinger: Skin Packs

Wikinger: European Theater of War Full Version

US, OKW and Wehrmacht skin pack files - these add skins to the many non faction specific and unique units available in Wikinger.

Wikinger European Theater of War

Wikinger European Theater of War

Wikinger: European Theater of War Full Version 5 comments

INTRODUCTION: Wikinger is a realistic modification of Company of Heroes 2. Our focus is on realism while maintaining game balance. Our goal is to have...

Wikinger Win Condition Pack

Wikinger Win Condition Pack

Wikinger: European Theater of War Full Version 1 comment

INTRODUCTION Wikinger Win Condition Pack was developed to work only with Wikinger: European Theater of war. We strongly recommend to not use it with other...

CheatCommands Mod ULE v. 1.7.4

CheatCommands Mod ULE v. 1.7.4

CheatCommands Mod for CoH2 Full Version 6 comments

Release version of CheatCommands Mod ULE v. 1.7.4. Make sure to visit the tutorials section for information about how to install and use this mod. There...

CheatCommands Mod ULE v. 1.7.3 [Outdated]

CheatCommands Mod ULE v. 1.7.3 [Outdated]

CheatCommands Mod for CoH2 Full Version

Release version of CheatCommands Mod ULE v. 1.7.2. Make sure to visit the tutorials section for information about how to install and use this mod. There...

CoH2 SweetFX V2 "Like a old Movie"

CoH2 SweetFX V2 "Like a old Movie"

SweetFX preset By FrostBit3 Graphics Tool 1 comment

VERSION 2.0 "Like A Old Movie" (more Sepia Power) It works with the latest CoH2 Patch! SweetFX mod brings the graphics of a game to a new level, and the...

Comments  (0 - 10 of 140)
amoleleinst
amoleleinst

while playing custom game how can I spawn modded unit, if I add them to any building by adding to spawning list, ai will start using them, which I dont want to happen.

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Turpow
Turpow

When will developers stop taking sides in WW2 games...

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indefatigable3
indefatigable3

hello friends. i have a request open to all who can view this. as i am an avid pursuer of coh 2 i find it hard to resist the upcoming mods. the problem is that all mod download sites redirect me to the steam website whereby subscription is needed which i am not comfortable with.
so can any 1 please upload the mod " Spearhead" and the " COH 2 realism mod" in moddb in direct downloadable format . plz do not post any link redirecting me to steam . if possible upload the mod so that it can be directly downloaded.
please help. i badly need to play those 2 mods......

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Cree 
Cree 

I can't wait for the British Forces. :D

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Guest
Guest

Please modders....ad new units. I miss the jagdpanther,the hummel,the hetzer etc....

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GettMari
GettMari

I find Ardennes Assault a much better campaign than the vanilla COH2 with the russians.. :3

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Cree 
Cree 

For the Western Front Armies Oberkommando West faction, the should REALLY make the King Tiger have much more powerful damage done to armor than the Jagdtiger considering that it by fact had higher penetrating power than any gun in the war.

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Yeoldewar_2
Yeoldewar_2

penetrating power doesn't necessarily mean more damage to a tank the 12.8cm cannon on the Jagdtiger would do more damage upon penetration due to its larger mass and warhead yield.

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Company of Heroes 2
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Highest Rated (7 agree) 8/10

it has improved a lot.

Jul 19 2013 by rafilondon

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A little note to Script Writers - Eat Shit.

Aug 10 2013 by Gunship_Mark_II

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Company of Heroes Real Time Strategy
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